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Take full control of your HumanitZ server with powerful in-game and console commands. Whether you're managing gameplay, spawning items, or troubleshooting, this guide will walk you through the most useful admin tools available to server hosts and admins. How to Use Commands Open the in-game chat and enter a command starting with / Some commands require admin access, which is granted using /AdminAccess [YourPassword] Your admin password is set in your server’s configuration file Admin Access /AdminAccess [password]Grants admin privileges. Password is defined in your server’s settings file. Essential Admin Commands Command Description /Shutdown [SECONDS]Shuts down the server after the given time and saves all players. Example: /Shutdown 60 shuts down in 1 minute. /SuperAdminToggles invisible fly mode (admin/host only). /SaveGameForces a manual world save (admin/host only). /unstuckUse if stuck or unable to interact. /unstuckgeoForces unstuck from geometry. /godToggles god mode (invincibility). Admin/host only. /ExecCmd [command]Executes Unreal Engine commands (e.g., /ExecCmd t.maxfps 144). Spawning Items, Vehicles & AI Note: These require admin access or host status. Spawn Items /Spawn item_[Name] Example: /Spawn item_Apple See full item name list below. Spawn Vehicles /Spawn car_[Name] Example: /Spawn car_suv Available cars: car_rv, car_gaztiger, car_edmond, car_hatchback, car_jeep, car_suv, car_pickup, car_policesuv, car_sport, car_truck, car_van, car_lazer, car_rally, car_amero and more. Companion & Wildlife /spawn Dog # Spawns a dog companion /spawn ai_[Type] # Spawns AI like zombies, wildlife, or humans Example: /spawn ai_bear, /spawn ai_zombiepolice AI types include: ai_zombiegirl, ai_buck, ai_wolf, ai_humanmelee, ai_zombiebelly, etc. Force Spawn /fspawn item_[Name] Forces a spawn without collision checks. Example Pickup Items You Can Spawn You can spawn hundreds of items including weapons, gear, consumables, and crafting materials. Use: /Spawn item_AK47 /Spawn item_Bandage /Spawn item_FuelCan /Spawn item_MedKit Some popular examples: Weapons: AK47, UMP45, DesertEagle, SledgeHammer, Crossbow Gear: MilitaryVest, GasMask, TacticalShotgun, Backpack Food/Water: CookedMeat, Whisky, Rice, Water, PorknBeans Tools: RepairKit, Screwdriver, FishingRod, Shovel, Chainsaw Resources: ScrapMetal, Gunpowder, Iron, Copper, Wood, Fiber Projectiles: RPG, Molotov, Grenade, Arrow, FireArrow Pro Tip: Use item_ before the name when spawning. Ex: /Spawn item_Katana Dog Companion Commands /DogSetName [Name] – Name your dog companion /TPDog – Teleport dog to your location Leveling & EXP /exp [Amount] Example: /exp 500 grants 500 experience points Final Notes All commands are case-sensitive Admin commands require the server admin password or host permissions Always test commands in a safe environment before applying on a live server Melee Weapons The following cheats and console commands are for spawning melee weapons. Melee WeaponConsole CommandAxe/spawn item_axeBarbed Bat/spawn item_barbedbatBaseball Bat/spawn item_baseballbatBaton/spawn item_batonCricket Bat/spawn item_cricketbatCrowbar/spawn item_crowbarFire Axe/spawn item_fireaxeGolf Club/spawn item_golfclubHatchet /spawn item_hatchetImprovised Axe/spawn item_improaxeImprovised Bat Cleaver/spawn item_improbatcleaverImprovised Hammer/spawn item_improhammerImprovised Knife Spear/spawn item_knifespearImprovised Torch/spawn item_improtorchKatana/spawn item_katanaKitchen Knife/spawn item_kitchenknifeKnife/spawn item_knifeMachette/spawn item_machetteMeat Cleaver/spawn item_meatcleaverMetal Pipe/spawn item_metalpipeNail Wood Weapon/spawn item_nailwoodweaponNailed Bat/spawn item_nailedbatSaw Blade Bat/spawn item_sawbladebatSledge Hammer/spawn item_sledgehammerSpartan Spear/spawn item_spartanspearStone Knife/spawn item_stoneknifeStone Knife Spear/spawn item_stoneknifespearSword/spawn item_swordWood Weapon/spawn item_woodweapon Guns The following cheats and console commands are for spawning guns and other ranged weapons such as bows. Gun Console Command1911 /spawn item_1911AK47 /spawn item_ak47AR15 /spawn item_ar15AWM /spawn item_awmBow /spawn item_bowCompound Bow /spawn item_comboundbowCrossbow /spawn item_crossbowDesert Eagle /spawn item_deserteagleDesert Eagle 50 Cal (gold) /spawn item_deserteagle50G-LOC (Glock) /spawn item_glocHunting Rifle /spawn item_huntingrifleL85A2 /spawn item_l85a2LMG /spawn item_lmgM1 Grand /spawn item_m1MK18 /spawn item_mk18Pistol /spawn item_pistolPump Shotgun /spawn item_pumpshotgunRevolver /spawn item_revolverRPG /spawn item_rpgSawn Off Shotgun /spawn item_sawnoffshotgunScarL /spawn item_scarlSVD /spawn item_svdTactical Shotgun /spawn item_tacticalshotgunUMP45 /spawn item_ump45Uzi /spawn item_uziWood Bow /spawn item_woodbow Ammo The following cheats and console commands are for spawning ammo for guns and ranged weapons. Ammo Console Command.308 Win (x100) /spawn item_308win.357 Magnum (x100) /spawn item_357.45 ACP (x100) /spawn item_45acp12 Guage Shells (x100) /spawn item_12g5.56MM (x100) /spawn item_55650 CAL (x50) /spawn item_50cal7.62MM (x100) /spawn item_7629mm (x100) /spawn item_9mmArrow (x50) /spawn item_arrowCrossbow Bolt (x50) /spawn item_crossbowboltFire Arrow (x50) /spawn item_firearrowRockets (x15) /spawn item_rpgammo Backpacks The following cheats and console commands will spawn backpacks that you can use to increase your storage capacity. The backpacks are listed by storage size ascending. Backpack Console CommandImprovised Backpack /spawn backpack_improGreen School Bag /spawn backpack_greenGrey School Bag /spawn backpack_schoolMK Backpack /spawn backpack_mkGrey Backpack /spawn backpack_greyWarrior Backpack /spawn backpack_warriorAdventure Backpack /spawn backpack_adventure Crafting The following items are used for crafting and building items in HumanitZ. Crafting Item Console CommandAdvanced Lock /spawn item_lockadvancedAlternator /spawn item_alternatorAnimal Fat (x10) /spawn item_animalfatBarbwire (x10) /spawn item_barbwireBattery Charger (x3) /spawn item_batterychargerBox of Nails (random amount) /spawn item_boxnailsBrass Casing (x50) /spawn item_brasscasingCement (x5) /spawn item_cementCoal (x20) /spawn item_coalCopper (x20) /spawn item_copperDuct Tape (x10) /spawn item_ducttapeElectrical Cable (x10) /spawn item_electricalcableElectronics (x10) /spawn item_electronicsEmpty Can (x10) /spawn item_emptytinFibers (x30) /spawn item_fiberFridge Compressor (x3) /spawn item_compressorFridge Element (x3) /spawn item_elementFridge Thermostat (x3) /spawn item_thermostatFunnel (x10) /spawn item_funnelGear (x10) /spawn item_gearGenerator Engine /spawn item_gennyengineGlass Jar (x5) /spawn item_emptyjarGun Parts (x20) /spawn item_gunpartsGunpowder (x50) /spawn item_gunpowderHammer /spawn item_hammerHose (x5) /spawn item_hoseIron (x20) /spawn item_ironJump Leads (x5) /spawn item_jumpleadsLog /spawn item_logNails (x200) /spawn item_nailsNitrous Acid /spawn item_nitrousacidOil (x5) /spawn item_oilPadlock /spawn item_padlockRadio Receiver /spawn item_radioreceiverRefined Iron (x20) /spawn item_ironrefinedRope (x10) /spawn item_ropeSaltpeter (x20) /spawn item_saltpeterScrap Metal (x10) /spawn item_scrapmetalScrewdriver /spawn item_screwdriverSheet Metal (x10) /spawn item_sheetmetalSmall Wrench (x10) /spawn item_wrenchSticks (x30) /spawn item_sticksStone (x30) /spawn item_rockSulfuric Acid /spawn item_sulfuricacidTarp (x5) /spawn item_tarpWood (x10) /spawn item_woodZinc (x20) /spawn item_zinc Medical The following items are medical items used for healing or used to craft healing items. Medical Item Console CommandRag /spawn item_bandagePainkillers /spawn item_painkillersAntiseptic Bandage /spawn item_bandageantiMedkit /spawn item_medkitAntibiotic Tables /spawn item_antibiotictabletsDex Cough Medicine /spawn item_dexcoughHeatpack /spawn item_heatpackInfection Treatment /spawn item_treatmentIrradiated Plasma /spawn item_irrplasmaMultivitamin Tables /spawn item_multivittabletsSyringe /spawn item_syringe Vehicles The following cheats and console commands will spawn drivable vehicles that can store items and be used for transportation. Vehicle Console CommandAPC /spawn car_gaztigerArmy Rustler /spawn car_jeepBox Truck /spawn car_boxvanDuby Croquet /spawn car_hatchbackEdmond Pact /spawn car_edmondLeap Big Cheif /spawn car_suv2Levy Amero /spawn car_ameroLevy F10 /spawn car_pickupLevy Lazer /spawn car_lazerLevy Swift /spawn car_vanLoseabargo /spawn car_rvMilady Bends Augh /spawn car_aughNord T1000 /spawn car_truckPolice SUV /spawn car_policesuvRally Car /spawn car_rallyYotata Earth Frigate /spawn car_suvZombiegini (black) /spawn car_sport2Zombiegini (gold) /spawn car_sport3Zombiegini (red) /spawn car_sport Vehicle Parts The following cheats and console commands will spawn vehicle parts that can get your vehicle running or be used to repair it. Vehicle Part Console CommandFan Belt /spawn item_fanbeltFuel Pump /spawn item_fuelpumpCar Battery /spawn item_carbatteryStarter Moter /spawn item_startermotorEmpty Fuel Can /spawn item_emptyfuelcanFuel Can /spawn item_fuelcanRepair Kit /spawn item_repairkit AI AI Type Console CommandChicken /spawn ai_chickenRabbit /spawn ai_rabbitStag (Mature male deer) /spawn ai_stagBuck (Male deer) *It's not Trader's Buck /spawn ai_buckDoe (Female deer) /spawn ai_doeWolf /spawn ai_wolfBear /spawn ai_bearZeeks - Normal Type /spawn ai_zombieZeeks - Big Type /spawn ai_zombiebigZeeks - Fat Mutant Type /spawn ai_zombiebellyZeeks - Female Type /spawn ai_zombiegirlZeeks - Mutant Type /spawn ai_zombiemutantZeeks - Police Type /spawn ai_zombiepoliceZeeks - Zombie Dog /spawn ai_zdogZeeks - Zombie Bear *Only this one has two underscores /spawn ai__zbearHostile Humans - Melee Type /spawn ai_humanmeleeHostile Humans - Sidearm Type /spawn ai_humanshottyHostile Humans - Rifle Type /spawn ai_humanrifleHostile Humans - Accompanying dogs /spawn ai_humandog

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All Console Commands at current for HumanitZ Console Commands - HumanitZ Admin Commands: (You must be in SP or be the admin/host of a MP server. Open Chat with ENTER then type commands. /AdminAccess [password] => Grants a client admin privileges (password can be indicate in server settings ini file) /Shutdown [SECONDS] => Shuts down the server and save players, notifies everyone in chat (Requires admin access). Example shutting down in 1min /Shutdown 60 /SuperAdmin => Enable you to fly around the map where no one can see you, calling the same command will toggle this mode (Requires admin access or being a host) /Spawn item_[Name] => Spawn a pickup ex /Spawn item_Apple (Requires admin access or being a host) /spawn car_[Name] => Spawn a car ex /Spawn Car_Suv (Requires admin access or being a host) /spawn Dog => spawn dog companion /exp [X] => Grants exp ex /spawn 500 /ExecCmd [command] => Execute an unreal engine command ex /ExecCmd t.maxfps 144 (Requires admin or being a host) /DogSetName [Name] => Sets a name for your dog companion /TPDog => Teleport dog companion to you /unstuck => use if unable to interact or stuck in geometry /unstuckgeo => Force unstuck from geometry Melee Weapons NailedBat SledgeHammer Bow Axe Knife SawBladeBat Hatchet Katana HandSaw BaseballBat KitchenKnife FireAxe KnifeSpear GolfClub CrowBar Machette BarbedBat StoneKnife ImproAxe WoodWeapon NailWoodWeapon MeatPotatoStew CarrotStew PotatoStew ImproBatCleaver ImproHammer PickAxe StoneKnifeSpear Shiv Baton PipeWrench MetalPipe Sword SpartanSpear Pitchfork HockeyStick MeatCleaver Scythe CricketBat Chainsaw IceAxe TacticalMachette BrassKnuckles ImproKnuckles ShortAxe Fork ImproArrow Ranged Weapons & Ammunition Pistol PumpShotgun AK47 AR15 AWM DesertEagle HuntingRifle L85A2 TacticalShotgun UMP45 Uzi Revolver 9mm 12G 308win 45ACP 50Cal 556 762 357 Crossbow CrossBowBolt Arrow GunRepair FireArrow Mine RPG RPGAmmo FlashLight ComboundBow TestBaseRangedWeapon WoodBow ScarL Grenade 1911 NailBomb BasicDiyMine DesertEagle50 MK18 M1 Att_Muzzle_ Suppressor Att_Sight_Small Att_Flash_Flash Att_Laser_Laser Att_Mag_Extended Att_Sight_ACOG Att_Sight_Sniper Att_Muzzle_BottleSup Att_Mag_Extended_556 Att_Mag_Extended_AWM Att_Mag_Extended_1911 Att_Mag_Extended_AK Att_Mag_Extended_Uzi Att_Mag_Extended_UMP LMG SawnOffShotgun GLAmmo GrenadeLauncher HuntingRifleGreen SVD Glock Food & Drinks Apple PorknBeans Water EnergyDrink RawMeat Rice Tuna Whisky TomatoSoup ChocolateBar CookedMeat CookedRice Carrot SeedCarrot DirtyWater MeatCarrotStew CoffeeBeans CoffeeBag Coffee Milk Potato Jam Kola SeedPotato CashewNuts Crisps Soda BakedPotato PerchFish SalmonFish PikeFish CookedFish CookedPerch CookedSalmon CookedPike PeanutButter WaterTabs WaterPurifyPills CleanWater CanOfPeas Cereal RawEgg BoiledEgg EnergyBar Mushrooms VeggieSoup PacketCarrots PacketTaters Cabbage SeedCabbage Tomato SeedTomato MRE Jerky Beer Candy MushroomSoup EmptyBottle BigTexChili HoneyJar Canteen CanBeans GreenTea Juice Mead Crackers Salt Noodles NoodlesCooked SaltedMeat SaltedPerch SaltedPike SaltedSalmon Onion Med / Items Bandage BottlePainkillers MedKit PainKillers IrrPlasma Treatment Syringe DexCough BottleMultiVits AntibioticTablets MultiVitTablets AntibioticBox Heatpack BandageAnti Crafting & Building Materials Wrench Screwdriver ScrapMetal Wood Gear Rope Log SulfuricAcid NitrousAcid Nails BoxNails Hammer Tarp SheetMetal Electronics EmptyTin Rock Sticks Fiber AnimalFat Oil DuctTape Barbwire ElectricalCable EmptyJar Coal Copper Saltpeter Zinc Iron Gunpowder BrassCasing IronRefined Cement Hose Funnel Gunparts RadioReceiver RedBlackLumber GreyBlackLumber PadLock LockAdvanced GennyEngine Alternator Thermostat Compressor Element JumpLeads BatteryCharger Other Items FishingRod Compass ImproTorch Shovel LockPick PocketWatch Battery Jack Fireworks Bait Molotov BoxMatches Matches Binos RuinedClothes ClothRag DogFood ImproBackpack SprayCan DrillKit Malbro Fertilizer BearTrap GoldChain GoldBracelet CDChillout Letter_Survivor Guitar SewingKit BowlDogFood Needles Thread Scissors Lighter PowerBattery WalkieTalkie GeigerCounter VCR PropaneCan MeasureTape PowerDrill GasStove RangeFinder PowerLead Microphone Mech Money Cup PlayingCards PollenTrap SBookElectricity GPU HDD SatNav KeyCardRed Armour and Face items MilitaryVest Police Vest AdvancedArmor AdvancedArmor2 Masks: GasMask HockeyMask HockeyMaskUSA HockeyMaskWarrior MedMask GasMask2 HockeyMaskBrazil HockeyMaskGerman HockeyMaskFrance HockeyMaskWales HockeyMaskChile HockeyMaskChina HockeyMaskKorea HockeyMaskPoland HockeyMaskSpain HockeyMaskPortugal HockeyMaskItaly HockeyMaskIreland HockeyMaskSkull HockeyMaskRussia HockeyMaskScotland HockeyMaskUkraine HockeyMaskCanada HockeyMaskMorocco ScaryMask SkullMask HockeyMaskSweeden GasFilter StalkerMask Head Gear BikeHelmetBlueWhite BikeHelmetRedWhite CowBoyHat BlackBeanie RedCap GreenBeanie BlackCap CamoCap RedBeanie BlueCap CowBoyHatBlack BrownBeanie SpartanHelmet RedFootballHelmet NVGear MilitaryHelmet BlackRedCap BlueBlackCap WhiteBlackCap BlackWhiteBeanie GreenWhiteBeanie SantaHat ElfHat BandanaBlack BandanaBlue BandanaGreen BandanaRed BandanaCamo WhiteBeanie PurpleGreenBeanie Car & Truck Parts CarBattery RepairKit FuelCan FuelPump FanBelt StarterMotor EmptyFuelCan Upper Body Clothing RedShirt BlueShirt BlackShirt BrownShirt BlackHoodie RedHoodie CamoHoodie BikerJacket YellowShirt BlueWhiteSportJacket GreenWhiteHoodie WhiteShirt BlackRedHoodie BlueHoodie GreenHoodie BrownHoodie YellowBlackJacket CamoJacket GreenSportShirt USAShirt BrownWinterJacket BlackRedStripeShirt SmileyShirt GreenWinterJacket WhiteHoodie RaptorHoodie BrianHoodie DenimJacket BlackSportsJacket GreenVarsityJacket YellowSportsJacket BlackVarsityJacket HalloweenHoodie PumpkinHoodie PoliceJacket GreyZipperJacket RoyaleHoodie WhiteJacket BrownLeatherJacket RedVarsityJacket XmasHoodie1 XmasHoodie2 PurpleGreenHoodie MajorHoodie NateHoodie WhiteWinterJacket BrownSportsJacket PinkWhiteHoodie BasketballWhite BasketballYellow BasketballBlue BasketballBlack Gloves BlackGloves YellowGloves BrownGloves CamoGloves FingerlessGlovesBlack FingerlessGlovesWhite Lower Body BluePants BlackPants BrownPants CamoPants DenimRippedPantsShort GreenPants CamoPantsShort BrownPantsShortPockets BlackSportsPants YellowSportsPants GreenPantsShortPockets BrownSportsPants Trainers & Boots BlackBoots BlackTrainers BrownBoots BlueMaxTrainers Green Trainers BlackWhiteTrainers TimBoots ArmyBootsSand WhiteTrainers RedTrainers PinkMaxTrainers YellowMaxTrainers WhiteHiTops BlackHiTops GreenHiTops RedHiTops BlackRedMaxTrainers BrownWhiteMaxTrainers ArmyBootsGreen PurpleGreenMaxTrainers Server Settings Default Server settings provided by Devs - By default port 7777 and port 27015 must be opened. You can launch the server with extra paramerers such as -log -port=7777 queryport=27015 -steamservername=MyDedicatedServer If OnlyAllowedPlayers=1 the server will only allow players indicated in F_MVPAccess.txt enter each player unique steam ID per line. You can also add banned players in F_BannedPlayers.txt enter unique steam ID per line. You can ban in game with admin access, player will be added to that list. F_ConnectedPlayers.txt contains current connected players. PlayerConnectedLog.txt keeps a log of connected/disconnected players with time info (steam name and unique ID) For banned list add F_BannedPlayers.txt inside TSSGame folder For MVP access add F_MVPAccess.txt inside TSSGame folder ****** HMZ Server settings ****** SaveIntervalSec => Save game every x seconds, if <= 0 no auto save PermaDeath => 0=Off, 1=Individual, 2=All OnDeath => 0=Only lose backpack and weapon in hand, 1=Previous + pockets and backpack, 2=All previous + Equipment PVP => 0/1 Off/On ClearInfection => 0=Respawning does not rid you of the infecrion, =1 You lose it upon respawning. EagleEye => =1 Able to purchase the eagle eye skill, 0=You can't AirDrop => 1=Enabled, 0=Disabled WeaponBreak => 1=Weapons break when reaching 0% durabily except crow bar, 0=Only improvised break at 0% durabily MultiplayerSleep => 1=Time passes if eveyone performs the sleep emote at the same time, 0=Passing time is disabled LootRespawn => 1=Loot does respawn, 0=Never respawn LootRespawnTimer => If loot respawns how long does it take in minutes PickupRespawnTimer => Time in minutes it takes to respawn pickups, 0 to disable. LootRarity => 0=Scarce, 1=Low, 2=Default, 3=Plentiful, 4=Abundant AirDropInterval => Air drop every X day ZombieDiffHealth => 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare ZombieDiffSpeed => 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare ZombieDiffDamage => 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare HumanDifficulty => 0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare ZombieAmountMulti => Zombie spawn count multiplier 0=Low, 1=medium, 2=High HumanAmountMulti => Hostile humans spawn count multiplier ZombieDogMulti => zombie dog spawn count multiplier ZombieRespawnTimer => Time in minutes for zombies to respawn HumanRespawnTimer => Time in minutes for hostile humans to respawn AnimalRespawnTimer => Time in minutes for animals to respawn StartingSeason => 0=Summer, 1=Autum, 2=Winter, 3=Spring DaysPerSeason => How many days each season lasts DayDur => Day duration in minutes NightDur => Night duration in minutes VitalDrain => How fast your vitals drain 0=Slow, 1=Normal, 2=Fast DogEnabled => Enable finding dog companions you can recruit DogNum => Number of companion dogs that could spawn randomly RecruitDog => Allow players to recruit companion dog CompanionHealth => Dog companion health 0=Low 1=Default 2=High CompanionDmg => Dog companion damage 0=Low 1=Default 2=High NoDeathFeedback => 1 = Disable player died notification in chat. BuildingHealth => Health multiplier of player placed buildings. By default set to 1. AllowDismantle => 1 = Enable players to dismantle their own buildings. AllowHouseDismantle => 1 = Players are able to dismantle house props. Decay => By default 3600, the spawn point loses 1 durability every 1 hour. Used to deal with territy build restrictions so you have to repair your spawn point. Territory => 1 = enabled. In PVE you are not allowed to build in someone's spawn point area. Only non recruit clan members can. PickupCleanup => How long in minutes it takes for dropped pickups to be destroyed (Pickups part of the world will not be considered), a value of 0 means no cleanup is done. FakeBuildingCleanup => How long in minutes it takes for the white blueprint building to be destroyed, a value of 0 means no cleanup is done. Decay => Contols how fast food decays -1=Disabled 1=Default. It's a multiplier so if you need to slow down decay by half the value would be 0.5. Values greaten than 1 will speed it up. GenFuel => Controls how fast house generator consumes fuel. 0.01 to 4. It's a multiplier where 1 is default and less than 1 will slows it down.

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What started as a simple profession list accompanied by its talents for ease of use, it starts becoming a full guide of the game's skills tab. SKILL LIST Weapon Skills Melee Weapons Melee Boost (5% dmg increase to all melee weapons) Lvl 1/Cost 1sp Light Stamina (10% less stamina when using light weapons) Lvl 2/Cost 1sp Light Blunt (10% more dmg using light blunt weapons) Lvl 2/Cost 2sp Light Combo Damage (20% extra dmg when landing a final combo hit with light blunt weapons) Lvl 4/Cost 3sp Swift Strikes (10% light melee attack speed increase) Lvl 4/Cost 2sp Light Bladed (10% extra dmg with light bladed weapons) Lvl 2/Cost 2sp Rogue (Light bladed weapons deal x2 dmg from behind) Lvl 4/Cost 4sp Medium Stamina (10% less stamina when using medium weapons) Lvl 2/Cost 1sp Medium Blunt (10% more dmg using medium blunt weapons) Lvl 2/Cost 2sp Medium Combo Damage (20% extra dmg when landing a final combo hit with medium blunt weapons) Lvl 4/Cost 3sp Home Run (Baseball bats deal 20% more dmg) Lvl 4/Cost 2sp Medium Bladed (10% extra dmg with medium bladed weapons) Lvl 2/Cost 2sp Spartan (Spears consume 25% less stamina) Lvl 4/Cost 3sp Heavy Stamina (10% less stamina when using heavy weapons) Lvl 2/Cost 1sp Heavy Blunt (10% more dmg using heavy blunt weapons) Lvl 2/Cost 2sp Power House (Heavy weapons use 25% less stamina) Lvl 4/Cost 3sp Heavy Bladed (10% extra dmg with heavy bladed weapons) Lvl 2/Cost 2sp Blade Master (All bladed weapons deal 20% more dmg) Lvl 4/Cost 3sp Knock Down (Increased chance of knocking down zeeks) Lvl 6/Cost 4sp Head Smasher (Increased chance of headshoting with melee weapons) Lvl 6/Cost 4spFirearms Steady Aim (Reduces all firearm sway by 25%) Lvl 1/Cost 1sp Smooth Aim (Reduces reticle bloom while moving) Lvl 3/Cost 2sp Mag Flip (Faster reload with all rifles) Lvl 5/Cost 3sp Speed Loader (Faster reload with all pistols) Lvl 5/Cost 2sp Rapid Rack (Faster reload with SMGs) Lvl 5/Cost 2sp Bandoleer (Faster reload with shotguns) Lvl 5/Cost 3sp Fast Fingers (Faster reload with sniper rifles) Lvl 5/Cost 3sp Brass Catcher (10% chance to recover brass when shooting) Lvl 6/Cost 3sp Cleaning Kit (Firearm durability reduces at slower rate) Lvl 8/Cost 3sp Stock Pile (Unlock ability to craft unique ammo) Lvl 10/Cost 5spBows Steady Aim (5% less sway for all bows) Lvl 1/Cost 1sp Keen Eyes (25% reticle radius reduction for all bows) Lvl 3/Cost 2sp Dead Eye (25% weapon sway reduction for all bows) Lvl 1/Cost 2sp Bow Stamina (10% less stamina usin a bow) Lvl 1/Cost 1sp Clean Kill (Reduced chance of improvised arrows from breaking) Lvl 1/Cost 2sp True Draw (Reduces reticle bloom when moving with a bow) Lvl 1/Cost 3sp Crossbow Stamina (10% less stamina using a crossbow) Lvl 1/Cost 1sp Fast Hands (Faster reload when using a crossbow) Lvl 1/Cost 2sp Still Hand (Reduces reticle bloom when moving with a crossbow) Lvl 1/Cost 3sp Rule of the Wrist (50% stamina usage reduction for all bows) Lvl 1/Cost 4sp Bow Mastery (Using a bow or crossbow consumes zero stamina) Lvl 1/Cost 1spExplosives/Traps Shell Surprize (Unlock shotgun trap) Lvl 1/Cost 3sp Ring my Bell (Craft simple alarm traps) Lvl 1/Cost 2sp Hacker (Unlock knowledge to use hacking device) Lvl 1/Cost 2sp Rigged to Blow (Unlock improvised tripwire with grenades) Lvl 1/Cost 2sp Survival Skills Movement/World Parkour (50% less stamina for vaulting&climbing) Lvl 1/Cost 2sp Sprinter (10% less stamina consumption when running) Lvl 1/Cost 1sp Speed Stealth (Move faster while crouched) Lvl 1/Cost 3sp Lightfoot (Reduced noise when sprinting&jogging) Lvl 1/Cost 2sp Deep Pockets (Extra row of pocket storage) Lvl 1/Cost 4sp Beast of Burden (Maximum carry weight increase from 35kg to 55kg) Lvl 1/Cost 3sp Brace for Impact (Fall damage reduction up to 50%) Lvl 1/Cost 3sp Wrestler (50% less stamina for finishers) Lvl 1/Cost 3spCrafting/Building Yearn for the Mines (Double harvest of mining nodes) Lvl 1/Cost 2sp Lumberjack (Increase damage by 50% when chopping trees) Lvl 1/Cost 2sp Make it Last (Improvised weapons durability +50%) Lvl 1/Cost 2sp Reloader (50% more ammo when crafted) Lvl 1/Cost 3sp Master Chef (25% increased stats from cooked food) Lvl 1/Cost 1sp Resourceful (Reduce building resource requirements by 50%) Lvl 1/Cost 3sp Carpentry (Wood structures have +25% durability) Lvl 1/Cost 1sp Metal Working (Unlock metal upgrades for buildings) Lvl 1/Cost 2sp Masonry Artist (Unlock concrete upgrades for buildings) Lvl 1/Cost 2sp Base Defence (Increase overall base structure HP by 50%) Lvl 1/Cost 4spHealth Redeye (Reduces need for sleep by 25%) Lvl 1/Cost 2sp Healthy Gut (Reduces food poisoning risk by 25%) Lvl 1/Cost 3sp Famine (Reduces hunger depletion by 20%) Lvl 1/Cost 2sp Drought (Reduces thirst depletion by 20%) Lvl 1/Cost 2sp Callused (Reduces risk of bleeding by 25%) Lvl 1/Cost 3sp Controlled Breathing (Gas mask degradation is reduced by 50%) Lvl 1/Cost 3sp Its Not A Cure (Skill to craft infection treatment) Lvl 1/Cost 2sp Resilient (10% max health increase) Lvl 1/Cost 4spHunting Trapper (Doubles the meat from animal traps) Lvl 1/Cost 1sp Butcher (More meat from harvesting animals) Lvl 1/Cost 2sp Vital Shot (Increased chance of vital organ dmg when shooting animals) Lvl 1/Cost 2sp Tracker (The ability to track blood trails of wounded animals) Lvl 1/Cost 3sp PROFESSION LIST Unemployed Unemployed (+25% XP, nothing else) Mechanic Mechanic (Vehicle repairs 25% better) Unlocked Skills: Metal Working, Callused Junk Yard Dog (Guaranteed car part from harvesting) Lvl 4/Cost 3sp Pit Stop (Craft vehicle armour faster) Lvl 5/Cost 3sp Sir Fix a lot (Cheaper repair kit crafting) Lvl 2/Cost 2sp Wrench Warrior (+25% damage with pipe wrench) Lvl 5/Cost 4sp Gearhead (Repair fuel pump and starter motor with screwdriver) Lvl 8/Cost 5sp Amateur Boxer Amateur Boxer (300% unarmed damage) Unlocked Skills: Wrestler, Sprinter Fast Hands (+5% faster unarmed attacks) Lvl 2/Cost 2sp Iron Chin (10% reduced damage from unarmed attacks) Lvl 3/Cost 3sp Float like a butterfly (Attacks cost 20% less stamina) Lvl 5/Cost 4sp Big and Brawny (30% chance of knocking helmets off enemies) Lvl 6/Cost 4sp Comeback Kid (Boost unarmed damage and speed when under 25% HP) Lvl 8/Cost 5sp Farmer Farmer (Fertilizer is more potent) Unlocked Skills: Bandoleer, Carpentry Need for Steed (Feeding horses doubles energy levels) Lvl 2/Cost 2sp Green Thumb (Crops grow 30% faster) Lvl 5/Cost 3sp Honest Work (Harvest double the crop yield) Lvl 6/Cost 3sp Second Harvest (Gain seeds when harvesting crops) Lvl 8/Cost 2sp Frost Farmer (Can grow all crops in winter) Lvl 10/Cost 5sp Car Salesman Car Salesman (Trading cost 25% less) No unlocked skills Gift of the Gab (Buying items from traders reduced 25%) Lvl 3/Cost 2sp Silver Tongue (Sell items for twice the value) Lvl 5/Cost 3sp Broken Goods (Can sell low quality goods to traders) Lvl 7/Cost 3sp Anyone Out There (Increased success rate calling traders) Lvl 8/Cost 4sp UNI 91 (Can select which trader to call) Lvl 10/Cost 5sp Outdoorsman Outdoorsman (10% less sway for all bow types) Unlocked Skills: Vital Shot, Speed Stealth Sunday Fisherman (Fishing catch increased by 100%) Lvl 2/Cost 2sp Fire Keeper (Campfires last longer and give more heat) Lvl 3/Cost 2sp Gillie (Less chance of animals seeing or hearing you) Lvl 2/Cost 3sp Stitch in Time (Decrease time to craft animal hides) Lvl 5/Cost 3sp Warm Blooded (Core temperature increased during winter) Lvl 5/Cost 3sp Chemist Chemist (Double yield when crafting magnesium powder) Unlocked Skills: Infection Treatment, Healthy Gut Master Treatment (Craft 2 treatments instead of 1) Lvl 4/Cost 2sp Compound Expert (Ability to craft x2 antiseptic bandages) Lvl 3/Cost 2sp Refinery (Reduced resources for crafting fuel) Lvl 6/Cost 3sp Let them Cook (2x the amount of gunpowder crafted) Lvl 8/Cost 3sp Rebreather (Craft your own gas mask filters) Lvl 10/Cost 5sp Emergency Medical Technician Emergency Medical Technician (Healing items 25% more effective) Unlocked Skills: Callused, Red Eye Pharma Hunter (Increased amount of medical items in bottles or boxes) Lvl 3/Cost 2sp Field Medic (+20% healing of other players) Lvl 5/Cost 2sp Speedy Recovery (Decreased time it takes to heal) Lvl 6/Cost 3sp Second Wind (Injured threshold reduced by 50%) Lvl 8/Cost 5sp Thief Thief (Significantly reduced chance of triggering alarms) Unlocked Skills: Deep Pockets, Lightfoot Burglar (Makes lock picking easier) Lvl 2/Cost 2sp Nightcrawler (Enemies detection radius reduced at night) Lvl 5/Cost 3sp Greedy Hands (Higher chance of items in locked containers) Lvl 8/Cost 4sp Master of Unlocking (Reduced chance of breaking lockpicks) Lvl 10/Cost 5sp Firefighter Firefighter (Overheated effect is nullified not nullified, just takes longer to get hot) Unlocked Skills: Beast of Burden, Controlled Breathing Here's Johnny (+10% damage with axes) Lvl 2/Cost 2sp Triage (Heal other players an additional 10%) Lvl 3/Cost 3sp Smoldering (Reduced fire damage taken) Lvl 5/Cost 3sp Cleaner (+50% damage with all fire weapons) Lvl 6/Cost 4sp Head Splitter (Fire axes have 50% chance to 1-tap enemies) Lvl 8/Cost 5sp Electrical Engineer Electrical Engineer (Gain knowledge of building powered structures) Unlocked Skills: Hacker, Ring my Bell More Power (Generators and improvised fridge batteries last twice as long) Lvl 2/Cost 2sp Trickle Charge (Battery Chargers charge twice as fast) Lvl 4/Cost 2sp Tech Scav (Higher chance of finding parts in PCs) Lvl 5/Cost 3sp Overcharged (Electrical traps deal +20% damage) Lvl 8/Cost 5sp Military Veteran Military Veteran (Takes twice as long to become tired) Unlocked Skills: Reloader, Mag Flip Combat hardened (10% less recoil and sway with rifles) Lvl 3/Cost 2sp Field Maintenance (Weapon jamming threshold reduced) Lvl 5/Cost 3sp My Rifle (Gun repair kits repair 50% more) Lvl 2/Cost 2sp Gun Smith (Crafted firearms start at 100% durability) Lvl 6/Cost 3sp Currahee (10% stamina cost reduction when sprinting with a rifle in your hands) Lvl 10/Cost 5sp UNLOCK CONDITIONS --------------------------------WEAPONS----------------------------------- Melee Weapons - Kill Zeeks with a light melee weapon -/10 - Kill Zeeks with a medium melee weapon -/10 - Kill Zeeks with a heavy melee weapon -/10 Firearms - Kill Zeeks with a firearm -/10 - Repair a firearm -/1 - Install a firearm attachment -/1 Bows - Craft a bow -/1 - Craft arrows -/1 - Kill enemies with a bow -/25 Explosives/Traps - Kill enemies using explosives -/5 - Kill Zeek with a mine -/1 --------------------------------SURVIVAL---------------------------------- Movement/World - Kill enemies with a grapple attack -/3 - Get encumbered status -/1 - Consume energy drink -/1 Crafting/Building - Craft unique items from character menu -/5 - Build a campfire -/1 - Mine ore nodes -/1 Health - Build a chemistry station -/1 - Craft a medkit -/1 - Remove tiredness by sleeping -/1 Hunting - Harvest animals -/3 - Catch animal using animal track -/1 - Catch fish -/1 --------------------------------PROFESSIONS------------------------------- Amateur Boxer - Unarmed grapple kills -/5 - Kill Zeeks with your fist -/10 Car Salesman - Complete Trades -/5 - Build CB radio -/1 Chemist - Craft treatment -/1 - Build a distiller -/1 Farmer - Build farm plots -/2 - Feed your horse -/1 Mechanic - Repair vehicle -/2 - Siphon gas from vehicle -/10 - Install a car upgrade -/1 Emergency Medical Technician - Use medkits -/2 - Craft bandages -/10 Military Veteran - Kill Zeeks with firearm -/20 - Repair firearms -/2 Outdoorsman - Kill Bear -/1 - Build campfire -/1 Thief - Grapple from behind using light bladed weapons -/1 - Successful lockpicks -/5 Firefighter - Kill Zeeks with axe -/10 - Craft molotovs -/3 Electrical Engineer - Build generator -/1 - Loot PCs -/10 CREDITS The professions list is basically written by Quintus_Fontane. He made the steam post about it. I just added the required level each talent unlocks and how many skill points it requires. He also commented for the Crafting/Building, Firearms and Explosive/Traps talent trees. Thank you once more. Big thanks to disKord for noticing the Firefighter passive description misinterpretation.

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* Last Update 2024.09.15 (Based on 0.912B) This guide explains the game settings for single-player and player-hosted multiplayer games. Notice English translation uses machine translation. Although it may have a strange part, please understand. Perma Death Setup to delete saved data when players die. Value : Off / Individual / All Off : No matter who dies, save data is not deleted. Individual : If the host player dies, the save data is deleted, but if the client player dies, he or she can rejoin with a new character. All : The save data is deleted when any one of them dies. Default : Off Comment : Perma Death your save is lost upon death. There is option for Individual or all. On Death Drop *Setting item added in 0.906X. Set what will be dropped there when you die. Value : Backpack/Weapon / Equipment/Inventory / Everything Backpack/Weapon : It will drop hand-held weapons and backpacks, but, Slots 1 to 5 and the contents of the pockets are not dropped. Equipment/Inventory : Drop the weapon in your hand, your backpack and the contents of slots 1 to 7 and your pockets. Everything : They drop everything, including clothing and other worn items, and wear their initial equipment after respawn. Default : Backpack/Weapon Value Backpack Hand-held Weapon Slots 1 to 7 Pocket Wearing Equipment Backpack/Weapon Drop - - Equipment/Inventory Drop Drop - Everything Drop Drop Drop Clear Infection on Death Whether the infected state is cleared when the person dies and respawns. Value : On / Off On : When you die and respawn, your infected state is cleared. Off : When you die and respawn, your infected state is not cleared. Default : Off Comment : Clear Infection on death - By design, when you die, with infection you will respawn with that infection. PvP Whether a player's attack hits another player. Value : On / Off On : Player's attacks hit other player. Off : Player's attacks do not hit other players. Default : OffSome use it as hostility between players, while others think it is strange that attacks between playersare invalid. Decide with the participants. Disable Eagle Eye *Setting item deleted in 0.908. This setting is used to disable Eagle Eye, a skill that allows players to see the location of other players on the map screen. Value : On / Off On : Eagle Eye skill is disabled. Off : Eagle Eye skill is enabled. Default : Off Air Drop Setting to enable or disable Air Drop (Supply Drops). Value : On / Off On : Air Drop (Supply Drops) is enabled. Off : Air Drop (Supply Drops) is disabled. Default : On Comment : Air Drops are enabled as soon as you activate the radio tower, the location will be indicated on your map.There are valuable items that can only be obtained through Air Drop (Supply Drops). Weapon Break You can set whether hand-held weapons and tools will be broken and lost when their durability value reaches 0%. Value : On / Off On : All hand held weapons and tools will break. Off : Non-metal hand-held weapons and tools break. Default : OffWhen weapon break is enabled, weapons and tools whose durability value has dropped to 0% will be broken and lost. (Excluding crowbar) When weapon break is disabled, weapons and tools whose durability has been reduced to 0% will not be lost, but their icons will turn red and their performance will be reduced. (Some items will be broken and lost when their durability value drops to 0% even if weapon break is disabled.) Respawn Loot Set the item's respawn. Value : On / Off On : Items respawn. Off : Items do not respawn. Default : OnEven if respawn loot is set to on, it will not respawn in the following cases. - When the container is not emptied. - When a respawn point is placed nearby. In addition, in some cases, empty is selected when judging respawn, resulting in an "empty container as a result of respawn" in case of bad luck.Players who mainly want to enjoy survival should set it to off. Other players may want to set it to on. If it is set to on, there will be a surplus of supplies to be disposed of. Loot Respawn Time *Setting item modified in unknown update. The item respawn cycle can be set. Value : 10Min ~ 300Min 10Min ~ 120Min When the time set here elapses in real time, the items in the container respawn. Default : 60Min Pickup Respawn Time *Setting item added in 0.907. The item respawn cycle can be set. Value : 15Min ~ 299Min / Never When the time set here elapses in real time, items other than containers respawn. Default : 90Min Loot Rarity You can set the rarity of items to be spawned. Value : Scarce / Low / Normal / Prentiful / Abundant Scarce : Rarely can you find an item. Low : You can find a few items. Normal : Items can be found normally. Prentiful : Find a few more items. Abundant : You can find a wide variety of items. Default :NormalPlayers who want to mainly enjoy survival should set it to scarce. Players who want to mainly enjoy exploration and base building should set it to abundant. The other settings are just right for players who want to focus mainly on survival and are new to the game. Air Drop Every The cycle of Air Drop (Supply Drop) can be set. Value : 1Day ~ 30Days When the number of days set here elapses in the game, an Air Drop (Supply Drop) is dropped. Default : 3DaysIf the cycle is too short, there will be a surplus of valuable items. Zombie Difficulty *Custom was added in 0.902B. You can set the intensity of zombie(zeeks). Value : Very Easy / Easy / Default / Hard / Very Hard / Nightmare / Custom Very Easy : Easy : Default : Hard : Very Hard : Nightmare : Custom : Zombie Health : Value : Very Easy / Easy / Default / Hard / Very Hard / Nightmare Zombie Speed : Value : Very Easy / Easy / Default / Hard / Very Hard / Nightmare Zombie Damage : Value : Very Easy / Easy / Default / Hard / Very Hard / Nightmare Default :Default Comment : Zombie difficulty changes the chase speed, health and the damage of the zombies. Play Nightmare mode if you dare! PS: Select custom if you want to adjust individually.If zombie speed is set to nightmare, the running speed of the fastest zombie will be the same as the player's running speed. If you set the zombie speed to anything other than nightmare, you can easily outrun them outdoors. Even if zombie health is set to nightmare, the ability to kill a zombie with a single head shot is the same as very easy. Hostile Human Difficulty *Setting item added in 0.906X. You can set the intensity of hostile human AI. Value : Very Easy / Easy / Default / Hard / Very Hard / Nightmare Very Easy : Easy : Default : Hard : Very Hard : Nightmare : Default :Default Comment : Hostile Human difficulty changes the chase speed, health and the damage of the Hostile Humans. Play Nightmare mode if you dare! Zombie Amount Multiplier You can change the amount of zombies spawn. Value : 0.25 ~ 10 *Can be set in 0.25 increments Default : 1 Comment : Zombie multiplier beyound 2.0 you may experience adverse performance issues.In a multi-player game, there is no automatic correction based on the number of players. The amount of zombies will be just right if the number of players is set equal to the number of players. If the number of players is set at more than twice the number of players, close combat becomes tougher, and the game changes to one in which stealth kills are the main focus. Human Amount Muliplier You can change the amount of hostile humans spawn. Value : 0.25 ~ 10 *Can be set in 0.25 increments Default : 1The difficulty of the battle increases, but they always have items, which conversely reduces the difficulty, e.g. if the item rarity setting is scarce. Zombie Dog Multiplier *Although not mentioned in the update announcement, the options have been changed from 9 levels to 3 levels. You can change the amount of zombie dogs spawn. Low(4steps) / Default(4steps) / High(1step) Low Default High Default : DefaultBased on default(step1), high seemed to spawn about 2 times as many zombie dogs. *Percentage increase/decrease after the change has not yet been confirmed. Zombie Respawn Timer You can set the respawn cycle of zombie. Value : 10Min ~ 295Min / Never *Can be set in 5Min increments 10Min ~ 295Min : Respawns at the set period. Never : Zombie in a place once defeated will not respawn. Default : 30MinIf you prefer a tougher situation, you may want to increase the multiplier and shorten the respawn timer. Human Respawn Timer You can set the respawn cycle of human. Value : 10Min ~ 295Min / Never *Can be set in 5Min increments 10Min ~ 295Min : Respawns at the set period. Never : Human in a place once defeated will not respawn. Default : 30MinIf you prefer a tougher situation, you may want to increase the multiplier and shorten the respawn timer. Animal Respawn Timer You can set the respawn cycle of animal. Value : 10Min ~ 295Min / Never *Can be set in 5Min increments 10Min ~ 295Min : Respawns at the set period. Never : Animal in a place once defeated will not respawn. Default : 30MinIt should be never if you want a harsh environment, because when animals respawn, food access becomes easier. Starting Season Value : Summer / Autumn / Winter / Spring Summer Autumn Winter : Season when crops do not grow and wolf numbers increase. Spring Default : AutumnIf you do not lock day per season, the easiest starting season is spring. If you want to enjoy severe survival, set winter and lock day per season. Days per Season *Locked added at 0.903H You can set the number of days per season. Value : 1 ~ 30 / Locked 1 ~ 30 Locked : The season will be locked in the starting season setting. Default : 3 Day Duration You can set the ratio of day to night. Value : Day(50)-Night(10) ~ Day(10)-Night(50) Day(50)-Night(10) Day(40)-Night(20) Day(30)-Night(30) Day(20)-Night(40) Day(10)-Night(50) Default : Day(40)-Night(20) Vital Drain You can set the drain speed for hunger, thirst, and stamina. Value : Slow / Normal / Fast Slow Normal Fast Default : Normal Companion Health *Setting item added in 0.906X. The dog companion's health can be set. Value : Low / Default / High Low Default High Default : Default Companion Damage *Setting item added in 0.906X. The dog companion's damage can be set. Value : Low / Default / High Low Default High Default : Default Dog Companion Count *The item name was changed from “Dog Companion Count” to “Dog Companion Spawns”. (Changed version unknown) *Setting item added in 0.906X. The amount of dogs placed in the world can be adjusted. Value : 1 ~ 4 Default : 1 Food Decay *Setting item added in 0.912. You can set the rate at which food and drink decays or disable decay. Value : Disable / Slow / Default / Fast Disable : Food and drinks do not decay. Slow : Default : High : Default : Default House Generator Drain *Setting item added in 0.912. You can set the speed at which the house generator consumes fuel. Value : Slow / Default / Fast Slow : Default : High : Default : Default Setting example for mainly exploration and building Perma Death : Off On Death Drop : Backpack/Weapon Clear Infection on Death : On PvP : Off Air Drop : On Weapon Break : Off Respawn Loot : On Loot Respawn Time : 60Min Loot Rarity : Normal ~ Abundant Zombie/Hostile Human Difficulty : Nomal Zombe Amount Multiplier : 1.0 *In the case of multiplayer, the value is equal to the number of players. Human Amount Multiplier : 1.0 *In the case of multiplayer, the value is equal to the number of players. Zombie Dog Multiplier : Default(step1) Zombie/Human/Animal Respawn Timer : 30Min Starting Season : Spring Days per Season : 3Days Day Duration : Day(50)-Night(10) Vital Drain : Slow Companion Health : High Companion Damage : (As you like) Dog Companion Count : 4 Setting example for novice survivors Perma Death : Off On Death Drop : Backpack/Weapon Clear Infection on Death : Off PvP : On (There should be friendly fire) Air Drop : On Weapon Break : On Respawn Loot : Off or On(Loot Respawn Time : 60 ~ 120Min) Loot Rarity : Normal or Low or Scarce Air Drop Every : 5Days ~ 10Days Zombie/Hostile Human Difficulty : Hard of Very Hard Zombe Amount Multiplier : 2.0 ~ 4.0 Human Amount Multiplier : 2.0 ~ 4.0 Zombie Dog Multiplier : Default(step1) ~ Default(steap3) Zombie/Human Respawn Timer : 30Min Animal Respawn Timer : 120Min ~ 295Min Starting Season : Autumn Days per Season : 5Days ~ 10Days Day Duration : Day(40)-Night(20) Vital Drain : Fast Companion Health : High Companion Damage : (As you like) Dog Companion Count : 1 ~ 4Get food and warm clothing for the winter as soon as possible. - Crops do not grow in winter. - Don't die of hypothermia. Setting example for experienced survivors Perma Death : All or Individual On Death Drop : (Perma Death, so it doesn't make sense) Clear Infection on Death : (Perma Death, so it doesn't make sense) PvP : On (There should be friendly fire) Air Drop : Off Weapon Break : On Respawn Loot : Off Loot Rarity : Scarce Zombie/Hostile Human Difficulty : Nightmare Zombe Amount Multiplier : Max. to the extent that the host PC is not compromised. Human Amount Multiplier : 0.25 or Max. to the extent that the host PC is not compromised. Zombie Dog Multiplier : High Zombie/Human Respawn Timer : 10Min Animal Respawn Timer : Never Starting Season : Winter Days per Season : Locked Day Duration : Day(10)-Night(50) Vital Drain : Fast Companion Health : Low Companion Damage : Low Dog Companion Count : 1Since no valuable items could be obtained from zombie, the respawn timer was more troublesome 10Min than never. If you are not good at Hostile Human, set it to the maximum value to increase the risk in battle. If you are good at Hostile Human, set it to minimum to make it impossible to pick up items.Spoiler In the beginning, rag is your substitute for food and drink. There is always a location where cement is put in place. Important Items : Electronics / Electrical Cable / Pick Axe  *Once you have these, you can survive forever.

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《HumanitZ》末日生存指南:避免在午餐前成为僵尸点心的技巧 简介: 如果你觉得在2025年的巴西生存很困难,那是因为你还没进入HumanitZ的世界。在这里,世界已经终结,僵尸无处不在,汽油是液态黄金,罐头食品成了浪漫晚餐。跟我来学习生存技巧,让你能活过10分钟。 快速生存技巧:避免变成僵尸 1. 节俭战斗:物尽其用 捡起所有没被钉在地上的东西。钉子?有用。黄油刀?能变成武器。牙刷?嗯……可能不行。 工具是有耐久度的。1. 不要用你唯一的锤子到处砸东西。 2. 食物和水:新的生存法则 没有食物=虚弱。 没有水=产生幻觉和缓慢死亡。 带上所有保质期可疑的东西,甚至可以喝马桶里的水(当然是在紧急情况下……或者也不一定)。 3. 载具:幸存者的生存法则 找到一辆车?检查电池、燃油和车况。很难找到状态100%的车。 黄金提示:记住城里汽油桶的位置。没有汽油桶的加油站=绝望。 4. 制作是生存法则 建造你的基地,修理你的武器,设置路障,如果你愿意,还可以用烟雾信号建立一个秘密俱乐部。 锤子、钉子和木头会成为你的家人。 5. 潜行>莽撞 僵尸很笨,但很固执。如果可以避免战斗,就尽量避免。 消音器是你最好的朋友。第二佳选择:割喉。 6. 好基地就是隐蔽的基地 避免在大城市建立基地:僵尸刷新太疯狂了。 偏远的房屋,带围墙或栅栏?完美。 7. 多人游戏:三个臭皮匠赛过诸葛亮(但吵架也更多) 合作模式很棒,但总有人会把所有的豆子罐头都吃光。 沟通是关键。如果可以,和可靠的朋友一起玩。如果不行,那就祝“LadraConga_32”好运吧。 【生存者必备物品清单】 物品 重要性 原因 水瓶 高 基本生存需求。 豆子罐头 高 因为豆子就是生命。 急救包 高 你永远不知道什么时候会被僵尸咬。 带消音器的武器 高 保持低调,兄弟。 锤子 高 建造、修理和破坏一切。无法识别或无法翻译,已删除。

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