全面战争25周年展示会

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Total War: MEDIEVAL II – Definitive Edition
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全面战争社区的各位, 我们的25周年展示活动已圆满结束——希望大家都喜欢。非常感谢全球各地收看直播的每一位观众,与我们共同见证这一小段历史,并迎接本系列激动人心的新时代。 以下是所有新公告的相关信息,底部还有常见问题解答,以帮助解答大家可能有的疑问。 【全面战争:中世纪3】

我们已经等了很久才说出这句话:全面战争系列将重返中世纪时代。 我们正处于《全面战争:中世纪3》开发的初始阶段——准确地说是前期制作阶段,这意味着距离游戏发布还有好几年的时间。但对我们而言,这不仅仅是又一款游戏,更是我们近20年来梦想的实现。中世纪系列是全面战争历史上最受珍视的篇章之一,打造一款真正的续作是我们长期以来的目标。现在,我们终于有机会将其变为现实。 这一新篇章既是对前作的致敬,也将为历史题材全面战争游戏带来大胆的革新。团队的愿景十分明确:打造一款终极中世纪策略沙盒游戏,融合我们标志性的宏大战略与实时战术战斗。在这款游戏中,你可以塑造自己的王国,改写历史,并以前所未有的方式沉浸在中世纪的戏剧性事件与阴谋诡计之中。 或许有人会问,为何这么早就公布这款游戏?答案很简单:我们希望你们能与我们一同踏上这段开发旅程。在今年的特定时间点,我们将分享幕后见解,让大家更深入地了解游戏的开发进展,见证它的逐步完善,有时甚至能影响它的发展方向。 这不仅仅是一部续作,更是《全面战争》历史系列的重生。

《全面战争:战锤3》终焉之时领主

末日审判近在眼前,但《全面战争:战锤》的传奇远未结束。 很难相信,战锤系列即将迎来其十周年里程碑,而没有什么比一场真正的末日浩劫更适合庆祝的方式了。2026年夏季,末日审判领主们将席卷凡世帝国战役,带来四位来自不同种族的全新传奇领主,以及大量致命的新单位、基于背景设定的任务目标和沙盒战役。 冲锋在前的不是别人,正是伟大的 necromancer 纳加什。在背景设定最黑暗的角落里,关于他的传说早已流传许久,他带着一个目标回归:让世界陷入死亡的海洋。他将与一群光怪陆离的恐怖生物一同登场,包括强大的血龙传奇英雄瓦拉赫·哈肯,以及古墓传令官、莫尔格斯特大祭司、古墓泰坦等等。 但这还不是全部。这些新的传奇领主将与免费的终焉之时更新一同到来,这是受背景故事中关键章节启发,为不朽帝国带来的变革性新内容。你将体验到全新的战役;包括灾难性事件、末日场景以及全新的战役自定义选项。作为此次更新的亮点,一位新的传奇领主将崛起,准备在即将到来的大灾难中留下自己的印记。未来还有更多内容,随着开发进入新的一年,我们将分享更多细节。 最后,我们目前处于终焉之时内容开发的早期阶段。我们所分享的内容代表了我们当前的愿景,但随着开发的继续,它可能会不断发展——一如既往,我们的目标是为大家提供尽可能好的体验。

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战争核心游戏引擎

每一个《全面战争》的新纪元都始于坚实的基础。对于我们的核心技术团队而言,这意味着要打造游戏引擎的全新进化版本——我们将其命名为Warcore。 当我们审视《全面战争》系列未来作品的规划时,很明显现有技术需要升级,而Warcore正是这一需求的产物。它是该系列历史上最先进的引擎基础,为开发者提供了强大的工具,旨在让游戏体验比以往任何时候都更具沉浸感、动态性和响应性。 但需要强调的是,这并非一次性的升级。我们才华横溢的团队以长远眼光设计了它,因此尽管它在初期尚处萌芽阶段,但我们的目标是让它随着时间不断发展,并解锁突破性的新功能,确保《全面战争》在未来数年仍能处于策略游戏的前沿。 并且,在系列历史上首次,Warcore为未来的《全面战争》系列作品登陆PlayStation和Xbox平台打开了大门,将《全面战争》的宏大规模、深度内容和战术指挥体验带给新一代的指挥官们。 我们理解部分玩家会对我们的主机版开发方式存在担忧,这完全是人之常情。请放心,如同过去25年一样,PC平台仍是我们设计理念的核心所在。在这段旅程中,我们一直与经验丰富的全面战争系列玩家携手合作,确保我们开发的内容能持续带来该系列一贯的沉浸式、真实且战术丰富的体验。最后请注意,本节所示内容仅作说明用途。12月11日,见证全新革命性篇章的揭晓。

Behind the scenes, one of our teams is working on something truly special. It’s a project long in the making that will mark a revolutionary new chapter for the Total War franchise. Join us for the grand unveiling at The Game Awards on December 11th / 12th where you’ll see an incredible trailer and get your first small glimpse of gameplay. The wait will be worth it. Once the project is officially unveiled, you’ll hear directly from members of the development team on December 16th as they share some insight into their vision and what’s to come. You can witness all the excitement unfold on the official The Game Awards channels: YouTube, Twitch, Amazon Prime Video. Stay tuned, this is just the beginning. And here’s when you can watch from: 4.30pm PST, 11th December 7.30pm EST, 11th December 12.30am GMT, 12th December 1.30am CEST, 12th December 8.30am CST, 12th December 9.30am JST, 12th December We want to thank you once again for all the support over these past twenty-five years. This franchise has grown from humble beginnings into a cornerstone of strategy gaming, and none of that would have been possible without the dedication and enthusiasm of our players, our studio teams, and our publisher and support colleagues around the globe. From all of us here on Total War, thank you. Here’s to the next twenty-five! – The Total War Team FAQ Total War: MEDIEVAL III Q: What is the release date? A: This project is still in its early development stages, so we don’t have a release date to share just yet. It’s a long-term effort, and while it will take time, we’re excited about what’s ahead and will keep you updated as progress continues. Q: How often will you be communicating about development? A: We plan to share updates roughly every quarter. Game development is complex, and things can change quickly at this stage, so rather than frequent small updates, we’re focusing on fewer but more meaningful ones - giving you a clearer picture of how progress is shaping up. Q: What features, map details or other gameplay details can you share at this point? A: We're not ready to share specific details about the design direction quite yet, but some of these details will be revealed over time via our development updates. Check out the introductory blog posts from our Game Director here, or the game vision blog from our Creative Director here. Q: Will sieges feature in this game? A: Yes. We’ll share more details in the future, but we see them as an essential component of Medieval warfare. Q: Will this game use the new Warcore engine? A: Yes. This will be the first historical Total War game built from the Warcore engine, unlocking new possibilities to bring the medieval era to life in ways never seen before. Q: How can I keep up to date on the development progress? A: The best way to stay up to date on development news is by joining the Total War Community Hub, where you can follow and get updates on all the latest action across the franchise. Q: Will this game have blood pack? A: No. We want to immerse you in an authentic recreation of the Middle Ages, so blood will play a key role in making the period feel appropriately authentic. Total War: WARHAMMER – Lords Of The End Times Q: Will The End Times be the end for Total War: Warhammer? A: We have more content planned for after the Lords Of The End Times releases. Q: Are you replicating The End Times story? A: Like many of our past releases, we’re taking inspiration from the lore rather than directly translating it. This series has always been about creating a fantasy sandbox that feels uniquely yours, and we want to give you the tools to shape your own story amongst the apocalypse. Q: Who are the other Legendary Lords? A: As we approach next summer’s release, we’ll start revealing the other famous and infamous Legendary Lords who will join Nagash within the pack. Q: Will I have to own Total War: WARHAMMER I, II or III to play? A: No. You can simply purchase one of the four new Legendary Lords and you’ll be ready to conquer the apocalypse. Q: When will we hear more about the content? A: We’ll return with more information about the content in Spring 2026. Q: What are Cataclysmic Events? A: Cataclysmic events or 'Devastation' is what we are using to describe the changes to the campaign map seen during the showcase. We have plans for multiple ways to impact the campaign map and allow you to 'devastate' the land. WARCORE: Q: Will all future projects use Warcore? A: All major future releases will use the new Warcore engine, but certain projects, such as Total War: WARHAMMER III will continue to use the current engine. Q: Why didn’t you upgrade the engine sooner? A: Total War runs on a custom engine, so upgrades are very resource intensive, involving major redevelopment and testing. Instead of rushing, we invested time to ensure the upgrade would deliver meaningful improvements without disrupting our teams and projects. Q: Why do you continue to use a proprietary engine? A: We continue to use a proprietary engine because it’s tailored to the unique needs of Total War. It gives us full control over features, performance, and scalability, allowing us to create the complex systems that define the series. Q: Will future games perform better? A: The new engine brings richer visuals and more dynamic gameplay systems, delivering noticeable improvements - while preserving the classic Total War style that fans know and love. THE GAME AWARDS: Q: What time will the new unannounced title be shown? A: We don’t have specific times we can share, but we encourage everyone to tune into the event from 7.30pm EST / 4.30 pm PST on December 11th or 12.30am GMT / 8.30am CST / 9.30am JST on December 12th. Q: How can I watch? A: Watch the action unfold via The Game Awards official channels: YouTube, Twitch, Amazon Prime Video. Click here for more information. — The Total War Team For the latest news and announcements, don't forget to visit our official social channels. [url=https://steamcommunity.com/app/1142710/discussions/ style=button]Steam[/url] [url=https://x.com/totalwar style=button]X[/url] [url=https://www.facebook.com/TotalWar/ style=button]Facebook[/url] [url=https://www.instagram.com/totalwar/ style=button]Instagram[/url] [url=https://discord.gg/totalwar style=button]Discord[/url] [url=https://bsky.app/profile/totalwar.bsky.social style=button]Bluesky[/url]