创作者战情报告:远征军部队 #001

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武装突袭3
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FROM: Tiny Gecko Studios TO: Arma 3 Creator DLC Users UNIT: Expeditionary Forces ACTIVITY: Update 1.1 SIZE: ~3.6 GB https://store.steampowered.com/app/2647830/Arma_3_Creator_DLC_Expeditionary_Forces Changelog ADDED ADDED: Gyra Armored Fighting Vehicle (including Unarmed, IFV, AA, HMG and Mortar variants) ADDED: Diplomat 9mm SMG ADDED: Diplomat 9mm SMG Silencer ADDED: Animated Intro/Outro for Resolute Cyclone campaign ADDED: CSAT Guard Motorized Infantry groups ADDED: TGS team to main Credits ORBAT ADDED: Field Manual entries for Gyra and Diplomat ADDED: Gyra AFV to Western Sahara CDLC Compatibility Data (SFIA and UNA units) ADDED: Protecta Headset in facewear too ADDED: AAF and Grey LCC-1 liveries ADDED: Camo liveries for AH-99, CH-67, F/A-181, UH-80, V-44X ADDED: Amphibious Assault Vest Diver variant without rebreather ADDED: Support Provider: Cruise Missile module ADDED: Grey livery for Combat Boat ADDED: Dark Grey livery for Spartan SAM launcher (virtual garage texture only) ADDED: Ammo Bearer to MJTF ADDED: New units to Warlords presets ADDED: Missing static weapons (Autonomous Mk30/Mk32, Raised GMG) ADDED: MJTF textures for new vanilla UH-80 with stub wings ADDED: Crewman for CSAT (Urban) KNOWN ISSUES Some of the Picture-in-Picture functionality of the Gyra may show a black image due to a platform issue (fix will be deployed in game update 2.22, and is available on Profiling Branch already) CHANGED CHANGED: Updated CfgMods page with Gyra and Diplomat CHANGED: AH-99J Python radar signature increased to match vanilla Blackfoot with stub wings CHANGED: Updated Credits CHANGED: Updated Warlords presets with Gyra for OPFOR factions (both standard and Western Sahara CDLC compatibility) CHANGED: Tweaked LCC-1 platform animation, now uses a custom scripted controller instead of being tied to speed alone CHANGED: Drone Radar will give warning about Data Link Receive required in debug CHANGED: Toned down dirt on MBS/Microsight glass lenses CHANGED: Drone Radar now supports angleRangeHorizontal config value for directional radars CHANGED: LCC-1 can now load vehicles from the rear ramp too (unload is still hardcoded from the front only) CHANGED: Players now have a useraction to return to the LPD when they are stuck in an animation loop on the rear ramp CHANGED: LPD and other static ships from base game are now available in Zeus interface CHANGED: Simplified and optimized NVG filter code CHANGED: MJTF Autorifleman now has a bipod equipped on his rifle by default CHANGED: Shores of Kavala now starts at 6:01 AM to better fit in with existing Arma lore CHANGED: Titan NLOS now reloads automatically once the magazine is finished CHANGED: Credits titles are now translated CHANGED: Added brief explanation on how to use the Combat Boat Cradle Teleporter module CHANGED: Renamed LPD from "Amphibious Warfare Ship [LPD 36]" to "USS Takmyr [LPD 36]" CHANGED: AAV9A1 50mm autocannon now uses red tracers CHANGED: Lowered armor value on AAV9 and AAV9A1 CHANGED: Replaced Grenadiers with Riflemen in MJTF Rifle Squads and Mechanized Rifle Squads CHANGED: Improved Combat Boat handling and steering CHANGED: Commando Mortar carried by MJTF units now displays the correct name (requires Reaction Forces CDLC) CHANGED: Increased radius for Load Vehicle action detection on LCC-1 CHANGED: Increased reverse speed on LCC-1 CHANGED: Improved Combat Boat reverse speed CHANGED: M02, do not check if commander camera is hit if AI commands FIXED FIXED: AH-99J Python MFDs showing wrong data FIXED: MXAR shadowvolume 10 being incorrectly numbered FIXED: AAV9 passengers not disembarking when receiving a transport unload command/waypoint, crewman station will still remain occupied due to technical limitations FIXED: LPD custom name attribute now has correct tooltip FIXED: MXAR now has the correct rate of fire for AI firemodes too FIXED: Compatibility configs now have correct addonRootClass entries FIXED: Missing fire/view geometry components on Hunters FIXED: Anti-drone radar MP compatibility FIXED: Modified MFD string for Sidearm missile to fit better in the UI FIXED: Diver Engineer traits FIXED: NVG filter not working in mounted vehicle weapon iron sights FIXED: Static Titan launchers for MJTF now display the correct coyote textures like the man-portable variants FIXED: Removed DLC icon from Game Master module FIXED: Combat Boat miniguns now have splash damage on Independent and Opfor variants like Blufor ones FIXED: Shadows on LCC-1 clipping through the hull below the cockpit FIXED: M01 add auto save after tank platoon is destroyed FIXED: M02 uses stringtable entry for RV Dallas in briefing FIXED: M01 use stringtable entries for LZ and RP markers FIXED: Radome on AH-99J not hiding when the main rotor was destroyed after a collision FIXED: Hunter vehicles now shoot missiles from the correct positions FIXED: A typo in translations that would cause a script error during RC Mission 1 briefing FIXED: Added proper localization to Combat Boat Cradle Teleporter module FIXED: Removed antislip coating from AH99J wings FIXED: Changed identity of officer during Resolute Cyclone briefings to be consistent across missions FIXED: Normal and ambient occlusion issues on MCH helmet FIXED: Changed PremiumContent class from EF_Premium to PremiumEF to fix licensing issues in main menu FIXED: All MJTF units now carry pistols in the appropriate coyote camo FIXED: MX sound suppressors now have proper muzzle flashes when firing FIXED: Resolute Cyclone campaign missions and COOP mission now display the correct dates (7th and 8th August instead of 8th and 9th) FIXED: LPD helper object cannot be loaded into other vehicles with VIV anymore FIXED: LPD doors can now be locked individually FIXED: LCC-1 can now stop correctly at given waypoints FIXED: Combat Boat can now stop correctly at given waypoints FIXED: LPD hangar door used wrong stringtable entry FIXED: Some LPD actions not working in multiplayer FIXED: Missing MFD elements for Titan NLOS and SideArm when used on AH-99J Python FIXED: Tweaked min/maxMove values on AAV9 to prevent driver and commander from clipping their heads outside the turret's interiors FIXED: AAV-9 AP autocannon rounds now use red tracers