
雾锁王国 (Enshrouded)





《雾锁王国》更新8“锻造之路”发布公告 各位焰生者! 我们最近宣布,更新8“锻造之路”将于4月21日发布!正如我们在1月份的“发布之路”开发者博客中所提到的,更新8对我们而言是迈向今年最重要截止日期的一块垫脚石:今年秋季游戏的正式发布。 这意味着更新8不会侧重于带来更多内容(我们将在正式发布时带来更多内容),而是专注于改进当前游戏体验,包括生活品质优化以及其他我们认为能让《雾锁王国》更具乐趣和成就感的调整。 今天,战斗设计师大卫将为大家介绍一些我们相信你们会喜欢的改动!请在评论区告诉我们你的想法,我们下周将带来另一个关于即将到来的变化的视频!
在本指南中,我会介绍如何在游戏低等级时打造强力法师:从法杖的选择开始,到游戏后期的高等级和强大技能。我会展示我选择的装备,以及在哪里找到带有高额法力回复的戒指。同时,我还会说明在哪里获取用于永久法术的资源。 视频指南 这个Boss确实厉害,打了15分钟左右。不过现在没有治疗技能了,但治疗药水能回满生命值。
谁的YouTube、VK视频、Rutube无法打开?
如何清除NVIDIA着色器缓存以防止或修复视觉错误或性能问题。操作方法: - 打开NVIDIA控制面板 - 进入管理3D设置 - 关闭着色器缓存 - 保存并应用更改 - 重启电脑 - 电脑启动后,打开运行对话框或文件资源管理器 - 在运行对话框或文件资源管理器地址栏中输入以下环境变量并按Enter键:%USERPROFILE% AppData Local - 在该位置找到并打开【NVIDIA】文件夹 - 在文件夹中找到并打开【DXCache】和【GLCache】文件夹,删除这两个文件夹中的所有项目 - 接下来,返回到【Local】文件夹 - 现在,在该位置找到并打开【NVIDIA Corporation】文件夹 - 在文件夹中找到并打开【NV_Cache】文件夹,删除该文件夹中的内容 - 退出文件资源管理器 - 现在,返回到NVIDIA控制面板并开启着色器缓存(设置(达到驱动标准)- 重启您的电脑


The revision of Patch #13 is 890625 Hey Flameborn! Hopefully our very last patch for update 7 so we can carry on the work started for Update 8! This patch includes lots of small fixes, and notably, a fix for some DLSS settings turning your game world black for players using newer NVidia drivers, and a fix for NPCs deciding to nap on the ground when they have assigned beds. Changelog Added a new vanity outfit, the Blood Rose armor. Please talk to the huntress while in the late game for more information. Added a new decorative cushion to the crafting recipes. Just in time for to decorate your base for Valentine's Day… Fixed a DLSS-related issue that caused a black game world with certain settings selected. Improved the position of damage numbers when fighting large enemies in melee range. Improved the interaction with destructibles that can be removed with the underwater grappling hook. Previously, swimming too close could disallow the interaction. Fixed an issue where the mining sieve tool could stop working when the character swam close to a ceiling. The recipe for the Ultimate Health Potion + now produces the correct tier of health potion. The spell Shroud Meteor now correctly targets enemies again. Now, the thing that will explode will actually be the enemy you’re aiming at, instead of that poor, innocent bush that got caught in the crossfire. Fixed an issue with the skill Necromancer, which caused kills by other players and even traps to also spawn the Skull Companions. Reworked the fire and ice bolt spells so that they hit targets reliably now. Enemies can now block player attacks again. The projectiles of Depthdwellers now have a short glow to signal the parry opportunity. The connection to the skill Swift Blades in the skill tree is now correct again. Removed a patch of invisible deadly Shroud at the location of a Shroud root in the kindlewastes. Just when you thought you were safe… Fixed water misbehaving below specific stone bridges. Improved the pathfinding of enemies and animals. This improvement should especially help when keeping several animals in a small space in which they previously bumped into each other too much. Fixed an issue with survivors that caused them to sleep on the ground even though free beds are available. It was causing them a lot of back problems. Cats and dogs now choose more frequently to do activities other than sitting down. We were a little bit worried about them. Fixed a rarely occurring issue that could lead enemies to stop moving during a lengthy play session. Fixed several enemies with the wrong level in specific points of interest. Unearthed an enemy camp of the Vukah in the Blackmire region that was swallowed by terrain unintentionally. Too scary to even think about… Added a respawn point to the Elixir Well at the Gold Rock Saddle area. Fixed the water depth in a lake in the Revelwoods region near the Blue Goblet tavern. Reduced the likelihood for fish to swim onto land while roaming. We believe in Darwin’s theory of evolution, we just don’t have the time for it to play out in the game. Fish now use the correct animation when stranded on land. Floppy floppy. Fixed an issue that caused enemies to not play their defeated animation correctly when underwater. Wet dead things will now properly die. Fixed pathfinding issues for animals when encountering thin fences in particular. Fixed an issue with the max plant growth slider in the watering can widget. Previously, the first change was not correctly applied. Hazelnut bush seedlings no longer grant 3 seedlings as loot when picked up. Added a fallback unlock trigger for the colorful lamps in the Veilwater Basin crafting tier. Fixed incorrect occurrence of the "ineffective"-warning messages when using the rake tool. Fixed an issue that caused explosive barrels to explode after being placed for no apparent reason. It was very funny, though. Fixed an issue with resetting the resources at the mill station when switching recipes while it’s running. Fixed an issue with equipment on mannequins. Previously, items could end up in a wrong slot when restarting the game. Fixed several minor graphical issues with armor sets. Fixed incorrect item icons for daggers from the Albaneve Summits tier. Fixed an issue that could cause visual effects and sounds to not trigger correctly. Reduced the volume of some bat sounds. Using water tools no longer grays out the actionbar, making it easier to see the water fill level increasing and decreasing. Fixed a minor movement jankyness when landing with the glider. Improved the quality of reverbed sounds underwater. Fixed a few water splash effects not triggering correctly when moving in water. Now you can properly splish splash while taking a bath. Fixed a visual issue for the watering can, where the tool didn’t point into the correct direction while using it. Added visual polishing to the rendering of the water surface. We tamed Cthulhu to fix an issue that could lead to holes in the water of lakes. Fixed the interaction of rain with deep water. Added another security measurement to prevent lake surfaces from being rendered incorrectly in specific situations. Drains now work more reliably in rooms made out of water barriers. Terrains that by design evaporate water, such as lava, now more reliably remove water. Fixed a crash that could occur when changing graphic settings on an Nvidia graphics card. Fixed an issue that could lead to stray polygons when gliding towards a base that has survivors. Fixed a crash that could occur in connection with the placement of building shapes in multiplayer. Specifically, rapid placement, building with a spotty connection to the server or while players are joining or leaving, could previously lead to this crash. Fixed a rare crash that could randomly occur in very large player bases. Fixed a random crash that could happen around water. Fixed the position of sounds for the weapon gem Cold Composure. Added a new message that will appear for players who had their play session terminated by a GPU crash previously. The popup allows switching on a special tracing mode for GPU crashes, which will help developers gather more useful information about the crash should it recur. Please note: Enabling tracing mode is optional and will only be activated for one session if the GPU crash doesn’t happen again.


如何临时修复卡顿和延迟(直到开发者推出正式修复) 修复方法: 1. 打开《雾锁王国》 2. 打开任务管理器 3. 右键点击《雾锁王国》进程 > 转到详细信息 4. 右键点击《雾锁王国》进程 > 设置相关性 5. 勾选所有偶数编号的核心 6. 取消勾选所有奇数编号的核心 7. 点击确定 8. 享受流畅的《雾锁王国》体验 注意:每次启动游戏时都需要执行此操作。此方法同样适用于其他存在类似问题的游戏。
你好,《迷雾求生》! 游戏一开始,你就会置身于一个黑暗却又迷人的氛围之中,它将带你进入一个全新的世界。 这个世界的每一个角落都充满了待发现的秘密、失落文明的遗迹以及神秘建筑。 在这里,生存与探索完全取决于你,每一步都将有新的冒险在等待着你! 游戏中最有趣的部分之一就是创建自己的角色,并按照自己的喜好进行塑造。 你可以自定义角色的外观和技能,随着游戏的推进还能获得新的能力,这真的会让你更加沉浸在游戏中。 很令人期待,对吧?当然,这里最重要的就是资源!你会在周围发现许多东西,比如石头、铁或稀有矿物。收集这些材料后,你可以通过制作来打造新的武器和盔甲,为应对危险做好准备。 一开始就专注于制作强力物品,能让你更安全地前进。 此外,建立一个安全的基地是一项重要任务。这个基地将是你休息和保护资源的关键。 在战略位置建造基地,既能保护自己免受危险,又能在探索时提供一个舒适的避难所。 记住,防御很重要!在探索方面,地图不会让你失望。随着不断发现新地方,在地图上做标记并规划寻找宝贵资源的路线,会对你非常有帮助。环境因素也在等着你,比如天气有时会改变你采用的策略!说到战斗部分…… 如果你喜欢近战风格,强大的武器和良好的盔甲会对你大有帮助。 但如果你想要更具策略性的方式,也可以通过远程攻击或法术远程消灭敌人。 此外,你还可以利用环境来掌控战斗。利用战场上的自然障碍创造优势是完全可能的! 最后,别忘了和你的游戏伙伴一起玩。组队对抗大型群体并分享资源,会以一种特别的方式让胜利的滋味更加美妙。 希望这份指南能让你在《幻兽帕鲁》中获得出色的体验并为你指引方向。不要仅仅探索游戏,也要专注于享受乐趣! 沉浸在冒险中,当你感到疲惫时,别忘了回来和大家一起喝杯咖啡!祝你游戏愉快,探索顺利!<3 【开始与氛围】 踏入《迷雾求生》的世界,你会被一种黑暗却同样迷人的氛围所环绕。 每个角落都隐藏着神秘的秘密和等待探索的美景;朋友,你准备好去探索了吗?<3 【角色创建与成长】 在创建自己的英雄时,你可以完全根据自己的喜好调整外观和技能。 开始冒险时,创建一个能体现你风格的角色,将是游戏最有趣的部分之一。资源收集与制作: 周围遍布着石头、铁矿、植物和稀有矿物等资源。 收集这些资源来制作武器、盔甲和其他物品,不仅能在冒险中为你提供巨大优势,还能让游戏更加有趣! 基地建设与建造: 建立一个安全的基地,对你而言就像是一个避难所。建造自己的基地时,可以利用自然障碍,并添加简单的防御机制来保护自己。 这样一来,休息和安全储存资源都会变得更加容易。 探索与地图使用: 在广阔的地图上探索隐藏的美景是非常有趣的!仔细研究地图,了解危险区域和宝贵资源,冒险会变得更加高效和有趣。 每一步都伴随着学习新知识的兴奋感! 战斗技巧: 近战中,你可以用强大的武器和坚固的盔甲挑战敌人。 在攻击和防御之间保持平衡移动,让你始终领先一步。 凭借远程战斗和魔法选择,你也有机会远程压制敌人。 控制好距离,并在必要时改变位置以保持优势。 此外,在战斗中利用环境元素和自然障碍,将增强你的策略。在团队模式下与朋友们协同行动,能让你在对抗敌人时变得更加强大。 希望这份指南能在《幻兽帕鲁》的冒险旅程中为你提供指引,让每一刻都更加愉快。祝你游戏愉快,玩得开心!


更新日志 1. 修复了物理模拟布料出现图形故障导致形状闪烁的问题。 2. 修复了AMD显卡在夜间地平线处出现彩色斑点的问题。 3. 补充说明上一版更新日志中遗漏的水障改动:水下的水障现在具有清晰的透明度。

《雾锁王国》Hotfix #36修订版本号893400 更新内容 1. 修复了Nvidia RTX50系列显卡使用595.79版本驱动时,地形渲染出现图形故障的问题。 2. 请注意:此为客户端专属修复,专用服务器无需更新。

《迷雾生存》提升最大舒适度指南。打造舒适生存与角色发展所需的物品及资源清单。 舒适度与数值说明 当前游戏最大舒适度等级:+105 配备特殊乐器后:+108
梳妆台:+5 北方木床/大型北方木床:+7(工匠) 地毯:+4(猎人) 北方木床头柜/小型北方木床头柜:+6(工匠) 雪地灯笼:+6(工作台) 花岗岩壁炉:+6(工匠) 挂毯:+5(吟游诗人或任务) 精致沙发:+10(工匠) 精致椅子:+10(工匠) 钻石墙徽:+4(吟游诗人) 北方木浴缸:+6(工匠) 北方木淋浴:+6(工匠)北方木马桶:+6(特斯拉) 盐渍水槽:+7(特斯拉) 北方木豪华餐桌:+7(特斯拉) 花岗岩王座:+8(特斯拉) 北方木豪华椅子/北方木椅子:+6(特斯拉)
如果有人的数学算不明白:那我也算不明白。我通过任务获得的挂毯并没有增加舒适度,但当我制作了吟游诗人的挂毯后,获得了+1(满分五分)。我把“箱子”放在离基地较远的地方,在里面放了所有这些物品,结果还是最多只能获得+105。













