DLC/混音概述

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This is a spoiler-free explanation of Rain Worlds DLCs and its Remix menu. This guide describes and compares the content of the DLCs, explains how to access their content, and explains how they affect the base game. General information In Rain World, DLCs are managed in the Remix menu, which you can find on the home screen when you start up the game. If you buy a DLC, you will only be able to play its contents if you go to the Remix menu and enable the DLC content there. Mods are also managed under the Remix menu, similar to DLCs. If you install a DLC, one or more new 'mods' will appear in the Remix menu. In the rest of this guide, I will refer to these as 'mods', even though they are official content. Even without buying any DLC, the following free mods will be available: *Rain World Remix Dev Tools Buying the Downpour DLC will give access to the following mods: *More Slugcats Expansion Expedition Jolly Co-Op Buying the The Watcher DLC will give access to the following mod: The Watcher * = Enabling this mod has an effect on the campaigns from the base game, i.e. the campaigns for The Monk, The Survivor and The Hunter. Below we will explain the contents of these mods in more detail. Free Remix content When you buy the base game, you immediately have access to the following. Rain World RemixWith Rain World Remix you can configure a wide amount of different settings. Most of these are quality of life features or other settings that make the game a little bit easier, though you can also use cheats using this menu. I recommend enabling Rain World Remix and just using the default configuration (called 'Remix'). This is worth it for the quality of life features. Dev ToolsDev Tools[rainworldmodding.miraheze.org] give you the option to edit the game as you play it. For example, it gives you the possibility to teleport or spawn certain items. I recommend to not enable Dev Tools on your first play through. Downpour Buying Rain World: Downpour gives you access to the following. More Slugcats ExpansionMore Slugcats Expansion (from now on referred to as 'MSC') provides the majority of the new content from Downpour. It gives you access to five new campaigns. In each of these campaigns, you will play as a new Slugcats with its own unique abilities. In addition to providing new campaigns, this expansion adds new regions to explore and changes or enlarges most regions from the base game. The five campaigns from MSC differ internally in terms of tone and mechanics. Overall, though, the following comparisons can be made between the base game and MSC: The campaigns from MSC tend to be lighter in tone than the campaigns from the base game. Whereas the lore from the base game is mysterious, hard to obtain and mostly needs to be inferred by the player, the lore from MSC tends to be more grounded and is often conveyed to the player directly. Multiple campaigns from MSC are specifically focused on the affairs of Five Pebbles and Looks to the Moon. Mechanically, it is the other way around: the mechanics from the base game are more grounded than those in MSC. In the campaigns of MSC, you tend to have stronger abilities than in the campaigns from the base game. The abilities in MSC are mostly combat or mobility focused. Enabling MSC changes the campaigns from the base game, because it gives the player access to more and updated regions in those campaigns. However, it also makes navigating the world more confusing than it already is because it adds some more dead ends. If you are halfway through a campaign from the base game, then enabling MSC may not properly update the regions you've already been to. MSC also adds the Collection menu on the home screen, where the game saves certain collectables for you. If you collect anything from this menu before enabling MSC, it is not saved. Lastly, MSC adds Safari mode, which you can find under the Arena menu on the home screen. In Safari, you can observe and control the wild life of Rain World in every region you've found the Safari unlock. I recommend enabling MSC as soon as you have bought Downpour, but be aware of the fact that The Precipice and Submerged Superstructure are dead ends if you are playing the campaigns from the base game. ExpeditionExpedition adds a new game mode called 'Expedition', which you can find on the home screen. In this game mode, you move across the world with custom objectives and abilities. Expedition provides near limitless content in principle, but I recommend only starting with it after you've finished Story mode, which is likely to take at least 100 hours. Jolly Co-OpWith Jolly Co-Op, you can play Rain World - including all of its campaigns - with multiple people at the same time on one singular device. You can combine Jolly Co-Op with external tools like Steam's Remote Play to play online with other players, and only one of them needs to have the game. The Watcher Buying Rain World: The Watcher gives you access to the following. The WatcherThe Watcher is one single, gargantuan campaign with multiple different endings. The Watcher adds many new regions - even more than the base game and Downpour combined - but all of those regions are exclusive to The Watcher. As such, enabling The Watcher has no effect on the campaigns from the base game. Playing The Watcher feels quite similar to playing The Survivor from the base game: Both campaigns are quite heavy in terms of tone and themes. In both campaigns, most of the lore is indirectly being presented to the player, and you have to be observant to get it. The mechanics of The Watcher are very similar to those of The Survivor. In both campaigns, you are not a powerful creature, so you have to overcome your challenges with wit and caution.