
Hi Adventurers, You can now explore the dangerous seas of the Ship Graveyard in the ‘Squire to Riches’ and ‘High-Roller’ game modes while outlasting the treacherous ‘Drowned Curse’. This update also adds a more dangerous, but more rewarding ‘High-Roller Adventure’ PvE mode that can be accessed through the ‘High-Roller’ campaign book. Please note that the Goblin Merchant will not be able to recover any equipment lost in the High-Roller Adventure mode dungeons. The new modes also bring the addition of two new artifacts and a slew of new craft items. Thank you and have fun in the dungeons! IRONMACE Bugfixes: Fixed an issue where the sound might not play when hitting a jar with the Fighter’s Shield Slam skill. Fixed an issue where the Warlock’s Evil Eye could fly outside the map when used while sitting, causing the jump action to malfunction. Fixed an issue where the Penetrating Shot effect of the Ranger could remain even after the skill duration ended. Fixed an issue where a frame drop could occur when a Ranger with the Trapping Mastery perk dismantled a hunting trap after being caught in it. Fixed an issue where casting the Cleric’s Protection on a monster could generate duplicate shields. Fixed an issue where damage VFX could appear when recovering HP with the Cleric’s Over Healing. Fixed an issue where the Ghost King’s corpse might not be visible if it died while teleporting. Fixed an issue in The Blue Maelstrom where some monsters could remain idle at certain locations. Fixed an issue in The Blue Maelstrom where monsters could stop attacking when moving between land and underwater areas. Fixed an issue where the Pirate monster’s ranged projectile attack could pass through walls and deal damage when the monster was positioned against a wall. Fixed an issue where underwater monster corpses could not be interacted with. Fixed an issue where interacting with Mermaid Corpses could sometimes produce no sound. Fixed an issue in The Goblin Caves – Cave Altar A module where skeleton monsters could stop moving at specific positions. Fixed an issue in The Goblin Caves – Goblin Rooms module where generated portals could not be used properly. Fixed an issue in The Goblin Caves – Ants Nest module where players could get stuck behind a roster at certain locations. Fixed an issue in The Goblin Caves – Cave Pit Hall module where terrain beyond stone pillars could be visible. Fixed an issue in The Ruins of Forgotten Castle – Keep where movement in certain areas could cause frame drops due to environmental props. Fixed an issue in The Ruins of Forgotten Castle – Stables where certain trees might not appear as intended. Fixed an issue in The Frost Mountain – Ice Abyss – Narrow Bridge where players could be attacked by monsters immediately upon spawning. Fixed an issue in The Frost Mountain – Ice Abyss – False Throne where a Druid in Rat Form could activate a lever by passing through the portcullis. Fixed an issue in The Blue Maelstrom – Skull Island module where a Druid could enter the boss reward room using transformation forms. Fixed an issue in The Blue Maelstrom where the escape current sound could be heard even when the underwater escape cave was inactive. Fixed an issue in The Blue Maelstrom – Abandoned Ship module where players could become trapped. Fixed an issue in The Blue Maelstrom where broken jars or chests could display incorrect cross-sections. Fixed an issue where potions placed in dungeons could consistently spawn as Potions of Water Breathing. Fixed an issue where swimming sounds might not play while swimming quickly. Fixed an issue where striking spilled Tar after destroying a Tar Barrel could produce no sound. Fixed an issue where Spider Webs could only be destroyed when players passed through them. Fixed an issue where actions might not proceed correctly after a successful parry. Fixed an issue where the equip time of the Recurve Bow could differ from other bows. Fixed an issue where bolts appeared to float when reloading the Crossbow, Hand Crossbow, or Windlass Crossbow. Fixed an issue where hitting certain walls with a Rapier or Dagger could produce no sound. Fixed an issue where blocking with the rapier might not work properly. Fixed an issue where blocking attacks with a War Hammer could produce no sound. Fixed an issue where hair could clip through the Occultist Hood when worn by certain races. Fixed an issue where the Soul Heart skin might not display properly after moving to the next floor in a dungeon. Fixed an issue where the new party leader’s lobby skin would not update after a leader change. Fixed an issue where Quest Logs that needed to be completed within the same session could not be completed separately. Fixed an issue where items required by the Quest Log could display random options. Fixed an issue where the Trading Post screen could appear when entering a dungeon. Fixed an issue where clicking the Trading Post button produced no sound. Fixed an issue where the Trading Post and Marketplace could be accessed even without reaching level 20. Fixed an issue where error codes could appear when making purchases or crafting. Fixed an issue where class rankings might not display correctly on the Leaderboard. Game Updates: Added The Blue Maelstrom to Squires to Riches. Added the Blue Maelstrom dungeon to High-Roller mode. Added Adventure Mode to High-Roller. In High-Roller Adventure mode, you can earn only 25% of the AP compared to the standard High-Roller mode. In Adventure Mode, the Druid’s Thorn Barrier and the Ranger’s Purge Shot have been changed so that they no longer affect other players. Improved the Mummy Chest module in The Ruins of Forgotten Castle – The Crypt. A new monster, Midnight Stag, has been added to The Ruins of the Forgotten Castle. Changed so that boats in The Blue Maelstrom now spawn immediately after the session starts. Melee attack accuracy has been improved. Improved the VFX of the Ranger’s Purge Shot skill. Improved certain animations of the Skeleton Royal Guard. Some animations of the Tidewalkers have been improved. Updated several torch icons. Updated various equipment item icons. The size of the Horseman’s Axe and Hatchet has been reduced back to their previous scale, and their attack range has been slightly increased. Added new craftable items. Changed so that logs obtained through Woodcutting are now purchased by the merchant Woodsman. The Possession system of Faustian Bargain has been adjusted so that you now possess a monster closer to your death location than before. The positions of some UIs in the lobby have been adjusted. Added new loading illustration images. Balance Updates: General Adjusted the overall balance of monsters and map elements in The Frost Mountain – Ice Cavern. The loot drop rate for The Blue Maelstrom has been improved. Increased the parry multiplier of Rapier and Cutlass from 1.25x to 1.5x. Increased movement speed and action speed while underwater. Also increased the speed of physical and magical projectiles underwater. Overall monsters in Faustian Bargain have been polished and balanced. Reduced the attack difficulty of Pirate monsters. Items The weakest impact zone has been removed from various weapons, and the remaining impact zones have been adjusted accordingly. Reduced the reload and firing time of the Hand Cannon. Increased the Weapon Damage of the Hand Cannon by 5. Decreased the Weapon Damage of Drum from 24–30 to 16–28. Classes Increased the Barbarian’s Vigor by 5 and decreased Knowledge by 5. Increased the Barbarian’s Two-Hander Armor Penetration from 5% to 10%. Decreased the Barbarian’s War Cry max health bonus from 25% to 20%. Reduced the Bard’s Dissonance duration from 3 seconds to 2 seconds.
2025-11-07 12:13:34 发布在
越来越黑暗 Dark and Darker
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