女性反抗军/市民动画列表

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Half-Life 2: Deathmatch
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An organized list of female rebel/citizen animation names pulled from Half-Life 2. A helpful reference for animators, mod creators, and scene builders. Animations names list Here is a sorted list of known animation names used by the female rebel/citizen in Half-Life 2: b_accent_back b_accent_fwd b_accent_fwd_UpperBody b_accent_fwd2 b_head_back b_head_forward b_OverHere_Left b_OverHere_Right base_cit_medic_anim base_cit_medic_postanim broadweaponup canals_arlene_candown canals_arlene_pourgas canals_arlene_tinker canals_mary_postidle canals_mary_preidle canals_mary_wave checkmale checkmalepost cheer1 cover cover_Idle Cover_L Cover_LTtoShootSMG1 Cover_R Cover_RTtoShootSMG1 CoverLow_L CoverLow_LTtoShootSMG1 CoverLow_R CoverLow_RTtoShootSMG1 crouch_aim_smg1 crouch_idle_RPG Crouch_idleB crouch_panicked Crouch_reload_smg1 crouch_run_holding_RPG_all Crouch_shoot_smg1 Crouch_to_stand Crouch_walk_aiming_all Crouch_walk_all Crouch_walk_holding_all Crouch_walk_holding_RPG_all CrouchDToCrouchShoot CrouchDToShoot CrouchDToStand crouchidlehide crouchRUNAIMINGALL1 crouchRUNALL1 crouchRUNHOLDINGALL1 CrouchShootToCrouchD CrouchToShootRPGfake d1_t01_BreakRoom_Sit01_to_Idle d1_t01_BreakRoom_Sit02_Entry d1_t01_BreakRoom_Sit02_Exit d1_t01_Clutch_Chainlink_Entry d1_t01_Clutch_Chainlink_Idle d1_t02_Plaza_Sit01_Idle d1_t02_Plaza_Sit02 d1_t03_LookOutDoor_Entry d1_t03_LookOutDoor_Exit d1_t03_LookOutWindow d1_t03_Sit_Bed d1_t03_Sit_Bed_Entry d1_t03_Sit_Bed_Exit d1_t03_Sit_Bed_Response d1_t03_Sit_couch d1_town05_Jacobs_Heal d1_town05_Jacobs_Heal_Entry d1_town05_Nurse_Open_Door d1_town05_Wounded_Idle_1 d2_coast03_PostBattle_Idle01 d2_coast03_PostBattle_Idle01_Entry d2_coast03_PostBattle_Idle02 d2_coast03_PostBattle_Idle02_Entry d2_coast03_PreBattle_Scan_Skies d2_coast03_PreBattle_Scan_Skies01 d2_coast03_PreBattle_Scan_Skies02 d2_coast03_PreBattle_Scan_Skies03 deathpose_back deathpose_front deathpose_left deathpose_right droprope1 Fear_Reaction Fear_Reaction_gesture Fear_Reaction_Idle g_arlene_postidle_headup g_arrest_clench g_Clutch_Chainlink_HandtoChest g_d1_t03_Sit_Bed_Response g_d2_coast03_PostBattle_Idle01 g_d2_coast03_PostBattle_Idle02 g_display_left g_left_openhand g_punctuate g_right_openhand g_scan_ID g_wave gesture_reload_ar2 gesture_reload_smg1 gesture_shoot_ar2 gesture_shoot_rpg gesture_shoot_shotgun gesture_shoot_smg1 gesture_shootp1 gesture_turn_left_45 gesture_turn_left_45_flat gesture_turn_left_90 gesture_turn_left_90_flat gesture_turn_right_45 gesture_turn_right_45_flat gesture_turn_right_90 gesture_turn_right_90_flat give gunrack Handshake_Alyx_Female Heal hg_handshake hg_nod_left hg_nod_right hg_punctuate_down holdhands idle_alert_01 idle_alert_02 Idle_Alert_AR2_1 Idle_Alert_AR2_2 Idle_Alert_AR2_3 Idle_Alert_AR2_4 Idle_Alert_AR2_5 Idle_Alert_AR2_6 Idle_Alert_AR2_7 Idle_Alert_AR2_8 Idle_Alert_AR2_9 Idle_Alert_Shotgun_1 Idle_Alert_Shotgun_2 Idle_Alert_Shotgun_3 Idle_Alert_Shotgun_4 Idle_Alert_Shotgun_5 Idle_Alert_Shotgun_6 Idle_Alert_SMG1_1 Idle_Alert_SMG1_2 Idle_Alert_SMG1_3 Idle_Alert_SMG1_4 Idle_Alert_SMG1_5 Idle_Alert_SMG1_6 idle_angry Idle_angry_Ar2 Idle_Angry_RPG Idle_Angry_Shotgun Idle_Angry_SMG1 Idle_ar2_aim Idle_AR2_Relaxed Idle_Relaxed_AR2_1 Idle_Relaxed_AR2_2 Idle_Relaxed_AR2_3 Idle_Relaxed_AR2_4 Idle_Relaxed_AR2_5 Idle_Relaxed_AR2_6 Idle_Relaxed_AR2_8 Idle_Relaxed_AR2_9 Idle_Relaxed_Shotgun_1 Idle_Relaxed_Shotgun_2 Idle_Relaxed_Shotgun_3 Idle_Relaxed_Shotgun_4 Idle_Relaxed_Shotgun_5 Idle_Relaxed_Shotgun_6 Idle_Relaxed_SMG1_1 Idle_Relaxed_SMG1_2 Idle_Relaxed_SMG1_3 Idle_Relaxed_SMG1_4 Idle_Relaxed_SMG1_5 Idle_Relaxed_SMG1_6 Idle_RPG_Aim Idle_RPG_Relaxed Idle_SMG1_Aim Idle_SMG1_Aim_Alert Idle_SMG1_Relaxed Idle_subtle Idle_to_d1_t01_BreakRoom_Sit01 Idle_to_Lean_Back Idle_to_Lean_Left Idle_to_Sit_Chair Idle_to_Sit_Ground IdleAngry_AR2_ToShoot IdleAngryToShoot idlepackage injured1 injured1postidle injured2 jump_holding_glide jump_holding_jump jump_holding_land laycouch1 Lean_Back Lean_Back_to_Idle Lean_Left Lean_Left_to_Idle Lineidle01 Lineidle02 Lineidle03 Lying_Down Man_Gun MeleeAttack01 Open_door_away Open_door_towards_left Open_door_towards_right p_arlene_postidle p_arrest_Upright P_balance_toes P_bendover P_bouncing P_Chainlink_Respond P_jumpup P_shiftleft P_shiftright P_stepin P_stepleft photo_react_blind photo_react_startle pickup Pistol_idle Pistol_idle_aim plazaidle1 plazaidle2 plazaidle3 plazaidle4 plazastand1 plazastand2 plazastand3 plazastand4 podpose pullrope1idle ragdoll reference reload_ar2 reload_shotgun1 reload_smg1 reloadpistol run_aiming_all run_aiming_ar2_all run_aiming_p_all run_alert_aiming_all run_alert_aiming_ar2_all run_alert_all run_alert_holding_all run_alert_holding_AR2_all run_all run_AR2_Relaxed_all run_holding_all run_holding_ar2_all run_holding_RPG_all run_panicked_2_2_all run_panicked_all run_panicked3_all run_protected_all run_RPG_Relaxed_all run_SMG1_Relaxed_all Scan_Skies_Respond Seafloor_Poses shoot_ar2 shoot_ar2_alt Shoot_AR2_ToIdleAngry shoot_rpg shoot_shotgun shoot_smg1 shootp1 ShootSMG1ToCover_L ShootSMG1ToCover_R ShootSMG1ToCoverLow_L ShootSMG1ToCoverLow_R ShootToCrouchD ShootToCrouchRPGfake ShootToIdleAngry ShootToStandRPGfake silo_sit Sit_Chair Sit_Chair_to_Idle Sit_Ground Sit_Ground_to_Idle sitchair1 sitchairtable1 sitcouch1 sitcouchfeet1 sitcouchknees1 sitcouchtv1 smgdraw Stand_to_crouch StandToCrouchD StandToShootRPGfake stopwoman stopwomanpre swing takepackage throw1 ThrowItem turnleft turnright turnwheel urgenthandsweep urgenthandsweepcrouch walk_aiming_p_all walk_all walk_all_Moderate walk_AR2_Relaxed_all walk_holding_package_all walk_holding_RPG_all walk_panicked_all walk_RPG_Relaxed_all walk_SMG1_Relaxed_all walkAIMALL1 walkAIMALL1_ar2 walkAlertAim_AR2_ALL1 walkAlertAimALL1 walkAlertHOLD_AR2_ALL1 walkAlertHOLDALL1 walkHOLDALL1 walkHOLDALL1_ar2 Wave Wave_close Wave_SMG1