
Resident Evil Revelations 2





学习如何在Steam上以分屏本地合作模式游玩《生化危机:启示录2》!在本视频中,我们会逐步为你展示如何配置游戏,让你和朋友能一同享受这场恐怖体验。从初始设置到游戏技巧,你需要知道的一切我们都有涵盖!视频内容: - 如何激活本地合作模式 - 分屏设置的详细步骤 - 优化游戏体验的技巧 - 合作模式常见问题解答
第一章:监狱殖民地 第二章:沉思 第三章:审判 第四章:蜕变(结局) 额外章节一:挣扎
额外篇章2:小小姐 经典《生化危机》攻略 现代《生化危机》攻略



(All information directly translated from http://kouryakutsushin.com/biorev2/. The site deserve all credits.) Noticing this game is not showing a lot of important stats for weapons in Raid Mode, I decided to gather all information and place here for easy reference. For all hardcore Raid players and gunsmiths out there. Do look up other weapon guides for tips on how to setup the perfect weapon suitable for your style. Cheers and good hunting. Handguns (All stats for Lv100) Name Damage FireRate Capacity Piercing Daze Recoil Critical Chance Critical Damage Slots Note HG-MPM 2575 4.09 14 0 100 30 15% 75% 6 HG-P10 2833 3.27 20 0 100 30 15% 75% 5 HG-SAMURAI_EDGE 3605 2.45 12 0 140 40 15% 75% 5 1/2star HG-TRIPLE_SHOT 2961 2.73 24 0 100 30 15% 75% 5 3shot_burst,1star Shotguns (All stats for Lv100.) (Each shot consists of 7 pellets, damage is sum of all 7 pellets.) (Limited range. Damage greatly reduces as distance from target increases.) (Reload shell by shell. Able to interrupt reload with evade or change gun.) Name Damage FireRate Capacity Piercing Daze Recoil Critical Chance Critical Damage Slots Note SG-M147S 17486 3.00 4 0 70 40 2% 50% 4 Spread_36degree SG-TAP194 15862 1.46 12 0 70 40 2% 50% 4 Spread_26degree SG-HYDRA 14063 1.70 7 0 70 40 2% 50% 4 Spread_36degree, 1/2star SG-DRAKE 19285 1.30 9 1 70 40 2% 50% 4 Spread_36degree, 1star Submachine Guns (Machine Pistols) (All stats for Lv100) (Untested: Damage reduces according to distance from target) Name Damage FireRate Capacity Piercing Daze Recoil Critical Chance Critical Damage Slots Note MP-AF 1416 13.95 40 0 35 20 3% 50% 5 MP-AB50 1159 15.00 50 0 35 11 3% 50% 5 MP-AB50G 1416 15.00 50 0 35 14 3% 50% 5 1/2star MP-CHICAGO TYPEWRITER 1030 18 100 0 35 10 3% 50% 5 1star Assault Rifles (All stats for Lv100) Name Damage FireRate Capacity Piercing Daze Recoil Critical Chance Critical Damage Slots Note AR-AK-7 2189 7.87 36 1 80 20 5% 50% 4 AR-NSR47 1957 9.00 39 1 80 20 5% 50% 4 AR-HIGH_ROLLER 3116 3.75 24 1 100 40 5% 50% 4 1star Sniper Rifles, Anti-Material Gun (All stats for Lv100) (Comes with scope, able to further zoom in) (With burst-parts, all shots are fired without bolt reload animation.) (Untested: SR-SVD fire rate upgrade has no effect, despite stats shown has increased.) Name Damage FireRate Capacity Piercing Daze Recoil Critical Chance Critical Damage Slots Note SR-M1891/30 18025 0.60 8 1 800 30 10% 50% 5 Bolt_action SR-SVD 12875 1.23 11 1 500 80 5% 50% 4 Semi_auto SR-MURAMASA 24463 0.60 5 1 800 0 10% 100% 4 Bolt_action, 1star SR-AMR 48925 1.23 7 3 2000 60 10% 50% 4 Semi_auto, Cannot_reload, 1star Magnum (All stats for Lv100) (Reload bullet by bullet. Able to interrupt reload with evade or change gun.) Name Damage FireRate Capacity Piercing Daze Recoil Critical Chance Critical Damage Slots Note MG-PYTHON 24205 0.82 8 1 900 60 10% 50% 6 MG_MODEL_329 25750 1.09 8 1 900 60 10% 50% 4 MG-2005M 23175 1.23 8 1 900 50 10% 50% 4 MG-ANACONDA 30900 0.68 6 2 900 80 10% 50% 4 1/2star MG-PALE_RIDER 36050 0.41 4 4 900 60 10% 50% 4 1star Effects of additional tags on guns (Penalty in bold.) Tag name Effects Short Range Less than 4m: Damage+22% More than 6m: Damage-17% Short Range+ Less than 4m: Damage+36% More than 6m: Damage-22% Fire rate+10% Long Range More than 6m: Damage+22% Less than 4m: Damage-17% Long Range+ More than 6m: Damage+36% Less than 4m: Damage-22% Critical chance+20% Fire rate-10% Recoil+15% Speed Shot Fire rate+15% Capacity+30% Reload-10% Speed Load Reload+20% Capacity+30% Fire rate-10% Steady Hand Fire rate+8% Recoil-60% Critical chance+20% Hit radius-50% Sonic Assist Hit radius+50% Sonic Assist+ Hit radius+100% Piercing+1 Special Name Damage+20% Fire rate+10% Piercing+1 Upgrade for Level 100 guns Damage upgradeIncrease 1% per level. For Handguns, 2% per level. Fire Rate upgradeIncrease 1% per level. Capacity upgradeFor Handguns, Shotguns, Sniper Rifles, Magnum, 1 shot per level. For Assault Rifles, 2-3 shots per level. For Submachine Guns, 3-6 shots per level. Probabilty of getting guns from treasure chests in Code Red missions According to treasure chests in Code Red missions (all missions have same probability). Guns vs PartsParts: 70%, Guns: 30% Specific Guns Name Chance Name Chance HG-MPM 6.00% AR-AK-7 5.93% HG-P10 5.93% AR-NSR47 5.93% SG-M147S 5.93% SR-High Roller 5.93% SG-TAP194 5.93% SR-SVD 5.93% MP-AB50 5.93% MG-Model 329 5.93% MP-AF 5.93% MG-2005M 5.93% HG-Samurai Edge 2.97% AR-High Roller 2.97% SG-Hydra 2.97% MG-Anaconda 2.97% MP-AB50G 2.97% HG-Triple Shot 1.48% SR-Muramasa 1.48% SG-Drake 1.48% MG-Pale Rider 1.48% MP-Chicago Typewriter 1.48% SR-AMR 0.59% Gun Level Gun level 93 94 95 96 97 98 99 100 Chance 20% 20% 14% 12% 11% 11% 7% 5% Additional number of slots Additional slot 0 +1 +2 Chance 60% 35% 5% Gun TagsWithout tag: 55%, Has tag: 45% Tag name Chance Tag name Chance Short Range 5% Speed Load 5% Long Range 5% Steady Hand 5% Speed Shot 5% Sonic Assist 5% Short Range+ 4% Sonic Assist+ 4% Long Range+ 4% Special Name 3% How stars are counted for weapons Special conditionsGun at Level 100: +1.5 star Has 6 slots: +0.5 star Has additional tag (other than Special name): +0.5 star Has Special name (Rare tag): +1.5 star Guns with star bonus+0.5 star: HG-Samurai Edge, SG-Hydra, MP-AB50G, MG-Anaconda +1 star: HG-Triple Shot, SG-Drake, MP-Chicago Typewriter, AR-High Roller, SR-Muramasa, SR-AMR, MG-Pale Rider From above rules, 3-star records doesn't always guarantee a level 100 gun.
本指南旨在帮助玩家快速提升15-60级的次要角色等级。本指南的唯一前提是需要在任意平台上使用第二个输入设备,就像进行本地合作游戏一样。无论你是想准备另一个角色的技能,还是培养他们以便让主角色继承,本指南都可以在2-3分钟内无限重复使用! 快速升级挑战VI-02 步骤1:你的主角色 要使用本指南,必须通过购买《生化危机:启示录2》完整季的第三章,才能解锁挑战VI任务02。最早可以在普通难度下进入这个特定任务,推荐等级为51级。因此,你的主要角色需要达到或高于推荐等级,才能高效完成任务。 步骤2:角色技能 为了高效通关“挑战VI任务02”,需要高伤害、高射速且弹夹容量适中的武器。 因此,某些被动技能可以与所选武器互补,例如相应的武器类型精通。其他技能包括拾荒者(适用于低容量武器)和蹲伏强化(提升伤害)。 【武器改装/配件】 为了增加主副角色之间获得的经验值,“噬魂者”配件是高效刷经验的必备品。这也意味着,地图上的特定敌人——猎人(速度快、体型小)和纳帕德(行动缓慢但有装甲)——必须由同一把武器来完成最后一击。 主角可以携带多种武器进入任务。但这会降低从弹药箱获取的击杀武器(如麦林枪和狙击步枪)的弹药维持可靠性。如果主角尚未掌握相关精通技能,需考虑这一点。 由于我们已经在寻找快速且强大的武器型号,任何配件和被动改装都将加快通关速度。培养并升级以下零件: 伤害 容量 射速 换弹速度 穿透力 BSAA(可提升25%容量) 步骤3:你的次要角色 此步骤操作不多。需要注意的是,当角色等级与任务推荐等级差距过大时,该角色获得的经验值会大量浪费。 建议次要角色在15-20级之间开始此流程。根据所有主要因素(难度、噬魂者等级、搭档等级、精英敌人出现率)的影响,次要角色每次流程可提升2-5级,直至40级。 *参考里昂·S的情况。肯尼迪及其《生化危机:启示录2》第六试炼第四关快速升级指南。 若后续可扩展因素未改善,等级低于主角色的次要角色将开始出现收益递减。不过考虑到该流程的效率之高,即使每个角色每2-3分钟升一级也非常划算! 最后需要强调的是,次要角色不要装备任何武器,因为额外的武器类型会降低获得击杀武器弹药的概率。 【流程核心】 本指南的关键在于使用第二个输入设备来进行本地合作模式。准备好主角色后,激活第二个手柄或键盘让伙伴加入。准备好搭档的装备(或不携带装备),然后操控两个角色走向红门开始任务。 在较高难度下,战利品箱会包含中等武器和零件,这些可能会提升你个性化游玩的效率。不过,打开所有箱子预计会花费大约30秒。如果你只是想提升角色等级,可以避免这种耗时行为。 首次携带次要角色时,他/她将根据主要角色的表现获得勋章。对于挑战勋章,敌人肯定会消耗更多子弹,因此要权衡这种一次性可能性与每次高等级速通的频率。【技能继承】 在培养其他角色的过程中,你将获得多种追求、开发和继承技能的可能性。根据我的经验,在不浪费任何技能点(SP)的情况下升到50级,将能获得2-3个可继承的技能。

























