《人渣》长途运输更新现已上线!1.2.0.0.103720+103728

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大家好,周一快乐!本次没有开发者更新,只有一个更新内容:【长途旅行】现已上线!快去看看吧!

在开始介绍大多数人可能已了解的更新说明前,我们有两条重要通知。 第一条是关于今年假日活动内容的调整:我们已对制作配方进行调整,以便大家能更轻松地在基地准备好圣诞树,同时将活动时间延长1天,这样大家将在25日收到礼物。 第二条是,由于本次更新已上线,我们将关闭公开测试服务器,直至需要再次启用。请确保切换回正式版本。对于已在公开测试服的玩家来说,好消息是更新文件会比较小,因此更新速度也会更快!

这是一次重大更新,后续还会不断完善。期待已久的物品栏重做现已上线,带来了大家期盼已久的便利性优化。此次更新内容量大,因此耗时较长,测试过程中可能会出现一些问题。下面为大家详细介绍:

你首先会注意到全新的用户界面,这是为了配合我们对物品栏所做的所有改动。新界面更加直观,你可以根据自己的喜好显示或隐藏更多信息。比如,一开始可能会觉得有些奇怪,但你很快就会明白这样设计的用意。手部槽位现在位于顶部,这样更容易将附近的物品重新拿回到手中。所以请花些时间熟悉一下新界面。 需要注意的是,物品栏重做最大的工作在于所有的后端调整。可以想象,由于物品栏是连接其他所有功能的关键特性,为了实现你即将看到的这些变化,后端的所有内容都需要进行更改和升级。以下是本次物品栏重做后新增的功能,未来还将进一步扩展,目前已完成大部分核心内容: 1. 现在可以直接在箱子中合并/拆分物品;若没有可用的物品栏空间,新的物品堆叠将掉落在地上。 2. 具有使用次数的可制作物品现在可以合并和堆叠(例如:绳索、火药等)。 3. 在箱子/衣柜等物品栏空间中新增搜索选项(衣物物品栏除外)。

现在你可以精确选择从箱子中取出的物品数量,例如发夹或弹药。通过这种方式取出的物品不会是单独的个体(例如4个独立的发夹),而是会形成一个包含4个发夹的堆叠。

说到这个,像钢笔和发夹这类小物品现在可以堆叠了。

现在你可以将钉子和弹药等物品放回各自的箱子里。

拾取的物品现在会自动堆叠。 现在可以直接从物品栏携带原木等物品。 物品会自动旋转以适应物品栏空间。 为附近/容器物品栏添加了物品筛选功能。 可以直接从箱子中为武器安装配件。 现在可以像操作自己的物品栏一样操作箱子中的物品。 载具物品栏和储物扩展功能与其他所有物品栏一致,这意味着现在可以直接将物品放入其中,无需使用箱子。扩展套件在界面中也作为扩展套件使用,而非独立储物空间。

重要的是,实际上,最大的部分在于后端,有了它,你可以期待一些重大优化。主要体现在网络负载方面,新的重制带来了巨大的速度提升,减少了卡顿的可能性,尤其是在周围有大量箱子或其他容器时。需要注意的是,在某些情况下,服务器本身的CPU使用率可能会更高,因此对于那些在自己的机器上托管服务器并喜欢将设置调到最高的玩家,也需要考虑到这一点。 这也意味着未来会有更多功能,比如自动排序选项。

接下来,我们在NPC方面进行了一些重大改进。首先是武装NPC。 武装NPC在行为和生成方式上都得到了新的升级。从生成机制开始,我们决定重新平衡武装NPC的遭遇方式和地点。这意味着根据POI【兴趣点】的难度,你遇到的武装NPC等级也会相应变化。所以不用担心刚在一个简单的村庄出生,就被拿着SMG【冲锋枪】的NPC围攻。 说到NPC的武器,我们将NPC的武器掉落率提高到了100%。这意味着当你击倒他们时,肯定能获得他们的武器和弹药。 这也是私人服务器 loot【战利品】文件夹中一个可调整的生成预设。 此外,我们还为武装NPC加入了新的AI【人工智能】行为。

进入战斗状态时,你会发现NPC会运用新战术,比如撤退、向两侧移动,以及在再次与你交战前尝试脱离视线。它们还能识别到火力线内有盟友时会停止射击,要么等待盟友移动,要么自己移动以便重新开始战斗。 脱离战斗状态后,NPC新增了大量闲置动画,让它们在岛上显得更加生动。

说到NPC升级,我们有一些关于傀儡的消息。首先是傀儡的新机制及其受伤时的行为变化。 当傀儡的腿部受到伤害时,它们的移动会受到阻碍,将改为一瘸一拐地走向玩家,而不是奔跑。这使得战斗,尤其是面对多个傀儡时,变得更容易应对。

最后,你将遇到一种全新的傀儡类型——战利品傀儡。这是一种特殊类型的傀儡,它们不会向你发起攻击并将你撕碎,而是在发现你时会试图逃跑。

不过它们极为稀有,这是有原因的。如果你成功捕获一只,将获得一些很棒的战利品,包括背包。这也是私人服务器战利品文件夹中一个可调整的生成器预设。

准备好在岛上彰显个性吧。首先是大家之前也有请求过的内容,那就是在基地上展示你的小队颜色。我们正在增加一些新的方式来展示你的小队徽章,首先会加入新的BB元素。

你可以将小队徽章挂在墙上,为其增添更多装饰和风格。

在你的基地周围放置T旗帜,以此警告他人不要招惹你的小队。

或者将其放置在任何地方的路标上,以向其他人显示谁曾到过那里,并提醒他们谨慎行事。 此外,还引入了服装补丁。现在,你可以在部分服装上设置你的小队徽章补丁,为你提供更多自定义选项!

来看看新载具。首先是边三轮摩托车。

这款新载具可搭载3人,当然,边斗上还能架设机枪。不仅如此,你还可以为其增加更多储物空间,让你成为高效的移动火力单位。

如你所见,它可以容纳3个小型和1个中型背包扩容包,以及一个备胎。所以召集你的队伍,开始巡逻吧。

他来了,小艇回归,还带着升级后的能力。

准备好体验真正的水上旅行能力吧。橡皮艇不仅速度快,还能从一片水域携带到另一片水域。你需要一个气泵来给它充气,之后就能随处携带了。重要提示:为避免类似雪橇的情况,你只能在水域附近给橡皮艇充气。

重要提示: 这是针对所有船只的一项重大改动;我们调整了船只的操控方式,因此不必惊慌。现在,你可以通过滚轮来控制船只的油门,放心,这是一项新功能!

让我们来看看新推出的物品:首先是新的霰弹枪。

汤普森冲锋枪!这把标志性的点四五口径猛兽将成为你的新挚友。它配备了一个可容纳50发子弹的弹鼓,能让你感觉自己像是三十年代最厉害的黑帮成员,或是在灌木丛中大喊着“电闪雷鸣”四处穿梭。

接下来,我们有新的生存刀。这个便捷的工具不仅是一把用于制作和切割的锋利刀片,还能充当指南针,并且刀柄中藏有打火石和钢片,让你可以生火或点燃其他东西。

最后,我们推出了一整套全新的女性服装,包括帽子、上衣、裙子等,为你在时尚至上的时刻提供更多选择。

现在为大家带来一项实验性功能,即Playsafe ID!我们已与相关方进行了一段时间的沟通,并决定增加这一额外的(且实验性的!)保护层级。该功能将首先在少数新开放的服务器上进行测试,以观察其对这些服务器上玩家体验的影响,以及我们是否会推进此次合作。

受PlaysafeID保护的官方服务器列表: 《SCUM》官方PlaysafeID服务器#1 - 欧洲 185.59.220.39:7122 《SCUM》官方PlaysafeID服务器#1 - 美国东部 79.127.223.71:7082 《SCUM》官方PlaysafeID服务器#1 - 加拿大 51.222.255.64:7082 《SCUM》官方PlaysafeID服务器#1 - 美国西部 169.150.231.117:7082 我们还为希望使用Playsafe ID保护自己服务器的用户添加了新的服务器设置: scum.PlaySafeIdProtection=False - 仅允许已验证身份、关联账户且当前未在Playsafe ID上被封禁的玩家加入服务器。

Fixed an issue with BB paint sometimes being applied on the wrong side. Fixed various issues regarding idle NPCs animations. Fixed the issue where incorrect weight values are displayed for the Improvised Oven and Brick Oven BB elements. Fixed the issue where clothes decay from the game was not displayed properly in the main menu. Fixed an exploit where you could paint indefinitely with a single Color Can using a Paint Sprayer. Fixed an issue where applied BB element patterns were not being visible to other prisoners. Fixed an issue where the weapon would float after attempting to unmount it from a vehicle and running away during the action. Fixed an issue where you could repair the RIS Armor Military Front item without the Car Repair Kit. Fixed an issue where higher Engineering skill levels required more materials to build BB elements. Fixed an issue where rain was falling through the BB tent. Fixed various level design and LOD issues. Fixed an issue where Deluxe T-shirts wouldn’t take any damage when hit or stabbed. Fixed an issue where Cargo drops would spawn in the flag area. Fixed an issue where two Wooden Logs were required to build Twig Wall Bars at Medium Engineering level. Fixed an SFX issue when drinking from the well. Fixed an issue where BB gas lamps would clip into other elements. Fixed an issue where players would sometimes not be able to sit on a double sofa. Fixed an issue with the Mosin-Nagant bayonet piercing animation. Fixed an issue where nocked arrows would sometimes remain on the bow when quickly switching holstered weapons. Fixed an issue where the wrong animation would play when putting the bow in the holster. Fixed an issue where opening your inventory while sprinting with certain weapons would slow the player down. Fixed an issue with the MAC-10 magazine not loading properly and where it was losing ammo. Fixed an issue where pushing bikes would result in a character T-posing. Fixed an issue where BB stair icons were mirrored. Fixed an issue where players were not able to construct bases far away from existing buildings, even though BB restriction was turned off. Fixed an issue where one of the C2 sector respawn points would ignore the setting to spawn players on the ground. Fixed various shader and texture issues. Fixed an issue where Sofa recipes required bundles of planks instead of singular planks. Fixed multiple badly placed character respawn points. Fixed a JSON syntax error for the Example_Interact.json quest. Fixed an issue with applying custom zone settings to invalid coordinates. Fixed an issue where rain would penetrate through the BB Triangle Roof. Fixed an issue where AK15 and AK47 magazine loading animations would have incorrect hand positioning at the start and at the end. Fixed an issue where opening and closing the Tab menu while searching a container would incorrectly show the "No items found!" text. Fixed an issue where sometimes players would be unable to move when pressing Tab while searching a container. Fixed an issue with the improper placement of the BB oven. Fixed an exploit where players could reach the second floor of someone’s base using two vehicles. Fixed an issue where players would experience symptoms of Common Cold and Influenza while in the incubation stage. Fixed an issue where items would sometimes disappear when taken in hands from chests. Fixed an issue where you got animal guts when chopping an Armed NPC. Fixed the incorrect C2 keycard description. Fixed an issue where the SCAR-L bolt would not work correctly when firing. Fixed an issue where players got stuck in a looping force unlock animation if the tool broke. Fixed an issue where the M1887 would reload 2 bullets instead of 1. Fixed an issue where the Compound bow would get stuck in ADS when taken in hands. Fixed an issue with collisions for advanced window fortifications. Fixed an issue where chat would not close when placing a BB blueprint and when the Tab menu closes. Fixed a server crash related to crafting blueprints. Fixed various weapon paint issues. Fixed an issue where players couldn’t enter ADS on the plane passenger seat. Fixed an issue where some BB elements would float in the air when the floor element they sat on would get destroyed. Fixed an issue where you could not use Red Ghoul Can as an ingredient for the Can Water Collector. Fixed an issue where the unopened starter parachutes would be obtainable. Fixed an issue with Armed NPC spawns in Abandoned and Normal bunkers. Fixed an issue with light from the flashlight being visible when inside of the inventory. Fixed an issue where players were unable to reopen the Tab menu if the last open tab was Squad in Sandbox mode. Fixed an issue where small vehicle storage was too far from the Sidecar’s trailer when attached. Fixed an issue where squad panels were not updating properly in Sandbox mode. Fixed an issue where you could not craft Rafts after relogging. Fixed an issue where the female character toes would clip through the ground. Fixed an issue where players could climb on vending machines and clip through the ceiling in the Abandoned Bunker leisure room. Fixed an issue where taking fall damage could be exploited with the mouse wheel. Fixed an issue where upgraded watchtower barbed wire would clip and deal damage through walls. Fixed an issue where Blueprints would remain after destroying the wall they are attached to. Fixed an issue where Puppet’s right-hand fingers are stiff or missing while limping. Fixed an issue where the Military Knife would disappear after starting a fire. Fixed an issue where players wouldn’t get wet when being fully naked in the rain. Fixed "radio/music player switching", turning off the music player. Fixed an issue where survival tips for leaving the engine turned on would show up for vehicles without engines and for passengers. Fixed an issue where destroying the BB Twig Roof in some configurations would destroy adjacent walls. Fixed an issue where the rug placeable would fall through foundations if it couldn’t be placed. Fixed an issue where the mouse cursor wouldn’t appear at the same spot where it was when you closed the inventory UI. Fixed an issue where admin permissions were not applied in AdminUsers.ini if you used the dash sign as a separator. Fixed an issue where players could click the Escape key to shift from the server browser to the main menu while a server continuation message is showing. Fixed an issue where pressing the Escape key would not exit the server browser after cancelling the character prompt. Fixed an issue where the game would crash when inflating the Dinghy.

调整了【Twitch掉落物】内陆靴的制作配方,使其可通过牛仔靴制作。 更改并更新了百科图片。 佩戴K6-3头盔时将无法进食。 更改了基地建造中煤气灯的放置类型。 调整了车辆的最大推动速度,现在倒车推动车辆的速度被限制为步行速度。 调整了巡洋舰和边三轮摩托车的出售价格。 简易木铲现在可在制作配方中用作钝器。 在自定义区域设置中添加了将玩家、哨兵和炮塔的EMP设置分开的选项,以便可以独立开关。 废弃地堡现在只会生成装备近战武器和弓/弩的NPC。货物投放遭遇事件将不再复活已死亡的角色。 NPC生成类型已调整,使平民区域更简单,军事区域更困难。 简易水井的涂料应用已调整。 暴怒者尾灯物品的命名已调整。 空异丙醇瓶现在可以装入任何液体。 已实现在堆叠和拆分具有不同数值的可堆叠物品时处理辐射的功能。 弓现在每发射一支箭就会受到损坏。 高级指南针现在可以在军械商处购买(也可卖给军械商)。 已从常规自定义区域设置部分移除斗殴和投掷伤害。 已在战利品僵尸池中添加武器战利品包。 自行车的载具HUD更新频率将降低,以减少闪烁。近战武器枪套无法再装备在防化服上。 添加了通过上下文菜单制作时缺失的武器配件销毁警告弹窗。 拖动箱子时现在可以吸附到架子上。 使用#SpawnItem管理员命令生成的堆叠物品不再使用AmmoCount或CashAmount字段。 所有堆叠物品现在统一使用单个StackCount属性,该属性决定每种堆叠物品类型的数量。

关于所有服务器设置相关内容,请查看专门的帖子。