
This post is a compilation of changelogs documented internally prior to Steam approval. Updates will be posted individually going forward. 12/13/2025 6:52 PM fix client cant duel bug add guild roster page to kindbind option (you need assign to something if you already have game installed, might default to a random key otherwise) fix guild roster not updating other ppls levels fix crash involving temp summon npcs fix bug where logging out wasnt clear tab target cache you can no longer lockpick during combat fix bug where target's GUI buffs/debuffs were going opposite direction fix bug where a lock-picked chest kept asking party members to re-pick the lock add UI sfx to trade window guild notifies when player logs on/off guild notifies when player is promoted/demoted fix a bug where max pathing distance in a dungeon was too short causing NPC's to reset in a dungeon if a mob's target is unreachable by way of evade etc, it will teleport to its target12/13/2025 7:07 PM fix issue where crit% rolls were happening before parry/block/etc reduce +weapon damage values on item affixes 12/13/2025 10:27 PM the amount of gold looted is now reported in the chat looted gold is divided amongst party members in visible range of the looter when a party member loots an item, if that member is visible to you, you'll receive a msg about it in chat fix bug where logging out party member wasnt removed properly fix bug where immune targets werent reporting "Immune" when struck fix bug with NPC's and deep freeze right clicking party member has "Trade" option available Added new lv24-25 elites + boxes near Backwoods of Deceit Buffed the first dungeon boss drops loot properly, mobs in the dungeon drop good amount of gold each 12/14/2025 6:52 PM Gear vendors won't offer max level items, lv25 items come from world or dungeons only, vendors go up to lv24 Added a solo dungeon in kandorys castle Remove los obstructions in Dungeon1's boss room Players with a level differences of more than five being nearby in a group will invalidate XP credit on kills Players won't receive XP from enemies with a level difference of more than 5 Implemented new spell mechanic that pulls players to the caster Fix nameplate height bug with upscaled model heights (Klauth etc) Potions now purchased through the Alchemist thats just south of the portal in Town New 4man dungeon added, two bosses Entering Dungeon 2 requires a key dropped by last boss of Dungeon 1 Fix bug with buying stacks of items. 12/15/2025 4:57 PM Fix bug where if the party leader isnt in the same dungeon as you items were not dropping Disallow zoning into dungeon if people inside are in-combat Fix bug where GUI target lingered after zoning out of dungeon Fix bug where fear was bypassing root/stun movement Fix bug where DOT damage was bypassing absorbs Removed console window from Release builds of the client, i~ can be set as Keybind Dragon boss in second dungeon telegraphs his Fear before casting it Dragon boss in second boss telegraphs storm bolts more visibly, cast time made longer Rez spells now work Cleric's Reincarnation spell now works, when a player with this buff Respawns, they repop exactly where they died at Increased drop rate of Divine enchantment orbs, now only drop from Lv25 mobs or chests 12/17/2025 1:28 AM Added a bank system Guards will tell you where the Banker is Waypoint scrolls now stack to five Added some portraits to town npc's Fix math bug where map's rendering alignment was inaccurate Fix bug where bonus chance for loot was mixed up between Elite and Elite+1 (yellow elite, red elite) Adjust boss timers for duke zargan to avoid his abilities overlapping at same time, other redesigns to encounter made 12/18/2025 4:01 PM Add lesser wyrms near world dragon boss, waypoint added to ruins of atmar Implement Channel system, for now there is an extra Channel created for testing Fix visual bug with activating cleric spell Reincarnation Players can respec themselves if they are lv25, speak to a guard for directions. 12/19/2025 3:03 PM Cap accounts at 20 characters Add right click option to delete a character12/20/2025 12:20 AM Fix typo in Arrow Flurry buff description. Fix bug where X appeared on quest targets even after not needing them 12/20/2025 12:58 AM Fix bow's incorrectly costing less than other primary slots 12/20/2025 2:07 AM The black debugging console window won't appear in the next build 12/20/2025 6:17 PM Added CI/CD support with update detection & timed restart to server 12/22/2025 5:47 PM Fix bug where CTM was incompatible with right clicking game objects. Fix DPI issue regarding mouse/down up logic, likely addressed coordinate issues with huge monitors Fix small graphical glitch where for 1 frame the map appears off center then snaps to the center ALT clicking a stack of items will remove from the stack Fix bug where teleport or map change wasn't clearing the player's loot window Fix bug where spells with secondary mechanics (stuns target, applies debuff, etc) weren't rolling parry or resist chances. Significant changes have been made the servers internal infrastructure for backups, logs, and diagnostics.12/23/2025 11:26 PM Reduce cooldown on Cleric's Harrowing Strike, and increase its damage slightly Increase spawn rate in abandoned barracks Add some missing npc portraits, grave horror and townsfolk More improvements to server infrastructure 12/25/2025 3:26 PM Map's now hidden in dungeons/etc Implement the arena queue and rating system Guard will tell you where the arena master is Fix small bug relating to dialog windows when many options appear 12/26/2025 4:36 PM Elite/Boss weapon skill was significantly too low, this has been corrected. The amount of threat generated by Paladin's "Mighty Blow" has been increased slightly. Adjust pvp damage Reduce cool down of Boon of Protection Paladin DP reduces damage dealt significantly now Fix bug where sending party message not in a party would DC you Add mobs and intractables outside of Atmat's Fall Update map to specify that dungeons are 4 players (some assume its 5man content) Fix bug where waypoint scroll in dungeon was doing nothing underground or in a dungeon. Instead, it will return you to the entrance if you are in one. Fix bug where some potion/serums lacked SFX/animation on use Fix bug where loot notifications from party members was visible from any distance on the map, will only notify if they're nearby Fix bug where clipboard pasting to text prompts was empty'ing the user's clipboard 12/26/2025 10:44 PM Entrance to the Abandoned Barracks has been moved deeper into the castle Fix bug with AV not calculating correctly, was capping at 40% for 200, not 50% for 300 Cost of Holy/Godly items has been increased. Reasoning: If you're buying one, then its because you're buying one with the exact stats you want. That's a significant advantage over found loot. The cost needs to reflect this logic. Blue items for levels 1-17 or so are mostly unchanged, but they'll upscale in price in later levels. Currently, blues cost pocket change at max level, but have a meaningful price at lower levels. The orbs were costing more than blue gear itself, even. This should be corrected. Fix bug where gems were sometimes double counting until a relog re-calculated the items server side cache 12/27/2025 1:46 PM Fix bug where right clicking player unit frame to Whisper wasn't working Fix bug where window resizes weren't working correctly, any resolution will work now Add borderless fullscreen12/27/2025 2:17 PM Hostile NPC names will become more grey as you out level them. Fix naming typo 'beastplate' 12/27/2025 6:15 PM Fix bug where party members were receiving credit cross channels Fix bug where credit for XP/credit was going to who-ever got killing blow, despite the fact that loot went to the original tagger 12/28/2025 1:59 PM Fix bug where starting up client into borderless wasn't initializing it correctly for NVIDIA drivers Adjust mob weapon skill values Mark Target and Flame Arrow can no longer stack from multiple Rangers Adjust skill formulas Taurens at the castle now range lv20-25 Map updated to note the castle as 20-25 not 19-20 Abandoned Barracks now require a key dropped by the castle taurens to enter. They key is consumed when entering the barracks. Fix missing collision in trog cave Revere's music changed it to a more suble track given the amount of time spent in town at times Purchasing a Holy/Godly item will now prompt "Are you sure?" Shift clicking a vendor item will now link it in chat Shift clicking a loot item will now link it in chat Fix the level on a Terror Clan Archer 12/29/2025 4:06 AM Add keybinds for tareting self, praty1-3 Add a "/roll" command that will appear to party members Slight GUI tweak, move "Objectives" lower under Channel 1 print Chance for Greater Orbs to drop has been reduced Chance for Major Orbs to drop has been reduced Fix bug where unused dungeon instances were not being cleaned up Barracks is restricted to 1 player, mobs do not respawn without zoning out to reset it, a new key needed to re-enter 12/29/2025 2:11 PM The archivist in town now offers a quest to investigate Atmar's fall, rewards 50k gold and a Divine Orb Divine Orb icons changed Add item "Shatter Gems" to the game, it will remove gems from a piece of gear Add repeatable quest "The Arena" that rewards item "Shatter Gems" Fix bug where changing channels in arena would phase the player Fix bug where closing equipment panel while spending XP spend on a spell wasn't refreshing the tooltip properly back to the un-spent version 12/29/2025 6:48 PM Level 10-25 will take longer, EXP rewards changed Killing a mobs +2 or more levels than you will reward the same exp as if it was only +1 - if you're in a party, this will be based off the lowest level member in range Party's of 2 now receive 75% of the kill target EXP instead of 100% (not split in half, but not full reward either) 12/30/2025 4:49 PM Set "Forgotten Ledger" to respawn every 30 sec, was set to 300 sec by mistake Fix bug where requirements for quest "Death of the Undead" was set wrong The barracks now has a named final boss "Sarloch the Betrayer", 18k HP, always drops a blue and has a 25% chance to drop a pink item, and drops a notable amount of gold. Difficult but beatable, don't let him cast greater fire bolt. Progression after max level is noted as Combat Rating "CR" (vaguely D&D style). Tiers are: Overgod, Godly, Demigod, Divine, Hero, Renowned, Mortal, Feeble. Appears in your Equipment panel if you are level 25. Fix bug where "has left the party" kept lingering a grey'd out party member Fix bug where linking an item was causing the color of the chat to match the item quality Fix bug where tab targeting wasn't triggering if you were mousing over a GUI element 12/31/2025 1:17 AM Fix it so that you can't just relog in the barracks to spawn another reset of it Fix again party's showing Unknown after player leaves from DC Fix bug where key to enter a dungeon would be consumed even if you were unable to join that dungeon Fix design flaw where trying to enter a 1 man dungeon would target the party's version of it, when it should be personal to you Mark where the dragon is on the map Fix bug where pressing Escape with a target selected, and other situations, was not closing chat, requiring additional presses of Escape Change CD on mage buffs to 10 sec down from 30 sec Paladin wings of freedom now has 2 min cooldown and lasts a shorter duration - but it will Remove active slows/snares now Change paladin buff CD to 10 sec down from 20 sec New zone Hillsfar Dale has been added, lv25 mobs in this area. Coming soon is another solo dungeon which will be in this area. Backwoods of Deceit is now a lv18-19 zone to help with leveling 17 to 19 12/31/2025 5:52 PM Buff the zhendale mobs a bit Fix visual bug where, when promoting a guild member, you wouldn't see it visually in the roster until re-opening it Fix a bug where guild data could become out of sync on server start up Add slight sound effect when someone joins guild Fix bug where logging out while a spell casting SFX was looping, would result in the SFX to loop forever Add a "welcome" message to chat box when first logging into the game Fix bug where quest objective to get item would become out of sync when deleting an item Add some missing npc portraits Server now logs economy events (trading, vendoring, looting etc) 12/31/2025 7:32 PM The inner portion of the castle is flagged as Kandorys Forecourt, in this zone if you are /pvp enabled then non-party/guild players will be hostile to you. This command does not affect any other area, or even other portions of the castle. Added some more Wyrm's to the Kandorys Forecourt area12/31/2025 9:11 PM The barracks has been moved to the north side of the castle system Additional Wyrm's has been added to the southern portion of the castle system 12/31/2025 11:18 PM Fix bug that allowed you to challenge multiple people to a duel Fix bug where Contested Zone wasn't being notified to player (it always will be now) Change color of Contested Zone to Orange so that its more noticeable 1/1/2026 5:42 PM Expand the zone that's flagged as Kandorys Forecourt to that entire walled section, instead of just the back 2/3 of it Drop rate for Barracks key set back to 5% The deep end of Kandorys Forecourt now has lv25 Strong Boxes and other lv25 crates Adjust mid section of the forecourt so that you can cross through the line of trees Fix bug where the game's cursor was resetting to Windows default after toggling Borderless Fullscreen Fix inaccessible barrel near Loglan the Overseer Fix crash at client Fix bug where Quest items could be traded When your inventory is full, items are "mailed" back to you. There is a notification now, and this also saves on relog now Some misc server backend work, logs/backups, also added ability to ban accounts
2026-01-01 23:11:52 发布在
Dreadmyst
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