
我整理的一些适用于艾瑞斯里思多人服务器的Build。部分Build使用了仅艾瑞斯里思服务器可用的特性,可能在其他服务器或游戏中无效。关于艾瑞斯里思Build的相关信息。

Arelith通过服务器托管工具对基础游戏进行了大量修改。因此,建议你通过服务器网站和维基上的链接了解基础游戏机制的变更。以下是一些有用的内容: Arelith新玩家指南 Arelith职业 Arelith角色机制 Arelith角色种族 Arelith专长变更 Arelith法术变更 Arelith其他变更 请记住,Arelith是一个角色扮演服务器。重要的不是你的角色强度,而是你的角色扮演能力。你的角色扮演必须与你的角色构建相契合。当然,不遵循特定构建进行游戏也并非错误。不过,如果你是《无冬之夜》/龙与地下城(D&D)的新手,这确实会让事情变得更简单。如果你厌倦了一直玩老套的战士或法师,可以把这个合集当作一些灵感或指导。

近战牧师(牧师26/战士4)

Melee Cleric (Cleric 26 / Fighter 4) Human, Any Alignment Playable 1 - 30 Only legal on Arelith with gifts for STR +2 and WIS +2. Abilities: STR: 16 (22) DEX: 10 CON: 12 WIS: 18 (20) INT: 14 CHA: 10 Leveling Guide: Human: (Quick to Master) 01: Cleric(1): Power Attack, Cleave 02: Cleric(2) 03: Cleric(3): Extend Spell 04: Fighter(1): STR+1, Weapon Focus, (STR=17) 05: Fighter(2): Blind Fight 06: Fighter(3): Great Cleave 07: Cleric(4) 08: Cleric(5): STR+1, (STR=18) 09: Cleric(6): Spell Focus: Enchantment 10: Cleric(7) 11: Cleric(8) 12: Cleric(9): STR+1, Greater Spell Focus: Enchantment, (STR=19) 13: Cleric(10) 14: Cleric(11) 15: Cleric(12): Empower Spell 16: Cleric(13): STR+1, (STR=20) 17: Cleric(14) 18: Cleric(15): Improved Critical 19: Cleric(16) 20: Cleric(17): WIS+1, (WIS=19) 21: Cleric(18): Epic Weapon Focus 22: Cleric(19) 23: Cleric(20) 24: Fighter(4): STR+1, Weapon Specialization, Epic Weapon Specialization, (STR=21) 25: Cleric(21) 26: Cleric(22) 27: Cleric(23): Great Strength I, Epic Spell Focus: Enchantment, (STR=22) 28: Cleric(24): WIS+1, (WIS=20) 29: Cleric(25) 30: Cleric(26): Epic Prowess, Armor Skin Stats: Hitpoints: 278 Skillpoints: 165 Saving Throws (Fortitude/Will/Reflex): 19/21/11 Saving Throw bonuses: Spells: +7 BAB: 20 AB (max, naked): 30 (melee), 21 (ranged) AC (naked/mundane armor/shield only): 15/26 Spell Casting: Cleric(9) Alignment Changes: 0 Skills: Concentration 33(34), Heal 4(9), Lore 33(35), Spellcraft 33(35), Spot 16(21), Tumble 15(15) 01: Concentration(4), Lore(4), Spellcraft(4), Spot(2), Tumble(2) 02: Concentration(1), Lore(1), Spellcraft(1), Save(2) 03: Concentration(1), Lore(1), Spellcraft(1), Spot(1), Tumble(1) 04: Concentration(1), Lore(1), Save(3) 05: Concentration(1), Lore(1), Spot(1), Tumble(1), Save(2) 06: Concentration(1), Lore(1), Save(5) 07: Concentration(1), Lore(1), Spellcraft(4), Spot(1), Tumble(1) 08: Concentration(1), Lore(1), Spellcraft(1), Save(2) 09: Concentration(1), Lore(1), Spellcraft(1), Spot(1), Tumble(1) 10: Concentration(1), Lore(1), Spellcraft(1), Save(2) 11: Concentration(1), Lore(1), Spellcraft(1), Spot(1), Tumble(1) 12: Concentration(1), Lore(1), Spellcraft(1), Save(2) 13: Concentration(1), Lore(1), Spellcraft(1), Spot(1), Tumble(1) 14: Concentration(1), Lore(1), Spellcraft(1), Save(2) 15: Concentration(1), Lore(1), Spellcraft(1), Spot(1), Tumble(1) 16: Concentration(1), Lore(1), Spellcraft(1), Save(2) 17: Concentration(1), Lore(1), Spellcraft(1), Spot(1), Tumble(1) 18: Concentration(1), Lore(1), Spellcraft(1), Save(2) 19: Concentration(1), Lore(1), Spellcraft(1), Spot(1), Tumble(1) 20: Concentration(1), Lore(1), Spellcraft(1), Save(2) 21: Concentration(1), Lore(1), Spellcraft(1), Spot(1), Tumble(1) 22: Concentration(1), Lore(1), Spellcraft(1), Save(2) 23: Concentration(1), Lore(1), Spellcraft(1), Spot(1), Tumble(1) 24: Concentration(1), Lore(1), Save(3) 25: Concentration(1), Lore(1), Spellcraft(2), Spot(1), Tumble(1) 26: Concentration(1), Lore(1), Save(3) 27: Concentration(1), Heal(2), Lore(1), Spot(1), Tumble(1) 28: Concentration(1), Heal(2), Lore(1), Spellcraft(1) 29: Concentration(1), Lore(1), Spellcraft(1), Spot(1) Credit/more info here.[www.tapatalk.com] Arelith Necro-enchanter (Wizard 23 / Pale Master 4 / Rogue 3)

Arelith Necro-enchanter Wizard(23), Pale Master(4), Rogue(3), Gnome [Any Non-good] STR: 8 DEX: 14 CON: 16 WIS: 8 INT: 18 (26) CHA: 8 Gnome: (Defensive Training vs. Giants, Hardiness vs. Enchantments, Low-light Vision, Offensive Training vs. Goblinoids, Offensive Training vs. Reptilians, Skill Affinity: Concentration*, Skill Affinity: Listen*, Small Stature*, Spell Focus: Illusion) 01: Wizard(1): Extend Spell, {Scribe Scroll} 02: Wizard(2) 03: Wizard(3): Spell Focus: Necromancy 04: Wizard(4): INT+1, (INT=19) 05: Wizard(5): Greater Spell Focus: Necromancy 06: Wizard(6): Empower Spell 07: Wizard(7) 08: Wizard(8): INT+1, (INT=20) 09: Wizard(9): Still Spell 10: Wizard(10): Maximize Spell 11: Wizard(11) 12: Wizard(12): INT+1, Spell Focus: Abjuration, (INT=21) 13: Wizard(13) 14: Wizard(14) 15: Wizard(15): Spell Focus: Enchantment, Greater Spell Focus: Abjuration 16: Wizard(16): INT+1, (INT=22) 17: Wizard(17) 18: Pale Master(1): Greater Spell Focus: Enchantment 19: Pale Master(2) 20: Pale Master(3): INT+1, {Darkvision}, (INT=23) 21: Wizard(18): Epic Spell Focus: Abjuration 22: Wizard(19) 23: Wizard(20): Epic Spell Focus: Necromancy 24: Wizard(21): INT+1, Epic Spell: Dragon Knight, (INT=24) 25: Wizard(22) 26: Rogue(1) 27: Rogue(2): Armor Skin, {Evasion}, 28: Rogue(3): INT+1, {Uncanny Dodge I}, (INT=25) 29: Wizard(23): Epic Spell Focus: Enchantment 30: Pale Master(4): Great Intelligence I, (INT=26) Hitpoints: 224 Skillpoints: 264 [261] Saving Throws (Fortitude/Will/Reflex): 16/17/13 Saving Throw bonuses: Spells: +8, Mind Effects: +2 BAB: 14 AB (max, naked): 14 (melee), 17 (ranged) AC (naked/mundane armor/shield only): 25/28 Spell Casting: Wizard(9) Alignment Changes: 0 Concentration 33(38), Heal 4(3) [1(0)], Hide 33(35) [33(39)]*, Listen 33(34) [33(38)]*, Lore 33(41), Move Silently 33(35) [33(39)]*, Open Lock 1(3), Spellcraft 33(41), Tumble 30(32), UMD 31(30) *Stealth and detection skills include Small Stature (+4) Skill Schedule 01: Concentration(4), Lore(4), Spellcraft(4), Save(12) 02: Concentration(1), Lore(1), Spellcraft(1), Save(15) 03: Concentration(1), Lore(1), Spellcraft(1), Save(18) 04: Concentration(1), Lore(1), Spellcraft(1), Save(21) 05: Concentration(1), Lore(1), Spellcraft(1), Save(24) 06: Concentration(1), Lore(1), Spellcraft(1), Save(27) 07: Concentration(1), Lore(1), Spellcraft(1), Save(30) 08: Concentration(1), Lore(1), Spellcraft(1), Save(34) 09: Concentration(1), Lore(1), Spellcraft(1), Save(38) 10: Concentration(1), Lore(1), Spellcraft(1), Save(42) 11: Concentration(1), Lore(1), Spellcraft(1), Save(46) 12: Concentration(1), Lore(1), Spellcraft(1), Save(50) 13: Concentration(1), Lore(1), Spellcraft(1), Save(54) 14: Concentration(1), Lore(1), Spellcraft(1), Save(58) 15: Concentration(1), Lore(1), Spellcraft(1), Save(62) 16: Concentration(1), Lore(1), Spellcraft(1), Save(67) 17: Concentration(1), Lore(1), Spellcraft(1), Save(72) 18: Concentration(1), Hide(21), Listen(21), Lore(1), Move Silently(21), Spellcraft(1), Save(14) 19: Concentration(1), Hide(1), Listen(1), Lore(1), Move Silently(1), Spellcraft(1), Save(16) 20: Concentration(1), Hide(1), Listen(1), Lore(1), Move Silently(1), Spellcraft(1), Save(18) 21: Concentration(1), Lore(1), Spellcraft(1), Save(23) 22: Concentration(1), Lore(1), Spellcraft(1), Save(28) 23: Concentration(1), Lore(1), Spellcraft(1), Save(33) 24: Concentration(1), Lore(1), Spellcraft(1), Save(39) 25: Concentration(1), Lore(1), Spellcraft(1), Save(45) 26: Lore(1), Open Lock(1), Tumble(29), UMD(29) 27: Hide(4), Listen(5), Lore(1), Move Silently(3), Tumble(1), UMD(1) 28: Heal(1), Hide(4), Listen(3), Lore(1), Move Silently(5), UMD(1) 29: Concentration(4), Lore(1), Spellcraft(4) 30: Concentration(1), Hide(2), Listen(2), Lore(1), Move Silently(2), Spellcraft(1) Credit/moreinfo here.[www.tapatalk.com] Arelith Sneaky Ninja (Rogue 16 / Monk 9 / Shadowdancer 5)

Arelith Sneaky Ninja (Rogue 16 / Monk 9 / Shadowdancer 5) Human, Any Lawful Playable 1 - 30 Only legal on Arelith with Gifts for +2 DEX and +2 INT. Abilities: STR: 14 DEX: 18 (28) CON: 12 WIS: 10 INT: 16 CHA: 10 Leveling Guide: Human: (Quick to Master) 01: Rogue(1): Dodge, Blind Fight 02: Rogue(2): {Evasion} 03: Rogue(3): Weapon Finesse, {Uncanny Dodge I} 04: Monk(1): DEX+1, {Cleave, Improved Unarmed Strike, Stunning Fist}, (DEX=19) 05: Monk(2): {Deflect Arrows} 06: Monk(3): Weapon Focus: Kama 07: Rogue(4) 08: Rogue(5): DEX+1, (DEX=20) 09: Monk(4): Two-Weapon Fighting 10: Rogue(6) 11: Rogue(7) 12: Monk(5): DEX+1, Ambidexterity, (DEX=21) 13: Rogue(8) 14: Rogue(9) 15: Monk(6): Improved Two-Weapon Fighting, {Knockdown, Improved Knockdown} 16: Rogue(10): DEX+1, Crippling Strike, (DEX=22) 17: Monk(7) 18: Rogue(11): Mobility 19: Monk(8) 20: Rogue(12): DEX+1, (DEX=23) 21: Shadowdancer(1): Epic Weapon Focus: Kama, {Hide in Plain Sight} 22: Shadowdancer(2): {Darkvision} 23: Shadowdancer(3) 24: Rogue(13): DEX+1, Great Dexterity I, Slippery Mind, (DEX=25) 25: Shadowdancer(4) 26: Rogue(14) 27: Shadowdancer(5): Great Dexterity II, {Defensive Roll}, (DEX=26) 28: Rogue(15): DEX+1, (DEX=27) 29: Monk(9): {Improved Evasion} 30: Rogue(16): Great Dexterity III, Epic Dodge, (DEX=28) Stats: Hitpoints: 238 Skillpoints: 350 Saving Throws (Fortitude/Will/Reflex): 16/15/28 Saving Throw bonuses: Spells: +3, Mind Effects: +2, Traps: +4 BAB: 20 AB (max, naked): 32 (melee), 29 (ranged) AC (naked/mundane armor/shield only): 26/26 Spell Casting: Alignment Changes: 0 Skills: Disable Trap 33(38), Discipline 32(34), Hide 33(42), Listen 33(33), Move Silently 33(42), Open Lock 33(42), Search 33(36), Set Trap 33(44), Spellcraft 12(15), Tumble 30(39), UMD 33(33) 01: Disable Trap(4), Hide(4), Listen(4), Move Silently(4), Open Lock(4), Search(4), Set Trap(4), Spellcraft(2), Tumble(4), UMD(4), Save(8) 02: Disable Trap(1), Hide(1), Listen(1), Move Silently(1), Open Lock(1), Search(1), Set Trap(1), Tumble(1), UMD(1), Save(11) 03: Disable Trap(1), Hide(1), Listen(1), Move Silently(1), Open Lock(1), Search(1), Set Trap(1), Spellcraft(1), Tumble(1), UMD(1), Save(12) 04: Discipline(7), Hide(1), Listen(1), Move Silently(1), Tumble(1), Save(9) 05: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spellcraft(1), Tumble(1), Save(10) 06: Discipline(1), Hide(1), Listen(1), Move Silently(1), Tumble(1), Save(13) 07: Disable Trap(4), Hide(1), Listen(1), Move Silently(1), Open Lock(3), Search(4), Set Trap(4), Spellcraft(1), Tumble(1), UMD(4) 08: Disable Trap(1), Hide(1), Listen(1), Move Silently(1), Open Lock(2), Search(1), Set Trap(1), Tumble(1), UMD(1), Save(2) 09: Discipline(3), Hide(1), Listen(1), Move Silently(1), Spellcraft(1), Tumble(1), Save(1) 10: Disable Trap(2), Hide(1), Listen(1), Move Silently(1), Open Lock(1), Search(2), Set Trap(2), Tumble(1), UMD(2) 11: Disable Trap(1), Hide(1), Listen(1), Move Silently(1), Open Lock(1), Search(1), Set Trap(1), Spellcraft(1), Tumble(1), UMD(1), Save(1) 12: Discipline(3), Hide(1), Listen(1), Move Silently(1), Tumble(1), Save(2) 13: Disable Trap(2), Hide(1), Listen(1), Move Silently(1), Search(2), Set Trap(2), Spellcraft(1), Tumble(1), UMD(2) 14: Disable Trap(1), Hide(1), Listen(1), Move Silently(1), Open Lock(3), Search(1), Set Trap(1), Tumble(1), UMD(1), Save(1) 15: Discipline(3), Hide(1), Listen(1), Move Silently(1), Spellcraft(1), Tumble(1) 16: Disable Trap(2), Hide(1), Listen(1), Move Silently(1), Search(2), Set Trap(2), Tumble(1), UMD(2) 17: Discipline(2), Hide(1), Listen(1), Move Silently(1), Spellcraft(1), Tumble(1) 18: Disable Trap(2), Hide(1), Listen(1), Move Silently(1), Search(2), Set Trap(2), Tumble(1), UMD(2) 19: Discipline(2), Hide(1), Listen(1), Move Silently(1), Spellcraft(1), Tumble(1) 20: Disable Trap(2), Hide(1), Listen(1), Move Silently(1), Search(2), Set Trap(2), Tumble(1), UMD(2) 21: Hide(1), Listen(1), Move Silently(1), Search(1), Spellcraft(1), Tumble(1), Save(3) 22: Hide(1), Listen(1), Move Silently(1), Search(1), Tumble(1), Save(8) 23: Hide(1), Listen(1), Move Silently(1), Search(1), Tumble(1), Save(13) 24: Disable Trap(4), Hide(1), Listen(1), Move Silently(1), Open Lock(8), Search(1), Set Trap(4), Tumble(1), UMD(4) 25: Hide(1), Listen(1), Move Silently(1), Search(1), Tumble(1), Save(5) 26: Disable Trap(2), Hide(1), Listen(1), Move Silently(1), Open Lock(5), Search(1), Set Trap(2), Tumble(1), UMD(2), Save(1) 27: Hide(1), Listen(1), Move Silently(1), Search(1), Tumble(1), Save(6) 28: Disable Trap(2), Hide(1), Listen(1), Move Silently(1), Open Lock(2), Search(1), Set Trap(2), UMD(2), Save(6) 29: Discipline(10), Hide(1), Listen(1), Move Silently(1), Save(1) 30: Disable Trap(2), Hide(1), Listen(1), Move Silently(1), Open Lock(2), Search(2), Set Trap(2), UMD(2) Credit/more info here.[www.tapatalk.com] Dwarven Elite Guard (Fighter 10 / Rogue 4 / Weapon Master 16)

Dwarven Elite Guard Fighter(10), Rogue(4), Weapon Master(16), Dwarf Alignment: Any STR: 16 (20) DEX: 13 CON: 18 (21) WIS: 8 INT: 13 CHA: 6 01: Rogue(1): Dodge 02: Rogue(2): {Evasion} 03: Rogue(3): Mobility, {Uncanny Dodge I} 04: Fighter(1): STR+1, Weapon Focus, (STR=17) 05: Fighter(2): Knockdown 06: Fighter(3): Expertise 07: Fighter(4): Spring Attack 08: Fighter(5): STR+1, (STR=18) 09: Fighter(6): Blind Fight, Whirlwind Attack 10: Weapon Master(1): Weapon of Choice 11: Weapon Master(2) 12: Weapon Master(3): STR+1, Improved Critical, (STR=19) 13: Weapon Master(4) 14: Weapon Master(5) 15: Weapon Master(6): Improved Expertise* 16: Weapon Master(7): STR+1, (STR=20) 17: Weapon Master(8) 18: Fighter(7): Weapon Specialization 19: Weapon Master(9) 20: Weapon Master(10): CON+1, (CON=19) 21: Fighter(8): Epic Weapon Focus, Epic Weapon Specialization 22: Weapon Master(11) 23: Weapon Master(12) 24: Weapon Master(13): CON+1, Epic Skill Focus: Discipline, Armor Skin, (CON=20) 25: Weapon Master(14) 26: Weapon Master(15) 27: Rogue(4): Epic Prowess 28: Weapon Master(16): CON+1, Epic Damage Reduction I, (CON=21) 29: Fighter(9) 30: Fighter(10): Epic Damage Reduction II, Epic Damage Reduction III * Not essential for the build, other considerations are IKD / Iron Will. Hitpoints: 434 Skillpoints: 141 Saving Throws (Fortitude/Reflex/Will): 19/18/10 Saving Throw bonuses: Spells: +5, Poison: +2 BAB: 24 AB (max, naked): 36 (melee), 26 (ranged) AC (naked/mundane armor/shield only): 19/30 Skills: Disable Trap 1(2), Discipline 33(48), Heal 27(26), Intimidate 4(2), Open Lock 1(2), Spellcraft 14(15), Tumble 30(31), UMD 17(15) NOTE: Stop putting points into Heal once you hit 22 ranks, you need to save points for big skilldump at level 27. Skill Schedule 01: Disable Trap(1), Heal(4), Intimidate(4), Open Lock(1), Spellcraft(2), Tumble(4), UMD(4), Save(14) 02: Heal(1), Tumble(1), UMD(1), Save(20) 03: Heal(1), Spellcraft(1), Tumble(1), UMD(1), Save(24) 04: Discipline(7), Heal(1), Save(19) 05: Discipline(1), Heal(1), Spellcraft(1), Save(18) 06: Discipline(1), Heal(1), Save(19) 07: Discipline(1), Heal(1), Spellcraft(1), Save(18) 08: Discipline(1), Heal(1), Save(19) 09: Discipline(1), Heal(1), Spellcraft(1), Save(18) 10: Discipline(1), Heal(1), Save(19) 11: Discipline(1), Heal(1), Spellcraft(1), Save(18) 12: Discipline(1), Heal(1), Save(19) 13: Discipline(1), Heal(1), Spellcraft(1), Save(18) 14: Discipline(1), Heal(1), Save(19) 15: Discipline(1), Heal(1), Spellcraft(1), Save(18) 16: Discipline(1), Heal(1), Save(19) 17: Discipline(1), Heal(1), Spellcraft(1), Save(18) 18: Discipline(1), Heal(1), Save(19) 19: Discipline(1), Heal(1), Spellcraft(1), Save(18) 20: Discipline(1), Save(20) 21: Discipline(1), Spellcraft(1), Save(20) 22: Discipline(1), Save(22) 23: Discipline(1), Spellcraft(1), Save(22) 24: Discipline(1), Save(24) 25: Discipline(1), Spellcraft(1), Save(24) 26: Discipline(1), Save(26) 27: Tumble(24), UMD(11) 28: Discipline(2), Heal(1) 29: Discipline(1), Heal(2) 30: Discipline(1), Heal(2) Arelith Battle Priest (Monk 6 / Cleric 16 / Fighter 8)

阿雷利斯战斗牧师 武僧6/牧师16/战士8,任意 lawful精灵 力量:8 敏捷:17(24) 体质:12 感知:16(18) 智力:14 魅力:8 生命值:316 豁免(强韧/意志/反射):21/21/20(对抗法术)其他豁免加值:心灵效果:+4 基础攻击加值:20(传奇前15)攻击加值(最大值,无装备):31(近战),28(远程) 防御等级(仅无装备/普通 armor/盾牌):30/30 01:武僧1级 - 双巧手 02:武僧2级 - 03:武僧3级 - 武器娴熟 04:牧师1级 - 敏捷+1(18),领域:力量与战争 05:牧师2级 06:牧师3级 - 法术延时 07:牧师4级 08:牧师5级 - 敏捷+1(19) 09:战士1级 - 法术强效,武器专攻 10:战士2级 - 双武器战斗 11:战士3级 12:战士4级 - 敏捷+1(20),精通双武器战斗,武器专精 13:牧师6级 14:牧师7级 15:牧师8级 - 盲斗 16:牧师9级 - 敏捷+1(21) 17:牧师10级 18:牧师11级 - 坚韧 19:牧师12级 20:牧师13级 - 感知+1(17) 21:战士5级 - 传奇武器专攻 22:战士6级 - 传奇武器专精 23:战士7级 24:战士8级 - 感知+1(18),卓越敏捷I(22),装甲皮肤 25:牧师14级 26:牧师15级 27:牧师16级 - 卓越敏捷II(23) 28:武僧4级 - 敏捷+1(24) 29:Mnk 5 30级:Mnk 6 - 卓越技艺 技能:专注150 33(34),法术辨识28(30),翻滚30(37),剩余:59 01级:专注(4),翻滚(4),技能点-16 02级:专注(1),翻滚(1),技能点-20 03级:专注(1),技能点-25 04级:专注(1),法术辨识(5),技能点-23 05级:专注(1),技能点-26 06级:专注(1),技能点-29 07级:专注(1),法术辨识(5),技能点-27 08级:专注(1),技能点-30 09级:专注(1),技能点-33 10级:专注(1),技能点-36 11级:专注(1),技能点-39 12级:专注(1),技能点-42 13级:专注(1),法术辨识(5),技能点-40 14级:专注(1),技能点-43 15级:专注(1),技能点-46 16级:专注(1),技能点-49 17级:专注(1),技能点-52 18级:专注(1),法术辨识(5),技能点-50 19级:专注(1),技能点-53 20级:专注(1),技能点-56 21级:专注(1),技能点-59 22级:专注(1),技能点-62 23级:专注(1),技能点-65 24级:专注(1),技能点-68 25级:专注(1),法术辨识(5),技能点-66 26级:专注(1),法术辨识(3),技能点-66 27级:专注(1),技能点-69 28级:专注(1),翻滚(25),技能点-49 29级:专注(1),技能点-54 30级:专注(1),技能点-59艾瑞利思剑主(战士10/游荡者4/武器大师16)

Arelith Sword Master: (Fighter 10 / Rogue 4 / Weapon Master 16) RACE: Human ALIGNMENT: LN (Smite Proof) [Any alignment] PLAYABILITY: PvM/ PvP 1-30 lvl STARTING/ ENDING STATS: STR – 17 (28) DEX – 13 CON – 14 INT – 14 WIS – 08 CHA – 08 Hit Points: 344 Skill Points: 207 Discipline: 33 (42) Tumble: 30 (31) UMD: 26 (25) Spellcraft: 13 (15) cc Set Traps: 12 (15) Disable Traps: 11 (15) Open Locks: 9 (10) Search: 30 (32) Intimidate: 4 (3) Listen (or Spot): 26 (25) Saving Throws (Fort/Ref/Will): 18/ 18/ 10 → 21/ 21/ 13 (saves Vs spells) Naked/ Armoured AC: 19/ 30 (Full Plate & Shield) BAB: 24 (Four Attacks) AB: +40/ +35/ +30/ +25 (Scimitar) AB, Ranged: +26/+21/+16/+11 DMG: 1D6 +15/ 13-20 X3 (Scimitar) Spellcasting: UMD Sneak Attack 2d6 & Improved Knockdown LEVELING GUIDE: 01) Rogue (01): Dodge, Expertise 02) Rogue (02): Evasion 03) Rogue (03): Mobility, Uncanny Dodge 04) Fighter (01): STR+1, WF: Scimitar 05) Fighter (02): Knockdown 06) Fighter (03): Blind-Fight 07) Fighter (04): WS: Scimitar 08) Fighter (05): STR+1 09) Fighter (06): Whirlwind Attack, Spring Attack 10) Fighter (07): 11) Weapon Master (01): 12) Weapon Master (02): STR+1, IC: Scimitar 13) Weapon Master (03): 14) Weapon Master (04): 15) Weapon Master (05): Improved Knockdown 16) Weapon Master (06): STR+1 17) Weapon Master (07): 18) Weapon Master (08): Great Fortitude 19) Weapon Master (09): 20) Weapon Master (10): STR+1 21) Fighter (08): Great STR I, EWF: Scimitar 22) Fighter (09): 23) Fighter (10): EWS: Scimitar 24) Weapon Master (11): STR+1, Great STR II 25) Weapon Master (12): 26) Weapon Master (13): Armour Skin 27) Rogue (04): Great STR III 28) Weapon Master (14): STR+1 29) Weapon Master (15): 30) Weapon Master (16): Great STR IV, Epic Prowess Skill Schedule 01: Disable Trap(4), Intimidate(4), Listen(4), Open Lock(4), Search(4), Set Trap(4), Spellcraft(2), Tumble(4), UMD(4), Save(8) 02: Disable Trap(1), Listen(1), Open Lock(1), Search(1), Set Trap(1), Tumble(1), UMD(1), Save(12) 03: Disable Trap(1), Listen(1), Open Lock(1), Search(1), Set Trap(1), Spellcraft(1), Tumble(1), UMD(1), Save(14) 04: Discipline(7), Save(12) 05: Discipline(1), Spellcraft(1), Save(14) 06: Discipline(1), Save(18) 07: Discipline(1), Spellcraft(1), Save(20) 08: Discipline(1), Save(24) 09: Discipline(1), Spellcraft(1), Save(26) 10: Discipline(1), Save(30) 11: Discipline(1), Listen(8), Spellcraft(1), Save(24) 12: Discipline(1), Listen(1), Save(27) 13: Discipline(1), Spellcraft(1), Save(29) 14: Discipline(1), Save(33) 15: Discipline(1), Spellcraft(1), Save(35) 16: Discipline(1), Save(39) 17: Discipline(1), Spellcraft(1), Save(41) 18: Discipline(1), Save(45) 19: Discipline(1), Spellcraft(1), Save(47) 20: Discipline(1), Save(51) 21: Discipline(1), Spellcraft(1), Save(53) 22: Discipline(1), Save(57) 23: Discipline(1), Spellcraft(1), Save(59) 24: Discipline(1), Save(63) 25: Discipline(1), Save(67) 26: Discipline(1), Save(71) 27: Disable Trap(5), Open Lock(3), Search(24), Set Trap(6), Tumble(24), UMD(20) 28: Discipline(2), Listen(3) 29: Discipline(1), Listen(4) 30: Discipline(1), Listen(4) Credit/more info here.[www.tapatalk.com] Arelith Wizard (Wizard 26 / Rogue 4)

Arelith Wizard - Wizard (26), Rogue (4) Sun Elf, Any Alignment PvM or PvP +1 ECL (INT Gift) ABILITIES(ending) STR: 8 DEX: 16 CON: 12 WIS: 10 INT: 22 (30) CHA: 8 BASIC STATS Hitpoints: 158 BAB: 15 (2 APR) AB, melee: 14 AB, ranged: 18 AC: 19 (naked) Saving Throws (Fortitude/Reflex/Will): 12/17/16 Saving Throw bonuses: +6 [+8] Vs. Spells from Spellcraft SKILLS [Skillpoints: 326] Appraise 20 (30) Bluff 32 (31) Concentration 33 (34) Heal 33 (32) [31 (30)] Listen 33 (34) [32 (31) dump @ lvl 29] Lore 33 (42) Search 32 (44) Spell Craft 33 (43) [30 (40)] UMD 21 (20) Spot 32 (34) Tumble 30 (33) ... Left Over: 0 LEVELING GUIDE 01: Wizard (1): Spell Focus Conjuration 02: Wizard (2): 03: Wizard (3): Spell Focus Conjuration 04: Wizard (4): INT + 1 (23) 05: Wizard (5): Spell Focus Abjuration 06: Wizard (6): Spell Focus Evocation 07: Wizard (7): 08: Wizard (8): Int +1 (24) 09: Wizard (9): Greater Spell Focus Evocation 10: Wizard (10): Spell Focus Illusion 11: Wizard (11): 12: Wizard (12): Greater Spell Focus Illusion, INT +1 (25) 13: Wizard (13): 14: Wizard (14): 15: Wizard (15): Extend Spell, Maxamize Spell 16: Wizard (16): INT +1 (26) 17: Wizard (17): 18: Wizard (18): Greater Spell Focus Abjuration 19: Rogue (1): 20: Rogue (2): Int + 1 (27) 21: Rogue (3): Epic Spell Focus: Abjuration 22: Wizard (19): 23: Wizard (20): Epic Spell Focus: Evocation 24: Wizard (21): Epic Spell Focus: Illusion, INT + 1 (28) 25 Wizard (22): 26: Wizard (23): Epic Spell: Greater Ruin 27: Wizard (24): Epic Spell Focus: Conjuration 28: Wizard (25): Int + 1 (29) 29: Rogue (4): 30: Wizard (26): Hellball, Great INT I (30) Skill Schedule 01: Concentration(4), Heal(4), Lore(4), Spellcraft(4), Save(8) 02: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(12) 03: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(16) 04: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(20) 05: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(24) 06: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(28) 07: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(32) 08: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(37) 09: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(42) 10: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(47) 11: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(52) 12: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(57) 13: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(62) 14: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(67) 15: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(72) 16: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(78) 17: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(84) 18: Concentration(1), Heal(1), Lore(1), Spellcraft(1), Save(90) 19: Appraise(12), Bluff(13), Heal(1), Listen(13), Search(13), Spot(13), Tumble(20), UMD(21) 20: Appraise(3), Bluff(3), Heal(1), Listen(3), Search(3), Spot(3) 21: Appraise(3), Bluff(3), Heal(1), Listen(3), Search(3), Spot(3) 22: Concentration(3), Lore(3), Spellcraft(4) 23: Concentration(2), Lore(2), Spellcraft(1), Save(5) 24: Concentration(1), Lore(1), Spellcraft(1), Save(13) 25: Concentration(1), Lore(1), Spellcraft(1), Save(21) 26: Concentration(1), Lore(1), Spellcraft(1), Save(29) 27: Concentration(1), Lore(1), Spellcraft(1), Save(37) 28: Save(48) 29: Appraise(2), Bluff(13), Heal(1), Search(13), Spot(13), Tumble(10) 30: Concentration(3), Heal(3), Lore(3), Spellcraft(3)
2026-02-20 13:00:15 发布在
Neverwinter Nights: Enhanced Edition
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