重新雾化器相关:STE电子表格!

0 点赞
深岩银河
转载

关于ArmsKore线圈枪超频模块【重原子化器】的一些数据。我制作了一个表格,包含所有特殊触发效果、它们的作用以及如何用于【重原子化器】。 简介

Shoot a bug → hit other bugs behind him → ERR://3FF3℃7/ Damage over time (DoT): a creature takes defined damage at defined intervals and it lasts. Temperature Change Scale (TCS): basically resillience to heat & cooling. Status Effect (STE): changes creature parameters or passively affects it. List of STEs (LSTE): a collection of unique STEs that have ever been on a certain creature. Re-Atomize Pt. I: copy LSTE from the first hit creature & append into LSTEs of the creatures that got hit with the same shot via blowthrough. Re-Atomize Pt. II: copy temperature from the first hit creature & propogate it to the creatures that got hit with the same shot via blowthrough. Min/max T° & TCS stats may alter received temperature level; rely on effective temperature (eT°), which accounts for TCS. Hit required: invulnerable to kinetic damage = no re-atomization. No stacking: LSTE doesn't log repetitive STEs, the same ones get replaced. Instant effect: all inserted STEs start working after re-atomization immediattely. T2B Controlled Magnetic Flow: a single charge bar is enough for re-atomization to occur. Forbidden STEs: devs completely blocked their re-atomization. Incompatible STEs: both creatures and STEs may have properties that silence the impact. Refreshable STEs: replacing an active STE often refreshes its duration like it normally does. Infinite STEs: last forever after re-atomization (till creature's death). STE Shutdown: infinite STEs may get turned off by their original sources. Invisible STEs: don't have clear indication. Steeve: your spell book, inflict some STEs to re-atomize off him later. BoM combo: Re-Atomizer activates BoM for Direct Sludge, though it doesn't work naturally. Praetorians: can take on-contact STEs with their breath attack. Oppressors: can take on-contact STEs with their stomp attack. Creatures Stats[deeprockgalactic.wiki.gg] Environmental Heat and Cooling Sources[deeprockgalactic.wiki.gg] T2A / T5C / T1B: weapon mod location, the number is row, the letter is column. OC: Weapon Overclock Module.STE_ContrailBase_CoilGun Coil Gun's Trail: always gets applied for the duration, not affected by re-atomization. Effect: DoT 3.5 Fire every 0.2-0.25 seconds. Enables: GK2 OC Bullets of Mercy. Duration: 5 seconds. UPDATE: STE Spreadsheet! LINK: Status Effects Spreadsheet[docs.google.com] Almost 200 STEs (all) & I went over all re-atomizer status effects in the separate sheet. Re-Atomizer changes in S03 Patch 5 Re-Atomizer is now whitelist: STE_BoomerangSnareLesser STE_BoomerangSnare STE_Electric_BurstPistolMines STE_Electric_Plasma_Linecutter STE_ElectricSMG STE_EnemySlowdown_HeavyParticleCannon STE_EnemySlowdown_MicrowaveGun STE_GooProjectile_GC STE_GooPuddle_GC STE_Grenade_Neurotoxin STE_Grenade_Pheromone_PropogatedAttacker STE_Grenade_Pheromone STE_M1000_Electrocution STE_PlasmaPersistentExplosion_EPC STE_Revolver_NeurotoxinIt is done the same way they banned certain STEs earlier (via AllowExternalSread property), but now it has the opposite meaning. Basically it's: Voltaic Stun Sweeper BRT7 OC Electromines Breach Cutter OC High Voltage Crossover Stubby / Bosco / LOK-1 elecotrcution Shard Diffractor T5C slowdown Wave Cooker T3A slowdown Sludge Pump projectile direct hits Sludge Pump puddle Neurotoxin Grenade Bug that bit another bug that got pheromoned by Pheromone Canister or Pheromone Bolt Pheromone Canister GK2 OC Electrifying Reload / M1000 OC EFS / DRAK-25 T4A Overcharged PCF EPC OC Persistent Plasma / Breach Cutter T5A Explosive Goodbye Autocannon OC Neurotoxin Payload / Bulldog T5B / Colette T5A Contagion TransmitterAll other STEs appear to not get transfered via re-atomization. Only STE_GooPuddle_GC & STE_PlasmaPersistentExplosion_EPC, which is Sludge Pump puddle, Breach Cutter or EPC Plasma Field, are infinite after re-atomization. Every other section in this guide won't be updated. It's now a part of the history, although there are only pheremone demos that are outdated. Use STE Spreadsheet to find uses for Re-atomizer. The cheese cases: EPC PP / BC EG / Sludge Puddle's a couple of infinite on-contact STEs, pheromone a grunt, tame him and spread pheromones anytime off him, use Rival Turrets / Doretta as temperature storage of 1000/2000 Cold that can be re-atomized anytime and thaws for like a minute or more. Forbidden Things All that stuff prevents re-atomization. STEs with AllowExternalSread = False (directly banned) Beast Master: Steeve → attracts 2 bugs, 1/50 player damage, +15% movement speed. Elite enemies: dmg resistances, stun resistance, different T°, mov & attack speed bonuses. Rockpox buffs: x0.25 stun duration, x0.75 attack speed, taking x0.2 dmg, x0.8 movspeed. Warden's Defense Enhance: healing 3.5 hp per every 1.5 s, taking x0.5 dmg, lingers 2 s.STEs with EXKEY_ELECTRICITY (exclude each other) STE_Electric_Plasma_Linecutter: Breach Cutter OC High Voltage Crossover. STE_ElectricSMG: basic Stubby electrocution, also used by Bosco T5C & LOK-1 T5A. STE_ElectricTrail_Coilgun: Coil Gun T5C Electric Trail. If several of them were applied on the same enemy one after another, then only the first one from LSTE would get transfered via re-atomization.Other STE limitations STEs with ExcludeTargetsWithTags: no re-atomization to specified groups of creatures. STEs with MaxResistance: no transfer to ones, which respective resist isn't less than Max.Creatures with IgnoreAll = True (ignore all STE) Caretaker: ✓ Flying Rock: ✓Creatures with InvulnerableToNonDefinedResistances = True Unknown Horror: re-atomization can't be triggered by Coil Gun, takes only electric damage. Ebonite bugs: re-atomization can't be triggered by Coil Gun, takes only melee damage.Creatures with 100% elemental resistance Rivals: 100% resistance to Poison → no damage / resistable slow from Poison STEs. Shellback: 100% resistance to Electricity → no damage / resistable slow from Electric STEs.Other creatures Homing Drone: doesn't have temperature & STE components = impossible. Glyphid Dreadnought: destroy the shell, then re-atomize. Korlok Tyrant-Weed: make it open, then re-atomize. Dreadnought Hiveguard: re-atomize whenever, STE can't dmg protrusions. I Necro-Thermal Catalyst Chain

燃烧地狱点燃,凝固汽油弹注入型PBM,燃烧手榴弹

利用大型敌人释放死灵锁链

对抗螳螂的死灵热催化剂 条件:燃烧状态的生物死于线圈枪的主要直接伤害部分。 其他伤害:轨迹伤害、T2A充能器、T4B冲击波伤害部分不会触发该效果。 点燃再原子化:传播的温度超过任何生物的燃烧温度→使其燃烧。 爆炸链:再原子化的生物燃烧→该伤害将其杀死→引发附带爆炸。 影响:径向(70爆炸伤害+70火焰伤害+70热量伤害),最低伤害25%(17.5热量)-范围3至4米。 友军伤害:50%。 多重打击与连锁打击构筑:再原子化器允许对未点燃的虫子触发死灵效果。 更快充能+装填:更容易触发死灵连锁,但会损失大量弹药。 伤害模组:不会增加理想的伤害断点。 充能器和冲击波:可能会干扰死灵的击杀触发效果。承受眩晕:你需要前方有密集的虫群以及被击晕且点燃的虫子。 2-2-1-1-1:弹药效率很高,但续航能力低。 3-3-1-1-1:非常实用,但没有弹药。 3-2-1-1-1:折衷方案,充能速度实用,弹药量可控,且能连锁召唤死灵。 生物 glyphid praetorian:体型大,速度慢,2.5米热量范围,冷却速度适中。 glyphid oppressor:体型非常大,速度非常慢,2.5米热量范围。 deeptora honeycomb/wasp nest:体型大,静止不动,被击中后立即死亡。 非mactera bomber:需击中两个弱点,否则不会爆炸。 非brood nexus:其最高温度太低。 非rockpox敌人:由于有伤害抗性,没有断点。 为什么斯蒂夫不符合其定位:总是不在你需要的位置,偶尔转移时还算有用。难以点燃:几乎不会从玩家处获得直接热量,冷却速度快,会损失大量生命值。 STE热量:无法通过重新原子化休眠的STE来立即点燃目标并触发Necro(死灵)效果。 II 吸引力

重新雾化信息素飞镖

重新雾化信息素容器

重新雾化信息素飞镖(针对斯蒂夫)

Re-Atomizing Canister + Dart off Steeve Radial effect: re-atomize a few bugs to make a whole horde busy. Ammo-efficient: clusters bugs, requires just a few 10-charge shots. Lovely Steeve: pheromone him whenever, then re-atomize other bugs off him anytime. Hacked STE: a small bonus, hard to apply, doesn't do anything worth on itself. In total, one bug attracts… Re-Hacked bug: 2. Re-Hacked Steeve: 4. Pheromone Canister: 11. Pheromone Dart: 18. Canister + Dart: 23.STE_Crossbow_Pheromone Source: a creature which has been directly hit by Crossbow's T1A Pheromone Dart. Effect 1: attracts 6 creatures. Effect 2: x0.7 Movement Speed. Enables: GK2 OC Bullets of Mercy. Infinite+ STE_Grenade_Pheromone_PropogatedAttacker Source: a creature that directly attacked another creature, shot with Pheromone Dart. Effect 3: attracts 2 bugs. Duration: 2 seconds.STE_Grenade_Pheromone Source: a creature directly infected by the Pheromone Canister. Effect 1: attracts 4 creatures, each of them after every bite attracts 2 more bugs for 2 seconds. Effect 2: x0.9 Movement Speed. Enables: GK2 OC Bullets of Mercy. Duration: 15 seconds.+ STE_Grenade_Pheromone_PropogatedAttacker Source: a creature that directly attacked another creature, naded with Pheromone Canister. Effect 3: attracts 2 bugs. Duration: 2 seconds.STE_PatrolBot_Hacked Source: a hacked Patrol Bot. Effect 1: DoT 2 damage every 4 seconds. Effect 2: attracts 2 creatures. Effect 3: x0.02 damage from players. Effect 4: x1.15 Movement Speed. Infinite III Heat + Damage STE_StickyFlame Source: a creature on top of Flamethrower Sticky Flames. Effect 1: DoT 15 Fire every 0.25-0.75 seconds. Effect 2: Environmental Heat Source (Heat 3: +20°/s, 100° limit). Effect 3: x0.9 Movement Speed. Enables: GK2 OC Bullets of Mercy. Infinite.+ STE_StickyFlame_Slowdown Add: Flamethrower T3B Sticky Flame Slowdown. Effect 4: x0.5 Movement Speed. AffectedByResistances: slowdown gets reduced by creature's resistance to fire. Infinite.+ STE_StickyFlame_DamageBonus Add: Flamethrower OC Sticky Fuel. Effect 5: DoT 5 Fire every 0.5 seconds. Infinite.+ STE_EnemyOnFire Add: the creature has been put On Fire; Effect 2 can apply it with time. Effect 6: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_GooPuddle_GC Source: a creature that has stepped on Sludge Pump's Goo Puddle. Effect 1: DoT 4 Corrsoive every 0.2-0.3 seconds. Effect 2: x0.55 Movement Speed. Enables: GK2 OC Bullets of Mercy. AffectedByResistances: slowdown gets reduced by creature's resistance to corrosion. Infinite.+ STE_GooPuddle_ImprovedSlow Add: Sludge Pump T5A Protein Disruption Mix. Effect 3a: x0.5 Movement Speed. AffectedByResistances: slowdown gets reduced by creature's resistance to corrosion. Infinite.or STE_GooPuddle_ImprovedPoison Add: Sludge Pump T5B Fluoroantimonic Acid. Effect 3b: DoT 1 Corrosive every 0.2-0.3 seconds. Infinite.+ STE_GooCannon_Fire_DOT Add: ignite a Goo Puddle and make the enemy step on it. Effect 4: DoT 12 Fire + Heat every 0.5 - 1 seconds. Effect 5: Environmental Heat Source (Heat 1: +2°/s, 100° limit). Infinite.+ STE_EnemyOnFire Add: the creature has been put On Fire; Effects 4 & 5 can apply it with time. Effect 6: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_Magma_HPC Source: a creature on top of Shard Diffractor OC VIR Magma. Effect 1: DoT 5 Fire + Heat every 0.25 seconds. Effect 2: x0.7 Movement Speed AffectedByResistances: slowdown gets reduced by creature's resistance to fire. Infinite+ STE_EnemyOnFire Add: the creature has been put On Fire; Effect 1 can apply it with time. Effect 3: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_Grenade_Incendiary Source: a creature directly impacted by Incendiary Grenade. Effect 1: DoT 10 Fire every 0.5-1 seconds. Effect 2: Environmental Heat Source (Heat 3: +20°/s, 100° limit). Infinite.+ STE_EnemyOnFire Add: the creature has been put On Fire; Effect 2 can apply it with time. Effect 6: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_Fire_Plasma_Linecutter Source: a creature hit by Breach Cutter w/ OC Inferno. Effect 1: DoT 7 Fire + Heat every 0.5 seconds. Duration: 5 seconds.+ STE_Heat_Plasma_Linecutter Effect 2: 75 Heat one time, DOESN'T WORK! Duration: 1 second.+ STE_PlasmaTrail_LineCutter Source: a creature that has been hit by Breach Cutter T5B Plasma Trail. Effect 3: DoT 5 Fire every 0.2-0.3 seconds. Enables: GK2 OC Bullets of Mercy. Infinite.+ STE_LineCutter_Slow Effect 4: x0.3 Movement Speed Duration: 0.3 seconds.+ STE_EnemyOnFire Add: the creature has been put On Fire; Effects 1 & 2 can apply it with time. Effect 5: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_HotRockRT-DoT Source: a creature walked a few meters on Hot Rock. Effect 1: DoT 3 Fire + Heat every 0.5-1 seconds. Effect 2: x1.2 Movement Speed. Effect 3: +6.5° every 0.5-1 seconds. Infinite.+ STE_EnemyOnFire Add: the creature has been put On Fire; Effect 1 can apply it with time. Effect 4: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_Plague_MeteorImpact_Hot_DoT Source: a creature walked a few meters on Meteor Rock. Effect 1: DoT 1.5 Fire + Heat every 2-3 seconds. Effect 2: x1.2 Movement Speed. Effect 3: +10° every 2-3 seconds. Infinite.+ STE_EnemyOnFire Add: the creature has been put On Fire; Effect 1 can apply it with time. Effect 4: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_Geyser_Lava_Small Source: a creature walked on top of active Small Lava Geysers. Effect 1: DoT 3 Fire + Heat every 0.5-1 seconds. Effect 2: Environmental Heat Source (Heat 3: +20°/s, 100° limit). MaxResistance: 0.5. Infinite.+ STE_EnemyOnFire Add: the creature has been put On Fire; Effect 1 can apply it with time. Effect 3: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_Geyser_Lava Source: a creature walked on top of active Small Lava Geysers. Effect 1: DoT 10 Fire + Heat every 0.5-1 seconds. Effect 2: Environmental Heat Source (Heat 3: +20°/s, 100° limit). Infinite.+ STE_EnemyOnFire Add: the creature has been put On Fire; Effect 1 can apply it with time. Effect 3: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_Spider_Boss_TwinB_Flame Source: a creature that has been hit by Lacerator's Flame Breath. Effect 1: DoT 10 Fire + Heat every 0.5-1 seconds. Infinite.+ STE_EnemyOnFire Add: the creature has been put On Fire; Effect 1 can apply it with time. Effect 2: DoT 6 Fire every 0.3-0.5 seconds. Infinite. IV Slowdown + Damage STE_Crossbow_TaserArrows Source: a creature that has been hit by X-80 T1C Taser. Effect 1: DoT 2 Electric every 0.1-0.15 s. Effect 2: x0.5 Movement Speed. Enables: GK2 OC Bullets of Mercy, Stubby & NUK17 Conductive Bullets, LOK-1 T3A ECR, Shard Diffractor T5A HR. AffectedByResistances: slowdown gets reduced by creature's resistance to electricity. Infinite.+ STE_TaserArrowArc_Enemies_Damage Add: shoot 2nd Taser into the creature or near him. Effect 3: DoT 6 Electric every 0.2 seconds. Enables: GK2 OC Bullets of Mercy, Stubby & NUK17 Conductive Bullets, LOK-1 T3A ECR, Shard Diffractor T5A HR. Infinite.+ STE_TaserArrowArc_Enemies_Slow Effect 4: x0.2 Movement Speed Enables: GK2 OC Bullets of Mercy. Infinite.STE_TurretArc_Enemies Source: a creature that has been hit by "Stubby" OC Turret Arc. Effect 1: DoT 6 Electric every 0.2 seconds. Effect 2: x0.2 Movement Speed. Enables: GK2 OC Bullets of Mercy. Infinite.STE_ElectricTrail_Coilgun Source: a creature that has been hit by Coil Gun T5C Electric Trail. Effect 1: DoT 2 Electric every 0.25 seconds. Effect 2: x0.2 Movement Speed. Enables: GK2 OC Bullets of Mercy, Stubby & NUK17 Conductive Bullets, LOK-1 T3A ECR, Shard Diffractor T5A HR. EXKEY_ELECTRICITY: gets excluded, if Stubby or electric Breach Cutter applied their STE first. MaxResistance: 0.25. AffectedByResistances: slowdown gets reduced by creature's resistance to electricity. Infinite.STE_RadiationEnemy_MicrowaveGun Source: a creature that has been hit by Wave Cooker OC Gamma Contamination. Effect: DoT 5 Radioacive every 0.2-0.25 seconds Enables: GK2 OC Bullets of Mercy. Visuals: fake radiation cloud. Duration: 7 seconds.+ STE_EnemySlowdown_MicrowaveGun Add: Wave Cooker T3A Densification ray. Effect 2: x0.5 Movement Speed. Enables: GK2 OC Bullets of Mercy. Duration: 1 second.+ STE_Revolver_Neurotoxin Add: direct Sludge STE / Sludge Puddle STE. Effect 3: DoT 12 Poison every 0.75-1.25 seconds. Effect 4: x0.7 Movement Speed. Enables: GK2 OC Bullets of Mercy. AffectedByResistances: slowdown gets reduced by creature's resistance to poison. Duration: 10 seconds.STE_M1000_Electrocution Source: a creature that has been hit by GK2 OC Electrifying Reload / M1K OC EFS. Effect 1: DoT 4.5 Electric every 0.2 seconds. Effect 2: x0.2 Movement Speed Enables: GK2 OC Bullets of Mercy, Stubby & NUK17 Conductive Bullets, LOK-1 T3A ECR, Shard Diffractor T5A HR. MaxResistance: 0.25. AffectedByResistances: slowdown gets reduced by creature's resistance to electricity. Duration: 6 seconds.STE_ElecticPlant_slowdown Source: a creature that has been hit by Electrocrystal. Effect 1: DoT 4 Electric every 0.2 seconds. Effect 2: x0.3 Movement Speed Enables: GK2 OC Bullets of Mercy, Stubby & NUK17 Conductive Bullets, LOK-1 T3A ECR, Shard Diffractor T5A HR. Infinite.STE_SeeYouInHellElectricField Source: a creature that has been hit by See You In Hell Electric Field. Effect 1: DoT 3-5 Electric every 0.25 seconds. Effect 2: x0.3 Movement Speed. AffectedByResistances: slowdown gets reduced by creature's resistance to electricity. Infinite. V Heat Only STE_HoverBootsBurn Source: a creature that has been hit by Hover Boots. Effect 1: DoT 20 Heat every 0.25-0.5 seconds. Effect 2: Environmental Heat Source (Heat 3: +20°/s, 100° limit). Effect 3: x0.8 Movement Speed. Infinite.+ STE_EnemyOnFire Add: the creature is put On Fire; Effects 1 & 2 can apply it with time. Effect 4: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_HellfireTrail_CoilGun Source: a creature that has been hit by Coil Gun OC Hellfire Trail Effect 1: DoT 12 Heat every 0.15-2 seconds. Enables: GK2 OC Bullets of Mercy. Infinite.+ STE_EnemyOnFire Add: the creature is put On Fire; Effect 1 can apply it with time. Effect 2: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_Refinery_Heat Source: a creature that has stepped on Sludge Pump's Goo Puddle. Effect 1: Environmental Heat Source (Heat 1: +2°/s, 100° limit). Infinite.+ STE_EnemyOnFire Add: the creature is put On Fire; Effect 1 can apply it with time. Effect 2: DoT 6 Fire every 0.3-0.5 seconds. Infinite. VI Instant Damage STE_Crossbow_ChemicalExplosion Source: any creature that has been hit by X-80 T1B Chemical Explosion. Effect 1: DoT 2 Poison every 0.2 seconds. Effect 2: Death Explosion 280 Explosive 30% min dmg, stun, AB, fear - 2.5-4 m. Double damage: mb it happens because game can't find the arrow on re-atomized enemy. Doesn't stack with NTC: Necro-Thermal Catalyst explosion prevents Chemical Arrow's one. Enables: GK2 OC Bullets of Mercy. Infinite.STE_TemperatureShockFromBurning Source: any creature that has been burning, then struck by Temperature Shock. Effect 1: 200 Disintegrate dmg one time. Duration: 1 second+ STE_EnemyOnFire Effect 2: DoT 6 Fire every 0.3-0.5 seconds. Infinite.STE_TemperatureShockFromFrozen Source: any creature that has been frozen, then struck by Temperature Shock. Effect 1: 200 Disintegrate dmg one time. Duration: 1 second.+ STE_Freeze Effect 2: the creature looks like if it's frozen. Infinite. VII Damage over Time STE_PlasmaPersistentExplosion_EPC Source: a creature that has been hit by Breach Cutter T5A Explosive Goodbye / EPC OC PP. Effect 1: DoT 8 Fire every 0.2-0.25 seconds. Effect 2: x0.8 Movement Speed. Enables: GK2 OC Bullets of Mercy. Infinite.STE_Radiation_MiniNuke_Enemy Source: a creature that has been hit by PGL OC Fat Boy Field. Effect: DoT 25 Radioactive every 0.75-1.25 seconds. Enables: GK2 OC Bullets of Mercy. Infinite.STE_PlasmaTrail_LineCutter Source: a creature that has been hit by Breach Cutter T5B Plasma Trail. Effect: DoT 5 Fire every 0.2-0.3 seconds. Enables: GK2 OC Bullets of Mercy. Infinite.STE_EnemyOnFire Source: a creature that has ever been put On Fire. Effect: DoT 6 Fire every 0.3-0.5 s. Infinite.STE_Grenade_Neurotoxin Source: a creature that has ever been hit by Neurotoxin Grenade. Effect 1: DoT 12 Poison every 0.75-1.25 seconds. Effect 2: x0.7 Movement Speed. Enables: GK2 OC Bullets of Mercy. AffectedByResistances: slowdown gets reduced by creature's resistance to poison. Duration: 30 seconds.STE_Spider_AcidFlame Source: any Glyphid Praetorian that has once attacked with Acid Spray. Effect 1: DoT 5 Poison every 0.5-1 seconds. Excluded: any Praetorians & Oppressors. Infinite.STE_Spider_AcidCloud Source: any creature that has been hit by Glyphid Praetorian's Death Cloud. Effect: DoT 2-3 Poison every 0.5-0.8 seconds. Excluded: Glyphids. Infinite.STE_Radiation_Hazard_Crystals Source: any creature that has been hit by Radioactive Glowing Green Crystal. Effect: DoT 6 Radioactive every 0.5-1 seconds. Enables: GK2 OC Bullets of Mercy. Infinite.STE_FungusPoisonDOT Source: any creature that has been hit by Poison Spores Fungus Poison Gas. Effect: DoT 3 Poison every 1-1.5 seconds. Infinite.STE_Maggot_AcidCloud Source: any creature that has been hit by Green Maggot's Acid Cloud. Effect: DoT 2-3 Poison every 0.5-0.8 seconds. Excluded: Glyphids. Infinite.STE_InsectDoT Source: any creature that has been hit by Deeptora Swarm. Effect: DoT 4 Melee every 1-2 seconds. Excluded: any Deeptora. Infinite.STE_WaspInsectDoT Source: any creature that has been hit by Bough Wasp Swarm. Effect: DoT 3 Melee every 1-2 seconds. Excluded: any Deeptora. Infinite. VIII Slowdown + Damage Bonus STE_Grenade_IFG_LowDR Source: any creature that has been hit by IFG Field. Effect 1: taking x1.3 damage from any source. Infinite.+ STE_Grenade_IFG_SlowMovement Effect 2: x0.25 Movement Speed. Enables: GK2 OC Bullets of Mercy, Stubby & NUK17 Conductive Bullets, LOK-1 T3A ECR, Shard Diffractor T5A HR. AffectedByResistances: slowdown gets reduced by creature's resistance to electricity. Infinite.STE_StickyFlame_Frost Source: any creature that has ever stepped on Cryo Cannon's Ice Path. Effect 1: -8°/s every 0.5 seconds Infinite.+ STE_Freeze Add: the creature has been frozen | Effect 1 can apply it with time. Effect 2: the creature looks like if it's frozen. Infinite.STE_Spider_Tank_IceFlame Source: any creature that has been hit by Frost Praetorian's Frost Spray. Effect 1: Environmental Cooling Source (Cold 2: -12°/s, -100° limit). Effect 2: x0.35 Movement Speed. Excluded: any Praetorians & Oppressors. Infinite.+ STE_Freeze Add: the creature has been frozen | Effect 1 can apply it with time. Effect 3: the creature looks like if it's frozen. Infinite.STE_FrostGeyser1 Source: any creature that has been hit by Cold Vent. Effect 1: Environmetal Cooling Source (Cold 2: -12°/s, -100° limit). Infinite.+ STE_Freeze Add: the creature has been frozen | Effect 1 can apply it with time. Effect 2: the creature looks like if it's frozen. Infinite. IX Slowdown Only STE_Spider_Tank_FrostCloud Source: any creature that has been hit by Frost Praetorian's Frost Cloud. Effect 1: Environmental Cooling Source (Cold 1: -2°/s, -100° limit). Effect 2: x0.5 Movement Speed. Excluded: any Praetorians & Oppresors. Infinite.STE_BomberIcePuddle Source: any creature that has been hit by Mactera Ice Bomber's Freezing Foam. Effect 1: Environmental Cooling Source (Cold 1: -2°/s, -100° limit). Effect 2: x0.35 Movement Speed. Infinite.STE_BomberPuddle Source: any creature that has been hit by Mactera Goo Bomber's Goo. Effect: x0.3 Movement Speed. Infinite.STE_StickyGooRT Source: any creature that has ever stepped on Sticky Goo. Effect: x0.3 Movement Speed. Infinite.STE_GooPlant Source: any creature that has ever stepped on Goo Sack's Goo. Effect: x0.3 Movement Speed. Infinite.STE_SentinelGoo Source: any creature that has ever stepped on Glyphid Sentinel's Goo. Effect: x0.3 Movement Speed. Infinite.STE_EnemySlowdown_LockOnRifle Source: any creature that has been locked by LOK-1 OC Neuro-Lasso. Effect: x0.9 Movement Speed. Enables: GK2 OC Bullets of Mercy. Infinite. X Healing & Resistance STE_HydraWeed_Heal Source: Korlok Tyrant Weed that has been healed by Korlok Healing Pod. Effect: 25 Healing per second. Infinite.STE_WoodlouseColdResistance Source: Q'Ronar Shellback. Effect 1: Immunity to Cryo Cannon's damage. Infinite.+ STE_WoodlouseCorrosiveResistance Effect 2: x0.2 to any taken Corrosive Damage. Infinite.+ STE_WoodlouseElectricResistance Effect 3: Immunity to Electric Damage and all electrocution effects. Infinite.+ STE_WoodlouseExplosiveResistance Effect 4: x0.2 to any taken Explosive Damage. Infinite.+ STE_WoodlouseFireResistance Effect 5: x0.2 to any taken Fire Damage. Infinite.STE_WoodlouseYounglingElectricResistance Source: Q'Ronar Youngling. Effect 1: x0.25 to any taken Electic Damage and immunity to most electrocution effects. Infinite.+ STE_WoodlouseYounglingExplosiveResistance Effect 2: x0.25 to any taken Explosive Damage. Infinite.+ STE_WoodlouseFireResistance Effect 3: x0.2 to any taken Fire Damage. Infinite.+ STE_WoodlouseColdResistance Effect 4: Immunity to Cryo Cannon's damage. Infinite.STE_BeastMaster_Resistance_Low Source: Steeve (use perk Beast Master on grunts). Effect 1: x0.9 Damage Resistance. Effect 2: x0.5 damage from Cryo Cannon. Infinite. XI Speed Up STE_Boss_Heavy_Enraged Source: Dreadnought Hiveguard after you kill his Sentinels. Effect: x1.4 Movement Speed. Infinite.STE_Prospector_RunningAllWeakpoints Source: Prospector Drone that has once become invulnerable. Effect: x5 Movement Speed. Infinite.STE_Prospector_RunningOneWeakpoint Source: Prospector Drone that has once become invulnerable & has 0-1 Side Engines. Effect: x4 Movement Speed. Infinite. XII Cosmetic STE_Freeze Source: a once frozen creature. Effect: frozen material. Infinite.