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《应征入伍》0.221.3版本(公开测试)更新内容

2025-08-20 13:37:24
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《英灵神殿》推出0.221.3版本公开测试,玩家可通过Steam输入指定代码进入测试分支。本次测试更新含新战斗机制、饰品类物品、新敌人、新技能等大量内容,还优化了战斗平衡、修复诸多bug,游玩前需备份存档,可通过指定渠道反馈问题。

《英灵神殿》公共测试分支更新说明 ⚠️ 注意:此更新仅适用于《英灵神殿》的公共测试分支,可能存在不稳定性! 在将此更新推送至游戏默认版本前,我们希望能有机会发现漏洞并微调平衡,以确保最佳游戏体验。 **访问方式**:在Steam库中右键点击《英灵神殿》,选择“属性”。在新窗口中选择“测试版”,输入代码“yesimadebackups”。公共测试分支现在应可选择。公共测试分支常见问题可在此处查看。 **反馈渠道**:请将任何反馈留在我们Discord的“#valheim-public-test”频道,或通过我们网站上的表单提交。请记得体谅未参与公开测试的玩家,部分玩家可能希望避免剧透。如访问代码所示,请在游玩前务必备份您的存档文件。 如果一开始没有成功,那就再试一次! 幸运的是,您可以利用各种资源来提升自己——无论是用于与战友对练的木制武器,还是用于磨练战斗技巧的建筑结构。 在《战争召唤》中,您还能发现一种全新的饰品类物品,它们将在激战中为您提供帮助。而且,由于周围出现了一些新的危险敌人,您可能会发现自己非常需要这些饰品…… 完整的更新日志如下,您可以选择查看简略版或详细版。不过,如果你不介意剧透的话,我们建议你观看全新的预告片。

Abbreviated Patch Notes * Forsaken Powers rebalanced * New combat mechanics & combat improvements * New equipable item type: Trinkets * 13 new trinkets * 1 new skill * 2 new creatures, with 1 additional overhauled creature * 1 new food item * 8 new crafting materials * 18 new weapons (9 wooden) * 2 new armour sets * 3 new building pieces * 3 new hairstyles * 5 new beard styles * 1 new location * Some items can now have multiple orientations on item stands * Unity engine upgraded * Various bug fixes and performance improvements Detailed Patch Notes [spoiler] New Content: New Mechanics: * Trinkets: Equip these items to gain adrenaline during battle, and thus unlock temporary perks. * Adrenaline: You gain adrenaline by hitting enemies, triggering a Forsaken Power, using certain magic attacks, as well as performing Perfect Blocks and Perfect Dodge Rolls. When the bar is full, you get an adrenaline surge which gives you a temporary perk designated by your equipped Trinket. Adrenaline will fade when you are not in active combat, and you will only gain adrenaline as long as you have a Trinket equipped. * Wooden Weapons: By using wooden weapons you can practice combat against your friends without hurting each other. * New skill: Perfect Dodge Roll (Dodge an attack that would have caused you damage and get a % of stamina back) Creatures: * Enemy: Bear * Enemy: Vile Crafting: * Material: Blob Vial (purchasable) * Material: Ectoplasm * Material: Ghost Trophy * Material: Bear Hide * Material: Bear Trophy * Material: Bear Paw * Material: Vile Trophy * Material: Vile Ribcage Food: * Bear Meat Clothing: * Chest Armour: Patterns of the Bear * Leg Armour: Loincloth of the Bear * Helmet: Headdress of the Bear * Chest Armour: Vilebone Cage * Leg Armour: Vilebone Drapes * Helmet: Vilebone Visage * Hat: Sweat Band (purchasable) Weapons: * Bottled Blob: Poison * Bottled Blob: Oozer * Bottled Blob: Tar * Bottled Blob: Lava * Bottled Blob: Frost * Wooden Sword * Wooden Greatsword * Wooden Axe * Wooden Two-handed Axe * Wooden Mace * Wooden Sledge * Wooden Spear * Wooden Atgeir * Wooden Knife * Fist Weapon: Paws of the Bear * Fist Weapon: Vilebone Maulclaws * Battleaxe: Black Metal * Battleaxe: Skull Splittur Trinkets: * Heart of the Forest * Bronze Pendant * Iron Brooch * Nimble Anklet * Crystal Heart * Wolf Sight * Fins of Destiny * Evasion Mantle * Bracelets of the Brave * Pulsating Earrings * Resounding Shackle * Jörmundling * Brimstone Build Pieces & Furniture: * Combat Practice: Archery Target * Combat Practice: Battle Brother * Furniture: Bearskin Rug Misc: * New location: CombatRuin01 * 3 new hairstyles (Mullet, Castellan & Vinland Shave) * 5 new beard styles (Mustache, Handlebar, Trimmed, Waxed, Crumb Catcher) Fixes & Improvements Combat Changes: * Perfect Block no longer cost stamina * Reduced movement speed penalty on Battleaxes, Sledgehammers, and Tower Shields * Vertical fighting improvements, now easier to hit enemies in slopes! Rebalanced Forsaken Powers: * Eikthyr: 60% reduced stamina usage for running, jumping, and swimming * The Elder: 60% Chopping and Mining damage increase, 30% health regeneration increase * Bonemass: 25% resistance VS pierce, slash, and blunt damage, 100% reduced block stamina usage, 5 stamina on return per block * Moder: Always tailwind, 300 increased carry weight, 10% increased movement speed, 50% frost resistance * Yagluth: 50% Lightning resistance, 25+ Farm skill, 10% increased damage * The Queen: 100% increased Eitr regeneration., 100% reduced sneak cost, 50% poison resistance * Fader: 100% Adrenaline increase, 50% reduced stagger meter modifier, 50% fire resistance Item stands: * These items are now allowed to be placed on item stands: * Barley Flour * Tankard * Ancient Seed * Dragon Tear * Volture Egg * Cores * Padded Helmet * Carapace Helme * Fresh Seaweed * Fragrant Bundle * Thistle * Celestial Feather * New item stand position & orientations on some items: * Atgeirs * Axes * Bombs * Bows * Crossbows * Knives * Maces * Pickaxes * Shields * Sledges * Spears * Staffs * Swords * Tower Shields * All Fish * All Helmets * Cooked Lox meat * Rotten Meat * Blueberries * Carrot * Cooked Bonemaw Meat * Cooked Serpent Meat * Cooked Neck Tail * Cooked Boar Meat * Raspberry * All Meads * Cultivator * Feaster * Fishing Rod * Hammer * Hoe * Scythe * Asksvin Saddle * Lox Saddle * All Trophies * Goblin Totem * Scythe handle Misc: * Updated old hairstyle names * Updated localisation * Ghost visual overhaul * Upgraded Unity engine to 6000.0.46f Bug Fixes: * Fixed a bug that caused community servers to no longer be advertised in the community list on non-Steam platforms. * Fixed UGC text not being filtered properly when the author is a Mac App Store user who wasn’t logged into Game Center at the time of writing. * Fixed log spam when nearby or viewing hover text for signs, tamed animals and portals without text/name/tag. * Fixed a bug that showed “TEXT HIDDEN, CHECK UGC SETTINGS” for UGC written by muted players - now there’s separate text for that case. * Fixed a bug that caused the shield generator to not take damage if it was network owned by a different client than whatever dealt damage to it. * Fixed join code in pause menu not being hidden when toggling off HUD visibility. * Fixed join code copy to clipboard functionality. * Improved how block list is synchronized between local storage and cloud storage. * Fixed input loss in UI at low frame rates. * Fixed select button not working properly when using an Xbox One Controller on Mac. * Fixed a bug that allowed tab navigation when various popups in the world and server selection menus were open. * Added the option in the settings menu to enable the developer console. The command line argument “-console” overrides the setting. * Fixed a bug that caused integers with a value of zero to be reset to their default value when loading a world save file. * Fixed a bug that made it possible to copy the join code with gamepad even when there was none. * Modded text in start menu has been moved. Server List Improvements: * Rewrote the server list to reduce redundancies and improve performance, scalability, reliability and server retrieval speed. * Improved retrieval speed of community servers via the PlayFab backend. * Added a new “refreshing” icon displayed instead of the “?” icon when refreshing servers. The “?” icon has been repurposed for servers whose matchmaking data can’t be retrieved but the server may be online. * The community server list is now no longer retrieved in the background unless the “friends” or “community” tab has been visited. This mitigates an issue for some Steam users that caused retrieval of the community server list via the Steam backend to overload their network. * Fixed a bug that caused retrieval of matchmaking data via PlayFab in the server list to hit the rate limit. * Fixed a bug where typing R in the “filter” box refreshed the server list. * (For modders) The player limit displayed in the server list is no longer hard coded. Steam Only: * Fixed some issues with the Steam profile pictures displayed in-game. The image no longer looks washed out and now generates mipmaps to reduce aliasing at lower resolutions. * Matchmaking data for servers on the Steam backend can now be properly retrieved via the Steam backend. This improves server retrieval speed for servers on the Steam backend in the favorite and recent lists. Xbox Only: * If the user has left a server as a result of entering suspend mode, show a notification when resuming from suspend mode. * The developer console is now disabled by default, and can instead be enabled via the new gameplay setting. * Massively improved retrieval speed of the friends server list. [/spoiler]

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