下载客户端

8.7.0 | 公共测试服

2025-04-15 14:30:08
发布在黎明杀机
转载

导读

《黎明杀机》8.7.0公共测试服已开启,测试进度不会同步至正式服。本次更新推出新幸存者Orela Rose及3个新技能,对屠夫、幸存者技能进行平衡性调整,新增任务系统、屠夫投降选项等功能,还修复了大量音频、角色、地图等相关bug。

Important Progress and save data information has been copied from the Live game to our PTB servers on April 7th, 2025. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game. Content New Survivor: Orela Rose New Perks Do no Harm: When you heal another Survivor, for each hook state they have, heal 30/40/50% faster and gain +3/3/3% progress for succeeding great skill checks. Duty of Care: When you take a protection hit while healthy, all other Survivors within 16/16/16 meters gain 25/25/25% Haste for 4/5/6 seconds. Rapid Response: When you do a Fast Locker Exit, you suffer from the Exhausted status effect for 30/30/30 seconds. When you gain Exhausted, you see the Killer's aura for 1/1.5/2 seconds. Exhausted prevents one from using perks that cause Exhausted. KILLERS The Doctor Added a cooldown to interrupting Unhooks with Shock Therapy repeatedly The Houndmaster Decreased the Dog's vault speed during Chase Command to 0.65 seconds (was 0.45 seconds) Doubled the Bloodpoint rewards of all her Deviousness Scoring Events The Oni: Removed the turn rate limit during the open phase of Demon Strike PERKS Survivor Perks Boon: Dark Theory: Increased the Haste effect to 3% (was 2%). Breakout: Increased the Haste effect while near a carried Survivor to 6/8/10% (was 5/6/7%). Champion of Light: Increased the Haste effect while using a Flashlight to 70% (was 50%). No One Left Behind: Now increases the Haste effect for unhooked Survivors by 10% instead of applying a separate Haste effect. Killer Perks Furtive Chase: Increased Haste effect after hooking the Obsession to 10% (was 5%). Hex: Pentimento (Rework): You see the aura of cleansed totems and can Rekindle each Totem once. While a Totem is Rekindled, Survivors Heal and Repair 15% slower +3/4/5% for each additional Rekindled Totem. If all five totems are Rekindled simultaneously, all Totems are permanently blocked by The Entity. Survivors cursed by this perk see Rekindled Totems' auras within 16m. Unbound: Increased the Haste effect after vaulting a window to 10% (was 5%) Features Quest System Introducing a unified place for all Quest, which will include daily, event, rift quests and much more. Base Game Adjustments Added a protection to Survivors when their teammates spam the Unhook interaction without ever Unhooking. Added a protection for failing Skill Checks that trigger right when the interaction is stopped. Haste & Hindered Stacking The effects of Haste and Hindered no longer stack with themselves. While multiple Haste or Hindered effects are active, the largest percentage for each is used. The speed bonus/penalty of Haste and Hindered are now shown on their respective status effect icons. Perks which affect movement speed now mention Haste or Hindered in their descriptions. Surrender Option Added a new Killer scenario: 10 minutes after the last generator is completed, the Killer has the option to Surrender. Rarity Rework Rarity levels have been revised to better surface different tier value and adding a new tag-based system that allows to surface extra information to players. Bot Improvements Smoothened the camera direction of Bots while they are turning corners. Survivor Bots are no longer trigger-happy with their Flashlights. Bug Fixes Audio Fixed an issue where the wrong terrain type SFX would play when walking in the Grim Pantry's big Cabin. Fixed an issue where the wrong terrain type SFX would play when walking on the balcony of the mine tower in the Ormond Lake Mine map. Fixed an issue where the wrong terrain type SFX would plat when walking on parts of the ramp inside the mine building in the Ormond Lake Mine map Bots Fixed an issue where survivor bots revealing The Ghost Face and clearing their Weakened status against The Unknown from normally impossible locations. Character Fixed an issue where the Knight would be stunned at the Guard's spawn location. Fixed an issue where the Knight's power could break when being stunned at the start of a summon. Fixed an issue where the Knight could stay in the Patrol Path creation speed due to latency. Fixed an issue where Deep Wound would not stop depleting when a Survivor is grabbed by the Houndmaster's Dog. Fixed an issue where there was no Cancel interaction prompt when the Trickster was in Main Event. Fixed an issue where the Nurse could briefly see Survivors in a locker when blinking through a nearby wall. Fixed an issue where the Ghoul's hair and mask would briefly appear off his head when reaching the tally screen. Fixed an issue where Survivors could bleed out during a Mori. Environment/Maps Fixed an issue Midwich Elementary School error in the script created slowdowns Fixed an issue on Temple of Purgation adding new collision to let zombies reach the arch base Fixed an issue on Treatment Theatre by hiding a yellow collision box visible on a chair Fixed an issue on Father Campbell's Chapel by removing an Invisible Collision present between 2 assets on Carnival section Fixed an issue on Disturbed Ward by reworking collision to avoid zombies that can get stuck on the ramp leading inside the Asylum Perks Fixed an issue where Teamwork: Collective Stealth would show a second cooldown after exiting the perk's range. Fixed an issue where the reduced action speed color and icon were missing on the progress bar when co-oping Invocation: Treacherous Crows. UI Fixed an issue where the Tally Screen would leave the Bloodpoints Earned page before displaying all bonuses. Fixed an issue where toast notifications would disappear when transitioning to the main menu. Fixed a visual glitch with equipped add-ons in the loadout menu. Added audio feedback when hovering collected nodes in the Bloodweb. Added audio feedback when hovering items in the offering sequence. Added audio feedback when hovering items in the Tally Screen Match Consequences page. Misc Fixed an issue where the What Lurks Beneath achievement/trophy would gain progress when the damage source was caused by a Survivor perk. Fixed an issue where the Demogorgon could perform actions while inside portals after pressing F11 throughout the Traverse charge.

评论

共0条评论
face
inputImg
相关阅读
最新更新

逃跑吧少年手游 逃跑吧少年82平衡性调整 仅为测试服数据参考,不对应正式服 #逃跑吧少年 #逃少青春 #官方官方大爱官方热门 #官方大大我要热门 #官方我要上热门

逃跑吧少年82平衡性调整 仅为测试服数据参考,不对应正式服 #逃跑吧少年 #逃少青春 #官方官方大爱官方热门 #官方大大我要热门 #官方我要上热门

2025-10-31 22:390赞 · 0评论

dnf忍者二觉 dnf忍者二觉技能用法 地下城韩服忍者二觉技能解析 已解决

忍者:不知火 背景故事 凭空升腾之火焰 刹那间吞噬一切 刹那间消失无踪 在堕落中升华 在火海中绽放 绮丽的彼岸花 预示着死亡之花 将生命轻轻抹去 盛开成永恒的火…

2025-07-08 00:510赞 · 0评论

大唐仙妖劫 《大唐仙妖劫》任务攻略 任务系统玩法教学

在游戏大唐仙妖劫中,很多玩家小伙伴们对任务系统的玩法还不太了解,下面233乐园小编就来给大家详细讲解一下。 1、指引任务: 点击主界面指引按钮,在指引栏,可查看…

2026-05-06 03:410赞 · 0评论

月圆之夜 一分钟了解S5赛季全新任务系统

2026-05-05 23:350赞 · 0评论

《漫威迷城:黑暗王朝》指南

在本指南中,我将尝试介绍游戏中的角色以及游戏的要点。 总体概述: 《漫威迷城:黑暗王朝》是一款益智+角色扮演相结合的游戏。你需要完成特定任务来培养你的角色。任务…

2026-03-31 16:000赞 · 0评论

实用指南

实用指南 概述

2026-02-19 01:000赞 · 0评论

杀戮地带解放 杀戮地带 从零开始

本文目录一览 1、全面解析游戏玩法及策略 《杀戮地带:解放》是一款非常热门的角色扮演类游戏,在游戏中,玩家将扮演一个名为艾洛的主人公,去解放被机器人统治的世界。…

2026-02-17 06:040赞 · 0评论

摩卡世界3d 《摩卡世界3D》任务系统剖析

一、主线任务 主线任务是一个任务完成后才可开启下面的任务的。主线任务对应副本地图。 1、每一个副本地图都至少有一个主线任务。主线任务是一个接着一个向后发展的。 …

2025-12-11 22:470赞 · 0评论

穿越火线免费领取枪 穿越火线免费武器怎么获取 免费武器获取方法

穿越火线免费武器怎么获得?穿越火线这是一款动作类型游戏这款游戏就是可以让玩家感受竞技战斗并且还是很多炫酷技能都是可以让你战斗乐趣并且还是很多战场让你可以玩,这款…

2025-11-20 03:140赞 · 0评论

神武苍穹攻略 魔兽神武苍穹1.02版本攻略

首先,神武苍穹1.3是一款以魔兽地图为基础的游戏,由于使用了一些自定义的元素,所以在攻略方面需要更多的耐心和体验。在进入游戏后,首先需要了解的是各种职业的技能和…

2025-11-16 20:430赞 · 0评论
暂无更多

最新更新

  • 《黎明杀机》9.6.2版本修复补丁 — 重要内容 猪面的附加品【阿曼达的信】已重新启用。
  • 《黎明杀机》魔法书最后一次开启! — 《黎明杀机》魔法书最后一次开启! 章节关键艺术彩色概念图 章节主音乐主题曲 做出选择时请确保已开启声音! 今天美国东部时间下午1点,加入我们的YouTube或T…
  • 请在日历上标记明天的社区直播! — 随着最后一轮投票的临近,我们带来了一些魔法书的更新,还有更多内容! 日期:5月7日(星期四) 时间:美国东部时间下午1点 观看周四的社区直播以了解所有详情!
  • 《黎明杀机》9.6.1版本问题测试服构建测试中 — 如果你在Steam平台游玩时,遇到切换出游戏时崩溃,或在游戏中看到奇怪的绿光(尤其是使用AMD显卡的玩家),我们需要你的帮助! 我们已初步修复这些问题,并在一个…
  • 《黎明杀机》9.6.1版本修复补丁 — 《黎明杀机》更新内容 1. 收益递减更新 - 游戏手册中的收益递减部分已更新。 - 现在列出了对局中所有受收益递减影响的行动速度和修正值。
  • 《黎明杀机》魔法书更新内容 — 大家好! 距离我们上次更新已经有一段时间了,所以我们觉得是时候再来一次更新了。这次我们有很多内容要讲,敬请期待! 在深入了解开发团队正在进行的工作之前,我们想先…
  • 等待时游玩:现已支持1v4模式! — 你知道吗:1v4模式现已支持边排边玩功能! 当你排队等待扮演杀手时,留意弹出窗口,即可在等待期间进行一场逃生者对局! 你已经体验过这个功能了吗?感觉如何?
  • 《黎明杀机》2V8模式更新内容 — 2v8模式有哪些新内容?很高兴你能问这个问题! 以下是游戏玩法调整和轮换新地图的回顾。
  • 《黎明杀机》9.6.0版本更新公告 — 重要提示 由于引擎更新,本次更新的下载文件大小将大于正常水平。 军团已重新启用。 地图权重已调整,以确保所有地图有相同的生成几率——地图重复防止机制仍然有效。
  • 《黎明杀机》更新前瞻:比赛详情抢先看 — 随着明日的版本更新,我们将对比赛详情进行优化以显示更多信息! 感谢各位在PTB测试服提供的反馈,幸存者现在将在以下情况之一发生后,才能看到杀手的名称和技能: 1…