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B.o.B 新手指南

2026-02-14 13:00:22
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这是《Beasts of Bermuda》(百慕大野兽)的新手指南,涵盖基础操作(键鼠/手柄操作、生存成长机制)、服务器选择(不同规则、倍率、模式)、皮肤系统(自定义、突变)、天赋与蛋系统、全类型可玩恐龙(水生、陆生、飞行)等核心内容,帮助新手快速上手这款恐龙模拟游戏。

Want to learn to play the best dinosaur simulation game in the genre without dying a hundred times first due to an unnecessarily complicated learning curve? Look no further than this beginner player guide. Basics It's easy to get confused playing early access games because a lot of the times they do not have even basic gameplay tutorials, but this game functions like most in that you control your playable (your dinosaur character) using WASD on the keyboard and the mouse to look around. The space button is jump. Controller play is enabled and supported in Beasts of Bermuda, but not recommended for it and other PvP based games because turning tends to be slower on the controller and mouse movement is generally more accurate. Your playable grows over time; you do not need to do anything for it to grow other than stay alive, although there are ways to improve the speed at which you grow, such as by eating yellow flowers (also known as satiation or 'bias', the purple flowers heal you), food (carcasses and meat for carnivores, plants for herbivores, both for omnivores), and drinking water. There are different kinds of carcasses for carnivores: fish gores for piscivores (fish-eating carnivores), spawn gores (gores that the game spawned), and then player gores (satiated gores dropped by dead players). Babies and eggs will also drop food for playables with the Nest Raider inherit. Note that to keep players moving, water sources also get boring over time and you'll have to move to another to get satiation. You eat and drink by holding F over food or water, and find it, gore, and other players by using C to scent things. You can die by dehydration and starvation, drowning, lightning, other dinosaurs, fall damage... etc. Depending on what server you are on, if you die, you are dead until you revive your dinosaur with points from other dinosaurs, or reincarnate, making a copy of your dinosaur from your previous dinosaur's inherits (you can only do this past 0.8 growth). Some servers are auto-revive though, and you won't have to worry about dying or reviving. You can also bless 'speed' to grow faster (and other bonuses) by carrying a trinket from a different shrine to a speed shrine. Shrine locations vary from map to map. There are usually two shrines of each kind (speed, survival, and strength). Comfort gained from being near your parents as a nestling or near your nestlings as a parent also boosts growth speed. So do growth storms, particularly large or violent storms that give players a bonus in growth (sometimes server spawned on purpose). The menu is accessible via ESC, your talent page via T. Laying down improves recovery speed and can be done by hitting R, you can sleep and recover even faster by hitting R a second time, but it takes longer to get up if you are attacked, so be careful! You can access your character page by hitting O, which is how you change your skin. You can't change your skin after 0.8! Shift is sprint, and CTRL is crouch, but not all playables can crouch. To climb as playables that allow it, jump and press E on a rock, tree, etc. To use your playable's ability, press Z. Not all playables have an ability. E slows down playables that can fly. Jump and jump again to fly. Aquatic playables can strafe with CTRL and dart with right click (mouse two). Left click (mouse one) is your primary attack, right click is your secondary attack (or dart for aquatics). Not all playables have a secondary attack. Many playables can do double attacks. Any of these controls not working? Check them in your settings! Servers Like Ark, Gary's Mod, and many other games, Beasts of Bermuda functions on different servers with their own rules. There are official servers governed by the official team and the official Discord but others with their own staff and own Discords. Double click a server to join it! Servers have different dinosaur growth speeds. The official servers have the base game growth speed. It takes about an hour to get to adulthood on most playables at this speed. X2 is twice this speed, like on the server Thundering Kingdom, but there are even faster servers, namely Titania servers like Deep Abyss, that can go as fast as x11. Servers have different rules, such as whether or not they let your dinosaur instantly respawn after death, or if you have to use points in order to revive it. Common rules include ones about engagement, stopping a fight once one player has died, targeting, mix packing and pack limits, staying with player gore until it's eaten, not destroying more than one egg in a nest at a time, etc. They can also change things like weather percentages, growth storms, and how long the log out timer is or if there is one at all. Servers also can have different game modes, of which Beasts of Bermuda has 3: Life Cycle, survive as long as possible, Free Roam, which is more peaceful, and Combat, which is all about fighting. These aren't super strict, though some servers are exclusively deathmatch and some are chill. It's best to check a server's Discord and rules upon joining to find out more about it (hit ESC and the top left corner will have a Discord icon and link for the server you're on). Never be afraid to ask questions! Skins Each playable has their own set of highly customizable skins. If you spawn your own dinosaur you have the option to make your own skin (there's also a skin maker on the menu screen for ease of access) but if you're nested in your skin is based on your parents' skins. You can still change your skin even if you're a hatched dinosaur by hitting skins on O on the character screen and picking one. Don't do this if you have bio or any mutation you want to keep, it will wipe it. After 0.8 you lose the ability to change your skin unless you go to an event or open a server ticket for those that offer it. There are skin accents that can be hatched only by owners such as glimmer, and ones that can only be bought such as the DLC war paint for each individual playable. Interestingly, there are various skin mutations that can be gotten only when hatching an egg or reincarnating. I'll briefly go over each. Piebald: Causes the skin to have colorless patches. Albino: Causes the skin to be completely white and pink. Melanistic: Causes the skin to be completely black. Leucistic: Causes the skin to have white patches. Erytrism: Causes the skin to be red. Xanthrochromism: Causes the skin to be yellow. Pepperism: Causes the skin to be white and black. Monochromatic: Causes the skin to be solid. Axanthism: Causes the skin to be blue. Incest: Causes various playable-specific deformities. Happens when two related dinosaurs mate and make eggs; they usually give negatives. Bioluminescence: The rarest mutation. Based on the skin, gives the playable a fancy glowing pattern. Essentially a shiny. Hunted for often. There's a helpful Discord specifically for bio hunters detailing every available bio layer on every skin for every dinosaur! You can join the Bio Zone here![discord.gg] You can also get a Bioluminescent or Incest dinosaur with an additional mutation, such as Albinism. One is not the limit. Egg System Upon joining a server for the first time you will have the option to spawn a playable of your choice with a skin of your choice, or, if there are any available, to take the egg of a pair of nesting dinosaurs (you will get talents either way but nested eggs are usually better; they get inherits based on the talents of their parents). A male and a female dinosaur of the same species, regardless of specialization (although the specializations of hatchlings always lean toward the mother's), can mate once they reach 0.8 growth, though it's best to wait until later for better eggs. The older the parents, the better the inherits on their eggs will be. You can ask another player to mate through the group finder by hitting TAB, finding their name, and hitting the little heart by it, as long as they're at least 0.8. Parents receive a growth buff from proximity to hatchlings, giving them incentive to nest. The skin and inherits of an egg are directly tied to the skin and talents of the parents. Parents with sync builds (identical talent trees) produce the best eggs. Blessing survival or going to egg nesting events will make eggs even better, and improve bio and mutation chances for hatchlings. It takes time for eggs to gestate. During this time, food and water drain is worse, and if the mother experiences severe stress (due to weather or intimidation), the eggs may crack, resulting in worse inherits. Cracked incest eggs yield the worst possible inherits. Some people intentionally crack eggs to aim for funny negatives like the sneaky inherit (which would make you louder), or for a bit of challenge. The male must lay a nest using B on a flat surface for the mother to then look at, hit F, and lay the eggs in once they're fully gestated. Sitting or laying on them will incubate them and they will hatch faster once taken by another player. Talent System Upon spawning or hatching a dinosaur for the first time, you will start at 0.0 growth and get inherits for each following growth tick: 0.45, 0.6, 0.8, 1.0, and 1.2. Every playable takes a different amount of time to reach adulthood (1.2), for instance Apatosaurus grow slower than Velociraptor, understandably. You want to aim for as many inherits , either a +1 or +2 to each talent) as possible each tick to add to your total, but you are naturally assigned points to put into your talent tree over time. You stop getting inherits at 1.2 but get points forever. Talents can be upgraded with points a total of three times. Inherits add to this total, meaning a perfect dinosaur would have all talents +2, or 5/3. Cracked and incest eggs can give negative inherits, as low as -3. Anything higher than +2, meanwhile, is impossible. There are three different trees for talents in which you can invest points: speed, survival, and strength. All talents are maxed at 4.8 growth. Here's the growth talent point chart.[wiki.beastsofbermuda.com] It's usually best to invest speed and combat first, but every playable has a different best talent tree to maximize its individual potential. Every server has a different maximum growth and depending on the server and whether or not auto-revive is enabled it can be hard to see dinos older than 1.5. Others it's common to see 3.0s. The usual maximum is 5.0 or 10.0, but this would take months (unless the growth speed is like 11x). Playables I'll briefly go over every in-game playable. These are also based on the in-game categorization so omnivores are listed under herbivore despite technically being a separate group. A variant is a specialization, an additional type of playable available under the same original playable option but with different but similar talents. For instance, Acrocanthosaurus has the Carcharodontosaurus variant or specialization, and Acrocanthosaurus does an intimidating roar whilst Carcharodontosaurus does a lifesteal roar. Aquatics Mosasaurus: The big fish. Can grab and drown drinking dinosaurs. Can spit water. Can dash in water. Kronosaurus: The long-nosed fish. Can charge in water. Can dash in water. Elasmosaurus: The long-necked fish. Can dash in water, and far. Archelon: The turtle. Can dash in water and shield. Palaeophis: The snake. Has venom, which saps stamina like bleed saps health. Can dash in water. Has semi-aquatic and terrestrial variants that can blind people. Herbivores Apatasaurus: The long-neck. Can tail-whip. Has a variant that can stomp called the Brontosaurus. Can walk backwards. Parasaurolophus: The one with a horn. Can signal and call out enemies. Can stomp. Saichania: The spiky one. Can shield. Can turn in place. Lurdusaurus: The one with thumbs. Semi-aquatic, can dash in water. Can charge. Pachycephalosaurus: The ram. Can charge and headbutt. Can snatch babies and eggs. Coahuliceratops: The one with two horns. Can stomp. Can turn in place. Oryctodromeus: The mole. Can dig and make burrows and blind people. Carnivores Tyrannosaurus Rex: You know this one. Can ambush. Acrocanthosaurus: The big dinosaur. Can intimidate and call out enemies. Has a variant with lifesteal called the Carcharodontosaurus. Megaraptor: The dinosaur with claws. Can slash. Can evade dash backwards. Can snatch babies and eggs. Wiehenvator: The basic dinosaur. Can charge-bite and identify the size of other dinos. Velociraptor: The small one with feathers. Can climb, glide, pounce. Can snatch babies and eggs. Has a variant that can glide better called the Changyuraptor. Ichthyovenator: The one with the spine. Semi-aquatic, can dash in water. Kaprosuchus: The croc. Can dash in water, pounce, and charge-bite. Utahraptor: The big one with feathers. Can double-jump and kick. TBA / WIP. Fliers Pteranodon: The faster flyer. Can dash in air. Can snatch babies and eggs. Tropeognathus: The stronger flyer. Can wingbeat. Can snatch babies and eggs. AI Auroraceratops: The vole. Can dig and make burrows. Malawania: The dolphin. Can dash in water. Can spit water. Aganodus: The little fish. Can dash in water. Horseshoe Crabs: The crab. Beelzebufo: The frog. Can jump far. All AI have painfully low healthpools and can be gotten from eggs or by visiting their respective shrines and becoming one that way. Planned Unadded Playables The Utahraptor, Zupaysaurus, and Tapejara. No ETAs for any of these, but you can stay up to speed on the official Discord where they post sneak peeks! Maps These are the current playable maps in Beasts of Bermuda that function in all game modes. Ancestral Plains, Caldera, Rival Shores, Forest Island, Volcano Bay, and Titania. Each map has different islands and areas and there is a migration system meant to keep groups moving and dinosaurs interacting. Some servers have rules about people staying in caves for too long for the same reason. Storms occur on every map. There are fires, tornadoes, thunder storms, and floods that can cover the entire map. Watch out for aquatics! Thank You Hope this helps somebody. Thank you for reading, good luck and have fun!

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