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埃特拉月刊:2025年4月版

2025-05-01 17:00:58
发布在Last Epoch
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这是《最后纪元》的埃特拉2025年4月月刊,重点介绍了1.2版本“被抹去的坟墓”即第二季内容,包括新派系织者、新技能追心者、哨兵职业重做,还有8个热修复补丁,同时公布了专精重置功能、新预告内容、冰箭追心者猎魔人build,以及社区趣味内容等。

Hello Travelers, Welcome to the Eterra Monthly: April Edition! The month of April was a giant leap forward for Last Epoch. After a 9-month wait, Travelers all over the world were finally able to launch the 1.2 Season 2: Tombs of the Erased Patch! With new friends, challenges, skills, Factions, gear, Echoes, and so much more, April gave us a lot to talk about. So let’s dive in and see how things are going in the world of Eterra. Patch Review Patch 1.2 Tombs of the Erased was the launch patch for Last Epoch Season 2. Travelers flocked to the servers in an enormous show of support. While there is simply too much to talk about in this one blog, we will go over some of the big things Season 2 brought us. For all of the other juicy details, check out the Massive 100+ page Patch Notes, or the Hype Week Blog Posts 1, 2, 3, & 4. The Woven *“Rejoice, Traveler! We’ve prepared a Silken Tomb for you. Woven with golden strands that even you cannot break.”* Masque delivered this line to us more than a month ago with the reveal of the Season 2 Trailer. It’s enough to make your skin crawl, and boy, did the Weaver deliver! The Woven Faction is the newest Endgame Faction for Travelers to join after completing their first Tomb or Cemetery in the Monolith of Fate. After this, Travelers will be taken to a new Monolith Island called The Haven of Silk. On this island, Travelers will be free to speak with Masque and spend Memory Amber so they can progress through the Faction ranks. As Travelers earn ranks and complete challenges, they will earn Weaver Tree Points that can be spent in the Weaver Faction tree, allowing them to manipulate their Echo map. Travelers can also visit the Woven Altar inside the Cemeteries to slot Woven Echoes into their Echo map for new and exciting challenges. Heartseeker Have you ever wanted to destroy hordes of enemies with a single arrow? Have you ever wanted to compete with Legolas and save your arrows at the same time? Have you ever wanted to do both of those things and whistle a discordant tune while doing it? Well, now you can. Heartseeker is the newest Skill in the Marksman skill arsenal and is unlocked at 30 passive points in the Marksman Passives tree. Launching a ranged projectile with the ability to recurve to the same target repeatedly, Heartseeker is highly capable in both Hit and DoT style builds to bring high-health targets to their knees. With Heartseeker, you will find a new mechanic in Last Epoch: Recurve Chance. Sentinel Rework While Volatile Reversal may have the spotlight for the Sentinel Rework, there’s a whole lot of other changes for the class with this update in both Skills and Passives. Since this is a significant overhaul of the class and its subsequent masteries, we encourage you to check out all of the details in the Patch Notes and Hype Week Blog Post #2 linked above. Hotfix Rollout Season 2 has come with 8 Hotfixes and Patches thus far, making it our largest game improvement to date! Let’s take a look at what changed since the Season 2 launch. 1.2.0.1 Fixed performance issues related to loot filters and related UI elements Fixed Echoes not counting as failed in some cases Fixed keys from Season stashes not merging into Legacy stashes Fixed Echoes not reducing rewards and enemy density and adjusting shrines on repeat attempts 1.2.0.2 Fixed a bug where Lizards could be spawned multiple times in Vault of the Barnacle Fixed an issue where Loot Filters with a large number of rules would cause a frame hitch when opened Fixed a bug where Smite MTX was removing the visuals for Fissure And plenty more! (See linked Post) Server Side Hotfix Fixed a bug where Null Portent’s 1% less damage taken per 2% resistance above the normal resistance cap was not capped to 20% 1.2.0.4 Fixed an interaction where items dropped by the Weaver Tree Imprint were able to gain Legendary Potential by using a Rune of Ascendance in the Forge. 1.2.1 Fixed a UI bug where “Back Quote” would appear written out instead of displaying as the symbol, ` . Fixed several small bugs that prevented Void Rahyeh from animating correctly. Fixed a visual issue with the Healing Hands Skyfall VFX. And plenty more! (See linked Post) 1.2.1.1 Reverting a change that inadvertently caused issues with being able to rejoin Echoes after the player had already died. Fixed an issue that caused the Relic of the Observer in the Oerden’s Watch Woven Echo to not function. 1.2.1.2 Fixed a bug where stashes with more than 255 Uniques selected for a tab priority would not sync to the client correctly, causing visual issues, such as tabs not showing. 1.2.2 Fixed Aerial Assault not using the intended targeting system on a controller. Fixed an issue where Aerial Assault landed where you move instead of where you cast when the ‘Storm on the Horizon’ node was allocated. Fixed a conflict between WASD movement and enabled Move & Attack option, improving WASD functionality. And More! 1.2.2.1 Fixed an issue where various game objects (shrines, items, etc) were not clickable while channeling. Fixed an error in player initialization. Fixed an error when retrieving Friends list. Eyes on Eterra One of the hottest topics in Season 2 is the long-awaited Mastery Respec. Travelers have been asking for this option for some time, and EHG delivered! But we’ve seen some questions about how and where to make it work.

在主线剧情中解锁时间尽头后,旅行者将可以从5个基础职业提供的15种专精中选择一种。这个选择曾是《最后纪元》中唯一无法撤销的决定。不过现在情况不同了。看来EHG利用纪元之力,为时空法师勒琳添加了新的专精重置选项。 在决定改变职业路线前,有两件事需要了解: 1. 此重置只能在时间尽头进行。在游戏的其他任何地点找到时空法师都无法更改专精。只有勒琳知道如何操作。 2. 你需要花费一些金币来说服她。重置专精的费用从1级的100金币开始递增,到100级时达到1,000,000金币,并且该费用包含重置所有已分配被动点的价格。重置专精还会同时重置你所有的被动点,因此在付费前请确保你确实想要进行更改。 麦克的预告 4-4-25 本月伊始,麦克公布了4个新预告:织者之树的丝绸全貌、贪婪蜥蜴节点,以及2款新外观。

4-8-25 迈克暂时休假,将焦点交给了贾德、罗斯和卡弗,他们与健谈的特里进行了座谈。 4-11-25 接下来的周五,迈克重新回到直播领域,与贾德、罗斯和卡弗一同参与。四人与艾伦·动作角色扮演游戏和弗罗斯蒂拉鲁完成了他们最后一期《被抹去的旅程》播客访谈。 4-18-25 补丁发布后的第二天!本周没有直播。工作室转而鼓励大家去观看自己喜欢的主播并给予支持。实际上,你应该一直这样做,尤其是对那些小主播! 4-25-25 迈克回到《最后纪元》官方直播频道,带大家回顾第二季的第一周情况!

流派聚焦

This month’s Build Spotlight is going to send a chill through your spine… well, at least your enemies. TriKster’s Icicle Heartseeker Marksman utilizes raw Dexterity and Cold Damage to boost multiple projectiles from the Heartseeker skill with the cold conversion node Controlled Icicle. This build does utilise some specific Uniques, so put on your farming hat. You’re going to need Peak of the Mountain to greatly improve your Critical Strike Chance. A Reign of Winter bow, preferably with a crafted exalted, Crit Chance, and Bow Attack Speed affix. Toss in Mourningfrost boots, which will heavily boost our cold damage for all projectiles. Ucenui's Sphere will be your best option for a relic to rake in even more cold damage. Like all great builds, there are some Pros and Cons, but for that, we encourage you to check out the Build Guide. Now get out there and win the world's most dangerous snowball fight! Meet the Team This month was a wild one filled with twists, turns, and enough chaos to outshine a Chaos Bolt Barrage. But through it all, we got to talk to our very own Influencer Manager, Foton! Tell us a little about your job and what it includes. I wear a couple of hats that are pretty closely intertwined. My primary hat is Influencer Manager, where I work with content creators of all sizes, making sure they have the information, assets, and overall support that they need. Our content creator program exceeds 1200 creators now, so it's quite a bit of work making sure they've all got what they need. It's not unlikely you'll see me in your favorite Last Epoch streamers' chat from time to time. I also do things like organize interviews, plan Twitch Drop campaigns, and more. If you're watching sponsored Last Epoch Content, you can safely bet I was involved in making that content happen. My secondary hat is Social Media Manager. The posts you see are usually written by me. A lot of the marketing and communication there is a team effort, and I work closely with Community Managers on a lot of that. And when I can get away with it, I meme. What inspired you to get into Video Game Marketing, and how did you end up at this studio? I've wanted to work in video games since childhood. I always envisioned myself as a designer or director, or engineer. In a million years, I would never have expected myself to land in marketing. Much less influencer management. This may be my first job in the industry, but the industry has had its claws in me for a long time. How does working at an indie studio differ from working at a larger studio? I have no idea. I get the vibe that EHG is sort of a special place within the industry, and very much not the norm. How do you balance working from home with your home life? It's pretty challenging sometimes. I genuinely love what I do, and I have a harder time breaking away from work than I do fighting distractions. The trick is to log out of Steam. How do you balance creativity with practical constraints like time, budget, or technical limitations? That's probably the hardest part of the work. Marketing, whether it be influencer or social media focused, is all creative work. And you will reach practical constraints, often. It's important not to let them slow you down or defeat you. Hitting a wall isn't failure. Failure isn't necessarily bad. These things teach us and allow us to grow. And in the marketing department, it's extremely important to throw your ideas out there earnestly. Even if they seem like bad ones. It's a very collaborative process, and there's a good chance someone is facing similar constraints. What’s the most impactful lesson you've learned while working in an indie studio? So, this is a great question that I touched on in the last answer. Collaboration is key. Everyone here is here because they have a passion for the work. Everyone brings their own experiences, perspectives, and thought processes to the table. All equally valid and important. Remembering that you are all working towards the same goal is important. Your ideas, no matter how good they are, aren't going to come out of that the same as they went in. And that's a good thing. How do you stay motivated and creative, especially during long or difficult projects? I make memes to blow off steam. Some of those make it onto Reddit or our socials. It reframes my way of thinking and reminds me of why I do what I do. What kind of feedback from players do you find most helpful or motivating? I always feel a little warm and fuzzy when one of the aforementioned memes goes over well. I put a lot of myself into those. Is there anything you’ve worked on that you are particularly proud of? Anything that stands out as an achievement? Tour of the Erased. One day, I might tell the story of how this came to be. I learned a lot from it. There were a lot of moving parts, and there were a lot of ways it could have gone wrong. But ultimately, through collaboration with the creators, the team that appeared on the podcast, the marketing team, and the community team, it turned out great. And achieved a lot of the goals we set for it at the onset. Even with last-minute changes to the schedule, we had solid engagement and positive sentiment. I'm already planning the next one. What advice would you give someone who wants to get into this industry? Don't give up. There are a lot of ways you can contribute to the creation of a game. Games need Coders, Technical Artists, Traditional Artists, A myriad of Writers, Marketers, Graphic Designers, Game Designers, Operations Specialists, Community Managers, Audio Designers, Composers, Testers, and so much more. (I'm sorry to any team members that I accidentally left out.) Find a specialty, find something you truly love to do, and pursue it wholeheartedly. Be open to opportunities that might be exactly what it is you want to do. Is there anything else you’d like to tell our readers? In the words of Abraham Lincoln "Be Excellent to Each Other." I'll see you all in Eterra! Discord Fun The Last Epoch Official Discord is still growing! With new fans and Travelers joining every day, there’s always something to talk about. In case you’re new to the server or just haven’t heard, the Community Management Team has put together a weekly CM Cozy Stream as an excuse to spend even more time with you. Every Wednesday at 10:30 AM CST, a special voice channel will unlock where you can come hang out with the CMs and chat while they create general mayhem in-game. The Streams are hosted by a rotating roster between Kain, Wick, and Averielle. So, kick up your Veteran Boots with a cup of coffee (or a nightcap) and check out some of the fun things already available in Last Epoch. **Fanart Carcinization** Redditor WilliamGoatCreates took the concept of fan art above and beyond! Everyone loves the Carcinization of Momentum, A.K.A The Crab Ring, but William seems to feel that simply finding one isn’t enough, and decided to make one! The details on this real-life Crab Ring are gorgeous and had to be shared. Please check out their post on the Last Epoch Reddit where you can see the ring up close. Then hop over to YouTube to see How it was Made! Well done! **April 1st** While it wasn’t made exclusively for Discord, we would be doing a disservice by not bringing up the warm, fuzzy feeling we all had on April 1st this year. A few devious minds in the studio got together to create a brand new game pitch for you all to kick your feet over. Love Epoch - The Last Epoch Dating Sim came in with a mock-Steam page, gameplay screenshots, Baldur’s Gate references, DLC, and an undercover reveal of two of our favorite cosmetics that were, in fact, very real. The team had a roaring good time putting this together for you all, and we hope you got a kick out of it too. If you want to read the official post, hop on over to This Link Right Here and enjoy.

接下来会是什么? 在一切尘埃落定之后,你可能会问:“《最后纪元》接下来会有什么新内容?”或者你可能被艾特拉世界中大量的新内容搞得应接不暇,只是在浏览这篇帖子。如果你真的这样做了,我也不会怪你。 正如你所想象的,开发团队一直在努力为大家带来最棒的游戏体验。因此,我们会尽快推出新的补丁和热修复,以满足每一位玩家的需求和期望。你可能已经注意到,工作室已经实装了游戏内横幅系统,让玩家能够了解即将到来的更新。所以请留意聊天窗口上方的信息,以便及时了解最新动态。 以上就是艾特拉月报的内容,一份关于《最后纪元》世界中事件和变化的报告。希望你喜欢本月的报告,我们很快再会。

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