
admiral,准备好迎接令人敬畏的“Ragnarov”级泰坦舰吧,它常被敌人戏称为“玻璃大炮”。事实上,它确实是——嗯,如果我们说的是一门能把敌人轰成玻璃碎片的轨道炮的话。Ragnarov级泰坦舰擅长摧毁各种目标,从蜂拥而至的敌舰到敌方泰坦级舰船。虽然操作这艘泰坦舰很简单,但要掌握其能力则需要丰富的技能。让我们深入了解一下! 背景故事简介 TEC Primacy(地球联合组织)利用Novalith加农炮的尖端轨道炮技术,打造了Ragnarov级泰坦舰。它的轨道炮朝前布置,看似容易受到侧翼攻击,但其卓越的射程提供了战略优势,让你能够规避此类威胁。这艘泰坦拥有3500名船员,是《太阳帝国的原罪》宇宙中人员配置效率最高的泰坦。

基础信息 拉格纳罗夫泰坦拥有不错的生命值,因此你不必害怕在战斗中使用它。不过,如果你习惯了泰克飞地同类单位的治疗能力,那么是时候重新评估你的策略了,因为拉格纳罗夫缺乏此类恢复能力。 但如果你能带来如此强大的火力,确保敌人先被消灭,那何必在意生存能力呢?拉格纳罗夫泰坦从船坞出厂时就装备了惊人的二十门高斯炮,这些火炮能轻松撕碎几乎任何装甲(严格来说是耐久度,如果你想了解更多相关内容,建议查阅战斗指南)。

如果你觉得“这伤害也太高了”——那等你装上重型弹头模块后再看看,高斯武器的伤害会直接翻倍!

拉格纳罗夫号也可以配备导弹模块,但真正使其与众不同的是5级模块——轨道炮。此升级赋予拉格纳罗夫号主炮极高的每秒伤害(DPS)和惊人的穿透能力。如果你仍对拉格纳罗夫号的火力存疑,该模块还能强化你的穿透射击技能! 总之,拉格纳罗夫号的基础武器擅长从远处摧毁单个高价值目标。然而,若敌人派出舰队来消灭你的泰坦,鉴于你保护泰坦生存的手段有限,他们确实会构成威胁。 技能

我们已经介绍过第一个技能——“穿刺射击”。这是一个单体目标技能,拥有极高的穿透力和伤害,可通过轨道炮模块进行强化。其射程相当惊人,大约能覆盖一颗大型行星重力井的一半范围!但要注意,你需要面朝目标,因此在近距离战斗中,瞄准移动的敌人可能会比较困难。 不过,不要指望这个技能能一击摧毁一艘主力舰,但其仅15秒的冷却时间,能让你在敌人靠近之前多次使用该技能。只要拥有足够的反物质,这通常能让你摧毁1-2艘你选择的主力舰。拉格纳罗夫号会消耗反物质,所以你应该获取一个反物质模块,并尽可能研究所有内容来扩大你的反物质储备。

接下来是“爆炸射击”。它是你对抗成群敌人的最佳工具,能造成可观的范围伤害。它的穿透力较低,因此几乎无法对主力舰或更大的舰船造成伤害,而且40秒的冷却时间让你无法频繁使用这个技能。此外,它也无法一击摧毁小型舰船,那么为什么还要使用它呢? 有几个令人信服的理由值得考虑。首先,它能有效削弱敌方舰队的绝大多数舰船。其次,在漫长的终局战斗中,你会发现每场战斗都能多次使用这个技能,因此总伤害将会大幅提升。与“穿透射击”不同,这个技能对AM的依赖较低,省去了你原本需要进行的所有AM升级费用。最后,你的泰坦本质上就是一个单体目标杀手。即使你没能使用穿刺射击,战斗中仍可依靠拉格纳罗夫(Ragnarov)来消灭敌方高价值目标。因此,如果你的敌人更倾向于人海战术而非精英单位,就应该始终考虑使用这项能力。

你的最终非终极技能是“战争之路”。每摧毁一艘舰船后,它会在短时间内强化你的武器。该技能与“爆炸射击”有着极佳的协同效果,因为“爆炸射击”能在单次技能释放中摧毁多艘舰船。这将强化你的武器,使你能用常规武器对高价值目标造成更多伤害。此外,该技能不消耗任何AM,因此不会影响常规技能的释放。

最后是你的终极技能——“新星加农炮”。没错,你没看错——拉格纳罗夫泰坦达到6级后,就会变身为移动的新星加农炮。这实际上就是同一个技能,只不过搭载在了一艘巨型战舰上。对异星人绝不留情! 泰坦模块(进攻型)

正如你可能猜到的,攻击模块对于你的泰坦至关重要。“拉格纳罗夫导弹发射器”和“拉格纳罗夫轨道炮”是你输出伤害(DPS)的关键。不过,轨道炮要到5级才能解锁,所以目前只能使用导弹发射器。

这些并非你唯一需要追求的模块。有争议的是,“重型高斯弹”搭配“快速自动装填器”甚至应该在导弹发射器之前建造。重型高斯弹能使你的高斯炮伤害翻倍,而快速自动装填器则通过减少武器冷却时间进一步提升每秒伤害(DPS)。 注意:你可以研究快速自动装填器的升级版本,这将在该物品激活期间几乎使你的每秒伤害(DPS)翻倍。

“瞄准阵列”是一件值得一提的半核心装备。通常情况下,武器射程影响不大——但对于拉格纳罗夫武器的基础射程而言,增加25%的射程意味着在敌人进入其自身射程前,你能多进行几轮射击! 其他进攻型泰坦模块则属于特定用途类别。想要更多的突击艇?选择“辅助机库”!想要对行星造成更多伤害?选择“高 yield 弹头”! 泰坦模块(防御)

与安奇隆泰坦不同,拉格纳罗夫仅拥有2级“额外装甲 plating”。它们的属性相同,但显然安奇隆的第3级是效率最高的。 考虑到你想在拉格纳罗夫上安装多少模块,你必须决定是否要选择这个。获得额外生命值不会增强你的主要攻击属性,但为拉格纳罗夫增加额外生存能力的诱惑很大。

“高射炮爆发”模块的作用与之类似,但具有范围伤害效果。由于范围伤害在游戏后期通常比常规武器的升级效果更显著,因此选择它不失为一种战略性举措。不过,在条件允许的情况下,建议为你的主力舰配备“高射炮爆发”模块,并以此来保护泰坦。这样一来,泰坦就能腾出一个额外的插槽,用于安装“额外装甲 plating”。

反应装甲模块同样能保护你的泰坦免受导弹伤害。高射炮爆发需要主动激活,而此模块仅具备被动效果,因此如果你希望采用操作量较低的游戏风格,建议选择这个模块。

最后,战斗修复系统提供了不错的战斗中船体再生能力。你可以在该系统和额外装甲 plating 之间进行切换。一般经验法则是,如果你有两个空闲模块槽位,优先选择额外装甲 plating;否则,选择战斗修复系统。 泰坦模块(实用型)

实用道具与你在主力舰上获得的并无不同。然而,尽管属性相同,其影响却大相径庭。 如果你决定学习“穿刺射击”技能,那么“反物质引擎”是必备道具。它能提升你的反物质储备量,激活时还能恢复部分反物质。这意味着“穿刺射击”技能大约能多释放9次。即使在1级时,这也能造成9000点伤害!

“不稳定加速剂”在“拉格纳罗夫”上的重要性与在“安奇隆”上相当,但由于“拉格纳罗夫”需要安装的模块众多,选择是否搭载它会更加困难。如果你能为该模块腾出安装空间,它将显著提升整个舰队的机动性。

Getting a “War Reporter” on your Ragnarov titan is questionable due to the lack of item slots, but mandatory by TEC law. After all, they're tasked with capturing and chronicling the glorious extermination of Xenos across the galaxy! Strategies With all the praise of the Ragnarov titan you may be tempted to rush it, ignoring other aspects of economy and fleet. However, unless it's some niche situation, you will definitely be required to attend to other matters before you build the titan. That being said, there are two primary upgrade paths for the Ragnarov: You can either transform it into a true nemesis of high-value targets; or adopt a more versatile, jack-of-all-trades approach. Both paths have their merits, but let's be honest, there's something incredibly satisfying about destroying capital ships and titans. Sniper Style If you share this sentiment, you should tailor your titan around the Precision Shot ability. This ability is capable of killing some low-level capital ships from the moment you build the titan; with a few upgrades, it gets even scarier. With this focus, I recommend installing Antimatter Engine even before you get other weapon modules. This way the Ragnarov will be able to deal 15k full Pierce damage in less than 4 minutes at level 1! The range of the ability allows you to besiege your opponent and force him to come out from his defenses. Otherwise, he will lose several capital ships without a single retaliation shot being fired. Should you have time to install more modules before an engagement, I recommend installing the offensive modules highlighted in the section above. With the technology upgrade on rapid autoloader and combining it with the Heavy Gauss Slugs, it will almost triple your titan's damage, providing you excellent DPS against high value targets. Consider installing some defensive modules to increase survivability afterwards, but your real issue will be swarms of smaller ships. For this reason, you will rely on capital ships with AOE abilities like the Marza or Kol. This means you would benefit to start a game run with one of those two, if you are planning on a titan focused playstyle. Alternative would be to get your own swarm of ships. After all, your titan will be able to snipe enemy AOE capital ships easily, securing your fleet from the biggest threat. It is a decent strategy, however, you should be very careful with your titan as the enemy could try to focus fire it while ignoring rest of your fleet. Joker BuildAnother option would be to focus on the Explosive Shot. This makes your titan excel at killing swarms of enemies and decent at killing high-value targets. On paper, it sounds like one titan replaces the entire fleet, but obviously there are drawbacks to this playstyle. By sacrificing the Precision Shot ability, you will lack not just the option to drive the enemy out of his turtle defenses but will also lack the ability to kill high value targets fast enough to prevent enemy AOE capital ships from discharging their abilities into your fleet. As far as your fleet composition goes, given where the Marza/Kol’s AOE abilities fall, they would just duplicate your titan on a smaller scale. At the same time, the utility of a denial capital ship such as the Dunov grows. A Dunov is probably not the best starting capital ship, but since you do not necessarily require a level 6 Dunov, you can build it as your second capital ship later on. Better still, build several Dunovs. The main benefit of this approach is that your titan does not rely on other ships in your fleet against small to medium sized fleets. The main drawback is that your titan does not specialize in what it does best, and it may lead to your defeat in the late game. War Amongst RoguesAs TEC Primacy you have access to the “Truce Amongst Rogues” technology, which strikes a peace deal between you and pirates. Many players love playing TEC Primacy simply to be safe from those raids. However, it is worth sacrificing this alliance, or at least delaying it, if your game plan includes a titan. This is especially beneficial if you go with the Joker Build. Unlike Sins: Rebellion, you will not be able to solo clear the pirate base with the titan, even with the help of Explosive Shot. However, you do not need to; even without any fleet support, your titan will be able to farm level 3 at the pirate base before it needs to retreat. This will give you a head start on the Sniper Style, reducing your weakness to late game fleets.

如果你选择狙击流玩法,不应忽视刷海盗基地的选项。唯一的区别是你需要一支舰队来协助,理想情况下是一艘AOE主力舰,以尽可能提高效率。 一旦海盗基地的舰队被消灭,你就可以研发和平科技,海盗对此不会在意。 结论 拉格纳罗夫泰坦在熟练玩家手中是一件可怕的武器。然而,它非常依赖模块,因此一艘完全运作的泰坦总成本远高于初始价格。它还有一些其他弱点,但最主要的问题在于玩家自身——你可能会依赖泰坦来替代舰队,这只会导致泰坦被摧毁。安装所有模块后,与其他种族和派系相比,这将是一个更为沉重的损失。 所以,请保持警惕,敏锐感知,舰队司令。现在你已准备好驶离船坞,开始净化银河系中的异星人!
2026-02-14 07:00:23 发布在
Sins of a Solar Empire II
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