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《装甲军团2》特性列表(含DLC英雄)

2026-02-18 13:00:20
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AI智能总结导读

这是《装甲军团2》含DLC英雄的特性列表,涵盖AA支援、精准协助等通用特性,还有各DLC专属英雄的独特战斗加成,如阿道夫·加兰德的传奇声望加成、威廉·亨特的快速筑垒等,助力玩家了解英雄与部队战斗属性。

A list of traits found on Heroes in PC2 I don't think this is all of them just all the ones i have encountered so far and their in-game descriptions Traits List Traits List: AA Support - Provides support fire against air to ground attacks. Will shoot at any fighters and bombers attacking friendly ground units within its firing range Aggressive Counterattack - +3 attack when defending Aiming Assistance - +10% accuracy to all adjacent friendly units All-Terrain Entrenchment - Entrenches in any terrain with Maximum speed Alpine Troops - Gets +5 attack and +5 defense in hills and mountains and also ignores enemy High ground bonuses and entrenchment in such terrain (Unit Trait) Ambusher - Always Triggers an Ambush when attacked Artillery Support - Provides support fire to adjacent friendly units attacked by enemy unarmoured units (with "Soft" target type). Anti-tank support: the unit provides support fire against hard targets (basically the same ability as tank destroyers) Avenger - Gets attack bonus for each point of lost strength Bridging Unit - Acts as a bridge when positioned on a river (Unit Trait) Bunker Killer - +5 attack against structures (Unit Trait) Butcher - +5 attack against infantry units Camouflage - Can only be detected by recons or adjacent ground units Cheap Replacements - Replacements in battle cost as on deployment phase City Fighter - Combat Bonus in city terrain Close Combat - Has access to enemy unit's close defense rating when fighting in close terrain (Unit Trait only) Combat Luck - Combat Results can never be worse than predicted Counter Battery Fire - Will fire at any attacking artillery units within its firing range Crippling Blow - +5 Attack against full strength units Distraction - Enemy units next to this unit do not provide support fire Double Attack - Unit gets 2 attack actions per turn Double Mass Attack - When participating in Mass Attack, contributes double effect. Double Move - Unit gets 2 move actions per turn, without increasing the number of movement points Double Support - Provides support fire twice for each enemy attack Entrenchment Killer X - Destroys X points of entrenchment with every attack Entrenchment Support - All adjacent friendly units entrench at 2x speed (Unit Trait Only) Envelopment - Prevents enemy units from retreating, so they surrender instead Evasive - -10% accuracy to enemies shooting at this unit Expert Recon - Provides 3x accuracy bonus on adjacent enemy units Expert Support - +20% accuracy when providing support fire Exterminator - +5 attack against units below 50% strength Famous - Generates 20 prestige per turn Fast Deployment - can unmount from organic transport and fire after movement Fast Entrenchment - Gets 2x entrenchement speed Fast Learner - 2x Faster experience growth Fast Rebase - Aircraft does not spend Move Action on rebase Fast Retreat - +2 movement points when unit's strength is 33% from maximum Fearsome Reputation - All Adjacent enemy units get +3 suppression at the beginning of their turn Ferocious Defense - Entrenchment of this unit cannot be ignored Field Repairs - Restores one point of strength every turn the unit did not attack. Applies to Vehicles Fierce Fighter - +1 attack for each adjacent enemy unit Fighter Suppport - Provides support fire against enemy fighters attacking friendly bombers. Will also intercept enemy bombers attacking friendly ground units in adjacent hexes (Unit Trait only) First Aid - Restores one point of strength every turn the unit did not attack. Applies to Infantry. First Strike - Unit always attacks first Flag Killer - +5 Attack when attacking enemy flags Glider - Can Land and disembark the unit it carries on any land hex, not just airfields. Exceptions are hexes which are impassable for embarked unit. Hit and Run - When attacking, enemy units with the lower initiative do not shoot back Ignores Entrenchment - Ignores enemy entrenchment level Ignores ZOC - Ignores zone of control projected by enemy units when moving Learns from Mistakes - 3x experience for suffered casualties Lethal Attack - Half of suppression caused by this unit is converted to kills Liberator - 2x prestige for all flags captured by this unit Lightning Attack - Immune to all types of support fire Low Profile - Enemy units get -20% accuracy when shooting at this unit No Entrenchment - Unit does not entrench No Surrender - Unit never surrenders No Retaliation: enemy units will not return fire if attacked by that unit Overrun - Can destroy (Overrun) weakened enemy units without spending move or attack actions. The way it works is, after and overrun attack, move and attack actions of the unit will be replenished Overwhelming Attack - Any Damage to enemy units is enough to force them to retreating Phased Movement - Can move in steps within its movement point limit (like recon) Provocator - Adjacent enemies attacking other friendly units will attack this unit instead Prudent - Gets defense bonus for each point of lost strength Rapid Fire X - Makes X more shots than normal and consequently deals X damage to the target. This trait does not affect ammo spending, the unit still consumes 1 ammo per attack Readiness - Strikes first when defending Reduced Slots - Unit slot cost is reduced by 50%. River Fighters: Ignores Battle Penalties through River Fields Scavenger - Captures 2x equipment from surrendering enemies. Shock Tactics - When attacking, pins enemy unit in place by destroying all its movement points Sixth Sense - Immune to Ambushes Superior Manuever - Gets +1 initiative for each point of movement speed advantage over the enemy Tank Killer - +5 attack against tanks Tenacious Defender - +1 defense for each adjacent enemy unit Thorough Preparation - Initiative bonus +5… +1 on the first five turns of every mission Unyielding - Unit cannot be suppressed by enemy fire Vigiliant - Prevents enemies from using unit's Close Defense rating Vulnerable Target - Enemy units always shoot at this unit with 100% accuracy Zero Slots - Unit slot cost is reduced to zero Bundled strength: +5 strength points for the unit (tanks can have a maximum of 20, infantry 25 points/overstrength) Ignore Mass Attack: Immunity to mass attack Last Stand: Ignores all penalties from encirclements Alpine*: Gets +5 Attack and +5 Defence in hills and mountains, and also ignores enemy High Ground bonuses and Entrenchment in such terrain *Alpine is usually found on mountain troops but a hero was added in Frontlines Cyracenia DLC that has this trait Axis Operations Exclusive "Aces" In no particular order: Adolf Galland: Fighter Class Tactical Bomber Class +2 to Initiative +2 to Air Attack Legendary (Generates 50 Prestige per turn) Aiming Assistance (+10% accuracy to all adjacent units) *Includes ground units Leadership (+1 Initiative to all adjacent friendly units) Albert Kerscher: Tank Class Anti-Tank Class +3 to Initiative Famous (Generates 20 Prestige per turn) Tank Killer (+5 Attack against Tanks) Aggressive Counterattack (+3 Attack when defending) Oleh Dir: Infantry Class +2 to Initiative +2 to Speed Famous (Generates 20 Prestige per turn) Precision Weapon (+20% base Accuracy) Hans-Ulrich Rudel: Legendary Double Attack/(Something else I don't remember) Lightning Attack/(Something else I don't remember) Tank Killer/Ignores entrenchment Helmut Wirnsberger: Infantry Class +3 Initiative +1 Speed Low Profile Ignores ZOC Karla Wuhrer: Anti-Tank Class Anti-Aircraft Class Rapid Fire 2x Fast Learner Gero Von Manstein: Infantry Class Zero Slots Vigilant Karl Ullmann: Anti-Tank Class Anti-Aircraft Class Rapid Fire 2x Learns from Mistakes Helga Grese (1945 Historical): Anti-Tank Class Anti-Aircraft Class Skilled Support Aiming Assistance Crippling Blow Otto Carius (1945 Ahistorical): Tank Class Anti-Tank Class +2 Speed Crippling Blow Beate Uhse (1945 Ahistorical): Fighter Class Tactical Bomber Class +1 to Initiative Aiming Assistance Zero Slots Capitana Vigano (1946): Tank Class Anti-Tank Class +1 Speed Double Attack Thorough Preparation Legendary Frontlines DLCs Frontlines - Bulge: William Hunt: Aggressive Counterattack Fast Entrenchment First Aid Frank Murphy: Tank Killer No Retaliation Johnathan Taylor: Fast Learner Hit and Run Robert Knight: Rapid Fire 1.5x Cheap Replacements Frontlines - Cyreancia British Side: John "Jock" Campbell: Expert Support Double Support Famous William Gott: Avenger Provocator First Stike Denzil MacArthur: Flag Killer Ignores ZOC Arthur Allen: Lightning Attack Double Attack Butcher Hugh Russell: Double Move Vigilant Entrenchment Killer 2x J.A.L. Caunter: Overwhelming Attack Double Attack Provocator Horace Robertson: Flag Killer Unyielding Vigilant Iven MacKay: Sixth Sense Alpine Leadership John Combe Shock Tactics Superior Maneuver George Wootten Fast Deployment Ignore Mass Attack Bunker Killer Italian Side: Giovanni Cerio: Flag Killer Cheap Replacements Pietro Aresca: Unyielding Provocator Francesco Argentino: Lightning Attack Readiness War Stories DLCs War Stories - Fall of Poland: Aleksander Kowalski: Double Attack Vulnerable Attack Igor Dramowicz: Scavenger Overwhelming Attack Symon Borowik: Zero Slots No Entrenchment Civilian Paszkowski: Survivor Resilient Low Profile Evasive Nurse Lewinski: Survivor Sixth Sense Low Profile Evasive Commander Balinski: Survivor Double Attack Tank Killer Evasive Lieutenant Urbanowicz: Survivor Thorough Preparation Fierce Fighter Evasive Credits Thanks to kdrushal and Redeyes for some of the traits

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