更新公告:1月2日

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Attention Pilots: Happy 2026! Mecha BREAK will undergo maintenance on January 2 at 12:00 AM (UTC+8) for about 8 hours (subject to extension). As thanks, all pilots will receive a Maintenance Supply Drop (1,000 Mission Tokens, not counted toward season totals). Log in within 14 days after the update to claim it via in-game mail. This update brings the second round of Striker balance tweaks for Season 2, plus optimizations for Skirmish and Mashmak Covert Operation. We've also increased Supply Crates · Radiance from 6v6 Ranked Mode Settlement and the Season 3 Prep Ops event, which goes live on January 9 at 4:00 AM (UTC+8). Thanks for your support and feedback. Here's what's new: #Prep Ops# Prepare for Season 3: Radiance of Sanctuary! PyroGenesis will launch a secret project on January 9, with S.H.A.D.O.W. stepping in for special missions. Event Duration: January 9, 4:00 AM (UTC+8) – January 30 (before the new season launch) Prep Ops missions reset weekly at 4:00 AM (UTC+8) on January 12, 19, and 26. Here's what's coming: Prep Ops · Corite: Collect 10 High-Purity Corite weekly in Mashmak mode to earn 5 Supply Crates · Eternal Void. Prep Ops · Battle Gains: Win Operation VERGE battles (Ranked/Casual) to earn 3 Supply Crates · Eternal Void and a Tier Protection Card · Eternal Void II, up to 5x weekly. Prep Ops · Paint: Submit Paints to reach 100 points and earn 10 Supply Crates · Eternal Void weekly. Higher-quality Paints yield more points. Prep Ops · Mods: Use Mission Tokens to swap Mods for random ones of the same quality. Higher-quality Mods cost more. During the event, Maintenance Log and New Striker Tuning missions will be updated at 4:00 AM (UTC+8) on January 16 and 23. Details: Maintenance Log: After each mission update, visit the Striker Bay terminal near the Boarding Bridge to check the secret project and earn 2 Supply Crates · Eternal Void. New Striker Tuning: After each mission update, visit Alessio, the maintenance lead, at the base for project updates and earn 2 Supply Crates · Eternal Void and a Trial Permit · FREYR V. As PyroGenesis' secret project advances, changes will appear at the base. #Winter Carnival# Skirmish Supply Crate points reduced from 200 to 150. The first crate drops 60s (previously 30s) after the match starts. Subsequent crates drop 60s after opening (previously 30s). Up to 4 crates drop per match. Weekly mission Winter Carnival · Top Performer now requires finishing top 3 in Combat Points 1/2/3x (instead of earning MVP). Mission resets after the update. #Strikers: Weapons# UBP-R02T FALCON Winged Form (Aux 2): Flight speed during Evade increased by 30%. Heavy Missile Launcher (Aux 3): Initial missile turn speed is greatly boosted, improving close-range tracking. SLM-M324C TRICERA Fortress Form (Aux 2): Reinforced Complex Shield threshold reduced from 9,000/s to 8,000/s. Exceeding 8,000 damage per second triggers a brief invincible state. Fortress Form (Aux 2): After deactivating, drone reload speed improved from 1.5s/shot to 1s/shot, and shield regen boosted from 1,700/s to 2,000/s. PGI-T02 WELKIN Heavy Howitzer (Sidearm): Damage increased from 10,000 to 12,500. KMA-D201 NARUKAMI Charged Beam Cannon (Main Weapon): Sniper Mode charge time reduced from 0.6s to 0.5s. NGS-X237A AQUILA Pulse Claw (Aux 1): Turn speed after launch slightly increased for better target tracking. Airborne Kit (Aux 2): Energy regen increased from 2,000/s to 2,400/s. MHI-XT31 PINAKA Rapid Repair Grappler (Main Weapon): Post-connection HP regen reduced from 5%/s to 4%/s. Emergency Support Drone (Aux 3): Stasis Field regen speed reduced from 3,000/s to 2,400/s. NGS-Y244E SKYRAIDER Energy Autocannon (Main Weapon): Reload time reduced from 2.5s to 2.2s per shot. UBP-A04S PANTHER Booster Kit (Aux 2): Reload time reduced from 15s to 12s. SLM-M143 INFERNO Charged Splitter (Main and Side): Magazine reload reduced from 8s/shot to 6.5s/shot. UBP-D08E NORNE Impulse Arrows (Aux 2): Paralyze duration reduced from 2s to 1.5s. UBP-D06A HEL Long-range Emitter (Main Weapon): Close-range Mode attacks no longer reduce movement speed. Turning speed limit during attacks reduced from 75% to 50%. Damage ramp-up from sustained fire removed. Single beam Energy damage increased from 950 to 1,065. Reflector Drones (Aux 1): Reload begins after deployment, not recall. Drones out of range are now destroyed instead of recalled. PGI-T06 Mikillja Max HP reduced from 62,000 to 56,000. Brawl Kit (Main Weapon): In Chariot Form, instant damage reduced from 18,000 to 15,000. Charged damage reduced from 28,200 | 39,000 to 25,200 | 36,000. Chariot Form (Aux 2): Shield capacity reduced from 50,000 to 45,000. Damage threshold increased from 8,000/s to 10,000/s, triggering a brief invincible state if exceeded. Chariot Form (Aux 2): Post-deactivation shield regen reduced from 2,000/s to 1,500/s. #Tactical Station# Operation VERGE Pilots will now earn more Supply Crates · Radiance based on final tier and rank in Operation VERGE Ranked Mode. Check the details in Ranked Mode after this update. #Operation STORM# Mashmak To improve new and solo Pilots' experience, Covert Operation difficulty now scales with squad size, reducing enemy HP to 75% or 40% for smaller squads. Colossal Targets (MAKALU and Constantine) and enemies in Restricted Zones are unaffected. Covert Operation difficulty remains unchanged if squad members are eliminated or go offline mid-match. With fewer than three squad members, Mission Point stats and results screens are optimized for display. Gliders PyroGenesis has equipped Gliders with IFF, preventing damage from allied attacks while occupied by allies or unoccupied. #Patch List# Hope Plaza Fixed an issue preventing Pilots from running in Hope Plaza after Jetpack energy was depleted. Fixed an issue where fireworks near the Hope Plaza elevator failed to appear properly. Strikers: Weapons Fixed an issue where ALYSNES stayed attached to a Glider after using Armor Purge in confined spaces. Fixed an issue where NARUKAMI remained hanging after its Traction Grappler (Aux 2) anchor point fell or disappeared. Fixed an issue where HURRICANE's Focused Emitter (Aux 3) was wrongly interrupted if Defense Field Drone (Aux 1) or Turret Drone (Aux 2) was destroyed by Jamming Pulse Ejector, even when outside the jammer's range. Fixed an issue with HURRICANE where main thruster VFX displayed incorrectly after a Complex Shield bash during stagger. Fixed an issue where HEL's Pulse Trap Drone (Aux 2) failed to deploy or recall if activated during Deception Kit (Aux 3) wind-down. Fixed an issue where MIKILLJA couldn't immediately use Sling Grappler (Aux 1) after entering Chariot Form (Aux 2). Fixed an issue where MIKILLJA's interactions were interrupted by Energy attacks during Refraction Field (Aux 3) activation. Fixed an issue where MIKILLJA's Brawl Kit (Main Weapon) boost attack in Chariot Form bypassed STELLARUS's Assault Warblade parry effect. Fixed an issue where MIKILLJA in Chariot Form triggered a parry and staggered when using Brawl Kit (Main Weapon) alongside an allied melee attack on a target just freed from Sling Grappler (Aux 1). — S.H.A.D.O.W. Command HQ